FEN
[Event "Lesenok1321 Arena"]
[Site "https://lichess.org/Ku96NByA"]
[Date "2025.08.25"]
[White "Mamchur_Vadim"]
[Black "Zolotko_Veronika"]
[Result "1-0"]
[GameId "Ku96NByA"]
[UTCDate "2025.08.25"]
[UTCTime "16:16:34"]
[WhiteElo "1764"]
[BlackElo "1804"]
[WhiteRatingDiff "+21"]
[BlackRatingDiff "-19"]
[Variant "Antichess"]
[TimeControl "300+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } { [%eval #-16] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... e6?? { (Mate in 16 → Mate in 15) Lost forced checkmate sequence. b5 was best. } { [%eval #15] } (1... b5 2. Bxb5 d5 3. Bxe8 dxe4 4. Bxf7 Qxd2 5. Bxd2 h5 6. Bxh5) 2. Ba6?? { (Mate in 15 → 0.00) Lost forced checkmate sequence. b4 was best. } { [%eval 0.0] } (2. b4 Bxb4 3. Qg4 Bxd2 4. Qxg7 Bxe1 5. Qxf7 Bxf2 6. Qxh7 Rxh7) 2... bxa6?? { (0.00 → Mate in 14) Checkmate is now unavoidable. Nxa6 was best. } { [%eval #14] } (2... Nxa6 3. b4 Nxb4 4. Qh5 Nxa2 5. Rxa2 Qh4 6. Rxa7 Rxa7 7. Qxh7) 3. Qh5?? { (Mate in 14 → 1.54) Lost forced checkmate sequence. b4 was best. } { [%eval 1.54] } (3. b4 Bxb4 4. Qg4 Bxd2 5. Qxg7 Bxc1 6. Qxh7 Rxh7 7. f4 Bxf4) 3... Qg5?! { (1.54 → 2.53) Inaccuracy. Ba3 was best. } { [%eval 2.53] } (3... Ba3 4. Nxa3 Qf6 5. Qxh7 Rxh7 6. b4 Qxf2 7. Kxf2 Rxh2 8. Rxh2) 4. Qxh7? { (2.53 → 0.75) Mistake. Qxg5 was best. } { [%eval 0.75] } (4. Qxg5 Bc5 5. Qxg7 Bxf2 6. Qxg8 Rxg8 7. Kxf2 Rxg2 8. Kxg2 a5 9. Nh3 Na6) 4... Qxd2?? { (0.75 → Mate in 13) Checkmate is now unavoidable. Qxg2 was best. } { [%eval #13] } (4... Qxg2 5. Qxg8) 5. Qxg7?? { (Mate in 13 → -2.05) Lost forced checkmate sequence. Bxd2 was best. } { [%eval -2.05] } (5. Bxd2 Rxh7 6. Bb4 Bxb4 7. f4 Bxe1 8. Nf3 Rxh2 9. Rxe1 Rxg2 10. Nh4 Rxc2) 5... Qxf2?? { (-2.05 → Mate in 12) Checkmate is now unavoidable. Qxc2 was best. } { [%eval #12] } (5... Qxc2 6. Qxh8) 6. Qxf7?? { (Mate in 12 → 0.13) Lost forced checkmate sequence. Kxf2 was best. } { [%eval 0.13] } (6. Kxf2 Bxg7 7. b4 Bxa1 8. e5 Bxe5 9. Ke2 Bxh2 10. Rxh2 Rxh2 11. Kd1 Rxg2) 6... Rxh2? { (0.13 → 1.35) Mistake. Qxe1 was best. } { [%eval 1.35] } (6... Qxe1 7. Qxg8) 7. Qxd7?? { (1.35 → -4.69) Blunder. Qxf2 was best. } { [%eval -4.69] } (7. Qxf2 Rxh1 8. Qxf8 Rxg1 9. Qxe8 Rxe1 10. Qxc8 Rxc1 11. Qxb8 Rxc2 12. Qxa7 Rxb2) 7... Qxc2 { [%eval -5.32] } 8. Qxc7 { [%eval -4.48] } 8... Qxb2?? { (-4.48 → Mate in 12) Checkmate is now unavoidable. Qxe4 was best. } { [%eval #12] } (8... Qxe4 9. Rxh2) 9. Qxa7?? { (Mate in 12 → Mate in 10) Lost forced checkmate sequence. Bxb2 was best. } { [%eval #-10] } (9. Bxb2 Rxg2 10. Qxc8 Rxb2 11. Qxe8 Rxb1 12. Qxb8 Rxa1 13. Qxf8 Rxe1 14. Qxg8 Rxg1) 9... Qxa2 { [%eval #-10] } 10. Qxa6 { [%eval #-9] } 10... Qxg2 { [%eval #-9] } 11. Qxe6 { [%eval #-8] } 11... Qxe4?? { (Mate in 8 → Mate in 7) Lost forced checkmate sequence. Rxa1 was best. } { [%eval #7] } (11... Rxa1 12. Rxh2 Qxg1 13. Qxc8 Qxe1 14. Qxb8 Qxc1 15. Qxe8 Rxb1 16. Qxf8 Rb3 17. Qxg8) 12. Qxe8?? { (Mate in 7 → Mate in 7) Lost forced checkmate sequence. Qxe4 was best. } { [%eval #-7] } (12. Qxe4 Rxh1 13. Qxh1 Rxa1 14. Bg5 Rxb1 15. Bc1 Rxc1 16. Qg2 Rxe1 17. Qxg8 Rxg1) 12... Qxb1 { [%eval #-7] } 13. Qxc8 { [%eval #-6] } 13... Qxc1?? { (Mate in 6 → Mate in 5) Lost forced checkmate sequence. Rxh1 was best. } { [%eval #5] } (13... Rxh1 14. Qxf8 Rxg1 15. Qxg8 Rxg8 16. Rxb1 Ra3 17. Rxb8 Rxb8 18. Bxa3 Rb2 19. Bxb2#) 14. Qxb8 { [%eval #5] } 14... Qxe1 { [%eval #4] } 15. Qxf8 { [%eval #4] } 15... Qxg1 { [%eval #3] } 16. Qxg8?? { (Mate in 3 → Mate in 3) Lost forced checkmate sequence. Qxa8 was best. } { [%eval #-3] } (16. Qxa8 Qxa1 17. Rxh2 Qxa8 18. Rh1 Qxh1#) 16... Qxa1?? { (Mate in 3 → Mate in 2) Lost forced checkmate sequence. Qxh1 was best. } { [%eval #2] } (16... Qxh1 17. Rxh1 Rxg8 18. Rxh2 Rg2 19. Rxg2#) 17. Qxa8?? { (Mate in 2 → Mate in 2) Lost forced checkmate sequence. Rxh2 was best. } { [%eval #-2] } (17. Rxh2 Rxg8 18. Rh1 Qxh1#) 17... Rxh1?? { (Mate in 2 → Mate in 1) Lost forced checkmate sequence. Qxa8 was best. } { [%eval #1] } (17... Qxa8 18. Rxh2 Qg2 19. Rxg2#) 18. Qxa1 { [%eval #1] } 18... Rxa1# { Game ends by variant rule. } 1-0
