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Blitz Antichess Chess • lauryn15 vs GTSA

GTSA (1423) plays lauryn15 (1359) in a rated Blitz (3+2) game of Antichess. Lose all your pieces to win after 19 moves. Click to replay, analyse, and discuss the game!

lauryn15 (1359?)−51
1Inaccuracies
0Mistakes
7Blunders
619Average centipawn loss
GTSA (1423?)+28
0Inaccuracies
0Mistakes
6Blunders
562Average centipawn loss
[Event "giveaway Arena"] [Site "https://lichess.org/Kj0r4wsd"] [Date "2019.02.08"] [Round "-"] [White "lauryn15"] [Black "GTSA"] [Result "0-1"] [UTCDate "2019.02.08"] [UTCTime "14:51:14"] [WhiteElo "1359"] [BlackElo "1423"] [WhiteRatingDiff "-51"] [BlackRatingDiff "+28"] [Variant "Antichess"] [TimeControl "180+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. Best move was e3. } { [%eval #-15] } (1. e3) 1... d5?? { (Mate in 15 → -0.34) Lost forced checkmate sequence. Best move was b5. } { [%eval -0.34] } (1... b5 2. Bxb5 Nf6 3. Bxd7 Nxe4 4. Bxc8 Nxf2 5. Kxf2 Qxd2 6. Qxd2 Na6 7. Bxa6 Rc8 8. Bxc8) 2. exd5 { [%eval -0.25] } 2... Qxd5 { [%eval 1.3] } 3. d4?? { (1.30 → Mate in 14) Checkmate is now unavoidable. Best move was Ba6. } { [%eval #-14] } (3. Ba6 Qxg2) 3... Qxa2 { [%eval #-15] } 4. Rxa2 { [%eval #-14] } 4... Na6?? { (Mate in 14 → Mate in 12) Lost forced checkmate sequence. Best move was e5. } { [%eval #12] } (4... e5 5. dxe5 b5 6. Bxb5 Nc6 7. Bxc6 Ne7 8. Bxe8 Nf5 9. Bxf7 Ba3 10. Rxa3 g5 11. Bxg5) 5. Rxa6 { [%eval #12] } 5... bxa6 { [%eval #11] } 6. Bxa6 { [%eval #11] } 6... Bxa6 { [%eval #10] } 7. Ke2?? { (Mate in 10 → Mate in 13) Lost forced checkmate sequence. Best move was c4. } { [%eval #-13] } (7. c4 Bxc4 8. Qd3 Bxd3 9. Kd2 Bxb1 10. Kc2 Bxc2 11. b3 Bxb3 12. d5 Bxd5 13. h4 Bxg2) 7... Bxe2 { [%eval #-13] } 8. Qxe2 { [%eval #-12] } 8... Rb8?? { (Mate in 12 → Mate in 11) Lost forced checkmate sequence. Best move was g5. } { [%eval #11] } (8... g5 9. Bxg5 e5 10. Qxe5 Nf6 11. Qxc7 Rg8 12. Bxf6 Rxg2 13. Qxa7 Rxa7 14. Nf3 Rxh2 15. Rxh2) 9. Qxe7 { [%eval #11] } 9... Rxb2 { [%eval #10] } 10. Qxf8?? { (Mate in 10 → Mate in 9) Lost forced checkmate sequence. Best move was Qxe8. } { [%eval #-9] } (10. Qxe8 Rxb1 11. Qxf7 Rxc1 12. Qxg7 Bxg7 13. h4 Rxc2 14. h5 Rxf2 15. Rh3 Bxd4 16. Rb3 Rxg2) 10... Rxc2?? { (Mate in 9 → Mate in 9) Lost forced checkmate sequence. Best move was Kxf8. } { [%eval #9] } (10... Kxf8 11. Bxb2 c5 12. dxc5 Ke8 13. Bxg7 Nf6 14. Bxh8 h5 15. Bxf6 h4 16. Bxh4 f6 17. Bxf6) 11. Qxe8 { [%eval #9] } 11... Rxf2 { [%eval #8] } 12. Qxg8?? { (Mate in 8 → -42.51) Lost forced checkmate sequence. Best move was Qxf7. } { [%eval -42.51] } (12. Qxf7 Rxg2 13. Qxc7 Rxg1 14. Qxg7 Rxh1 15. Qxh7 Rxh7 16. Ba3 Rxb1 17. h4 Rxh4 18. Be7 Rxd4) 12... Rxg2 { [%eval -11.83] } 13. Qxh8?! { (-11.83 → Mate in 6) Checkmate is now unavoidable. Best move was Qxf7. } { [%eval #-6] } (13. Qxf7 Rxg1) 13... Rxh2?? { (Mate in 6 → 0.00) Lost forced checkmate sequence. Best move was Rxg1. } { [%eval 0.0] } (13... Rxg1 14. Qxg7 Rxc1 15. Qxf7 Rxh1 16. Qxh7 Rxh2 17. Qxh2 a6 18. Qxc7 a5 19. Qxa5#) 14. Rxh2?? { (0.00 → Mate in 5) Checkmate is now unavoidable. Best move was Qxg7. } { [%eval #-5] } (14. Qxg7 Rxh1 15. Qxf7 Rxg1 16. Qxc7 Rxc1 17. Qxh7 Rxb1 18. Qxb1 a5 19. d5 a4 20. d6 a3) 14... c5 { [%eval #-5] } 15. Rxh7 { [%eval #-4] } 15... cxd4 { [%eval #-4] } 16. Rxg7 { [%eval #-3] } 16... d3?? { (Mate in 3 → Mate in 9) Lost forced checkmate sequence. Best move was a5. } { [%eval #9] } (16... a5 17. Rxf7 a4 18. Qxd4 a3 19. Bxa3#) 17. Rxf7 { [%eval #9] } 17... d2 { [%eval #8] } 18. Bxd2?? { (Mate in 8 → Mate in 1) Lost forced checkmate sequence. Best move was Nxd2. } { [%eval #-1] } (18. Nxd2 a5 19. Nf1 a4 20. Bd2 a3 21. Qb2 axb2 22. Bc1 bxc1=B 23. Ne3 Bxe3 24. Rf3 Bxg1) 18... a5 { [%eval #-1] } 19. Bxa5# { Game ends by variant rule. } 0-1