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FEN
[Event "Rated King of the Hill game"] [Site "https://lichess.org/KPFiarlk"] [Date "2021.01.05"] [White "homanlesa"] [Black "Diegoruizb"] [Result "1-0"] [UTCDate "2021.01.05"] [UTCTime "14:51:10"] [WhiteElo "1225"] [BlackElo "1359"] [WhiteRatingDiff "+195"] [BlackRatingDiff "-54"] [Variant "King of the Hill"] [TimeControl "300+0"] [ECO "C20"] [Opening "Bongcloud Attack"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.59] } 1... e5 { [%eval 0.91] } 2. Ke2?? { (0.91 → Mate in 3) Checkmate is now unavoidable. Nc3 was best. } { [%eval #-3] } { C20 Bongcloud Attack } (2. Nc3 Nc6 3. f4 Bc5 4. Nf3 d6 5. Bb5 Nf6 6. Bxc6+ bxc6) 2... Ke7?? { (Mate in 3 → 3.44) Lost forced checkmate sequence. Qh4 was best. } { [%eval 3.44] } (2... Qh4 3. g3 Qg4+ 4. f3 Qxf3+) 3. d4 { [%eval 3.23] } 3... exd4?? { (3.23 → 9.62) Blunder. d6 was best. } { [%eval 9.62] } (3... d6 4. Nc3) 4. Qxd4? { (9.62 → 4.01) Mistake. Bg5+ was best. } { [%eval 4.01] } (4. Bg5+ Nf6 5. Qxd4 Nc6 6. Ke3 d6 7. Nc3 Ke8 8. Bxf6 gxf6) 4... c5?? { (4.01 → Mate in 1) Checkmate is now unavoidable. Ke8 was best. } { [%eval #1] } (4... Ke8 5. Ke3) 5. Qd5?? { (Mate in 1 → 3.60) Lost forced checkmate sequence. Qe5# was best. } { [%eval 3.6] } (5. Qe5#) 5... Nc6?? { (3.60 → 10.24) Blunder. Ke8 was best. } { [%eval 10.24] } (5... Ke8 6. Kf3) 6. Qxc5+?? { (10.24 → 1.13) Blunder. Bg5+ was best. } { [%eval 1.13] } (6. Bg5+ Ke8 7. Bxd8 Kxd8 8. Qxf7 Nh6 9. Qd5 d6 10. Nc3 Ng4 11. Nf3 Nf6 12. Qf7 Be7) 6... Ke6?? { (1.13 → 19.56) Blunder. d6 was best. } { [%eval 19.56] } (6... d6) 7. Qd5+ { [%eval 20.7] } 7... Ke7 { [%eval 20.63] } 8. Kd3 { [%eval 14.7] } 8... Nf6?! { (14.70 → Mate in 2) Checkmate is now unavoidable. Ke8 was best. } { [%eval #2] } (8... Ke8 9. Bg5) 9. Bg5?! { (Mate in 2 → 22.34) Lost forced checkmate sequence. Qe5+ was best. } { [%eval 22.34] } (9. Qe5+ Nxe5+ 10. Kd4#) 9... d6?! { (22.34 → Mate in 3) Checkmate is now unavoidable. Qa5 was best. } { [%eval #3] } (9... Qa5 10. Qxa5) 10. Bxf6+ { [%eval #4] } 10... gxf6 { [%eval #3] } 11. e5?? { (Mate in 3 → -13.64) Lost forced checkmate sequence. Qxc6 was best. } { [%eval -13.64] } (11. Qxc6 Qb6 12. Qxb6 Bh3 13. Kd4#) 11... f5 { [%eval -10.34] } 12. g4 { [%eval -16.91] } 12... dxe5?! { (-16.91 → -5.40) Inaccuracy. Be6 was best. } { [%eval -5.4] } (12... Be6 13. Qg2) 13. Qxd8+ { [%eval -4.7] } 13... Nxd8? { (-4.70 → -2.69) Mistake. Kxd8 was best. } { [%eval -2.69] } (13... Kxd8 14. Nc3) 14. gxf5?? { (-2.69 → -22.75) Blunder. Bh3 was best. } { [%eval -22.75] } (14. Bh3 Ne6) 14... Bxf5+ { [%eval -21.03] } 15. Ke3?! { (-21.03 → Mate in 10) Checkmate is now unavoidable. Kd2 was best. } { [%eval #-10] } (15. Kd2 Bh6+) 15... Ke6?? { (Mate in 10 → -4.73) Lost forced checkmate sequence. Bh6+ was best. } { [%eval -4.73] } (15... Bh6+ 16. f4 Bxf4+ 17. Kf2 Kd6 18. Bc4 e4 19. Nf3 exf3 20. Re1 Re8 21. Nd2 Be3+ 22. Rxe3) 16. Bc4+ { [%eval -6.48] } 16... Kd6? { (-6.48 → -3.55) Mistake. Ke7 was best. } { [%eval -3.55] } (16... Ke7 17. f4 Rc8 18. b3 Rxc4 19. bxc4 Ke6 20. Nf3 Bc5+ 21. Ke2 Rg8 22. Re1 Nc6 23. Kd1) 17. Nf3?? { (-3.55 → -16.63) Blunder. Nc3 was best. } { [%eval -16.63] } (17. Nc3 Kc5) 17... b5?? { (-16.63 → 29.36) Blunder. Bh6+ was best. } { [%eval 29.36] } (17... Bh6+) 18. Bb3?? { (29.36 → -12.97) Blunder. Rd1+ was best. } { [%eval -12.97] } (18. Rd1+ Kc7) 18... a5?? { (-12.97 → 30.17) Blunder. Bh6+ was best. } { [%eval 30.17] } (18... Bh6+) 19. Rd1+ { [%eval 32.14] } 19... Kc5?! { (32.14 → Mate in 6) Checkmate is now unavoidable. Kc7 was best. } { [%eval #6] } (19... Kc7 20. Rd7+) 20. Nxe5 { [%eval #5] } 20... a4 { [%eval #2] } 21. Nd7+ { [%eval #1] } 21... Kc6 { [%eval #1] } 22. Kd4# { Game ends by variant rule. } 1-0
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