lichess.org

FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/JzTI2B1A"] [Date "2019.02.24"] [Round "-"] [White "Ogul1"] [Black "arimakat"] [Result "0-1"] [UTCDate "2019.02.24"] [UTCTime "16:59:44"] [WhiteElo "2386"] [BlackElo "2402"] [WhiteRatingDiff "-12"] [BlackRatingDiff "+10"] [BlackTitle "FM"] [Variant "Antichess"] [TimeControl "120+5"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 2.22] } 1... c5 { [%eval 2.32] } 2. Bb5 { [%eval 1.77] } 2... a5 { [%eval 1.55] } 3. Bxd7 { [%eval 1.87] } 3... Kxd7 { [%eval 2.79] } 4. Qg4?? { (2.79 → 0.33) Blunder. Best move was Kf1. } { [%eval 0.33] } (4. Kf1 Ra6) 4... Qb6 { [%eval 1.1] } 5. Qxd7 { [%eval 0.15] } 5... Nxd7 { [%eval 1.08] } 6. b3 { [%eval 0.69] } 6... Qxb3 { [%eval 0.43] } 7. cxb3 { [%eval 0.59] } 7... Ra6?? { (0.59 → 4.57) Blunder. Best move was c4. } { [%eval 4.57] } (7... c4 8. bxc4) 8. b4?? { (4.57 → 0.00) Blunder. Best move was e4. } { [%eval 0.0] } (8. e4) 8... cxb4 { [%eval -0.34] } 9. Nc3 { [%eval -0.71] } 9... bxc3 { [%eval 0.17] } 10. dxc3 { [%eval 0.0] } 10... a4 { [%eval 0.0] } 11. Ne2?? { (0.00 → -7.22) Blunder. Best move was g3. } { [%eval -7.22] } (11. g3 Rd6 12. Bd2 Rxd2 13. Kxd2 e6 14. Kc2 Bb4 15. cxb4 Ne7 16. Ne2 Rd8 17. e4 Nd5) 11... b5 { [%eval -7.37] } 12. c4 { [%eval -6.96] } 12... bxc4 { [%eval -4.95] } 13. Nf4?? { (-4.95 → Mate in 16) Checkmate is now unavoidable. Best move was Ng3. } { [%eval #-16] } (13. Ng3 f5 14. Nxf5 g6 15. Nxe7 Nxe7 16. f4 Bh6 17. f5 gxf5 18. e4 Bxc1 19. Rxc1 fxe4) 13... Re6 { [%eval #-16] } 14. Nxe6 { [%eval #-15] } 14... fxe6 { [%eval #-15] } 15. a3 { [%eval #-14] } 15... e5?? { (Mate in 14 → 2.34) Lost forced checkmate sequence. Best move was Nb8. } { [%eval 2.34] } (15... Nb8 16. f4 e5 17. fxe5 Bh3 18. gxh3 Na6 19. e6 Nh6 20. Ke2 Nf7 21. exf7 Nb4 22. axb4) 16. Kd2?? { (2.34 → -3.82) Blunder. Best move was Ra2. } { [%eval -3.82] } (16. Ra2 Nh6) 16... e6 { [%eval -3.82] } 17. Kd3?? { (-3.82 → Mate in 16) Checkmate is now unavoidable. Best move was Kc3. } { [%eval #-16] } (17. Kc3 Bxa3) 17... cxd3 { [%eval #-16] } 18. Rd1 { [%eval #-15] } 18... Bxa3 { [%eval #-15] } 19. Rxd3 { [%eval #-14] } 19... Bxc1 { [%eval #-14] } 20. Rxa4 { [%eval #-9] } 20... Bxe3 { [%eval #-9] } 21. Rxd7 { [%eval #-8] } 21... Bxf2 { [%eval #-8] } 22. Rxg7 { [%eval #-7] } 22... Ba6 { [%eval #-7] } 23. Rxg8 { [%eval #-6] } 23... Rxg8 { [%eval #-6] } 24. Rxa6 { [%eval #-5] } 24... Rxg2 { [%eval #-5] } 25. Rxe6 { [%eval #-4] } 25... Rxh2 { [%eval #-4] } 26. Rxe5 { [%eval #-3] } 26... Be3 { [%eval #-3] } 27. Rxe3 { [%eval #-2] } 27... Rh3 { [%eval #-2] } 28. Rxh3 { [%eval #-1] } 28... h5 { [%eval #-1] } 29. Rxh5# { Game ends by variant rule. } 0-1
Reconnecting