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[Event "rated Antichess game"] [Site "https://lichess.org/Jy3RTX1c"] [Date "2025.06.10"] [White "katyli"] [Black "ajedrezconzeta"] [Result "1-0"] [GameId "Jy3RTX1c"] [UTCDate "2025.06.10"] [UTCTime "14:11:32"] [WhiteElo "1831"] [BlackElo "2147"] [WhiteRatingDiff "+10"] [BlackRatingDiff "-9"] [Variant "Antichess"] [TimeControl "30+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. Na3?! { (0.15 → -0.47) Inaccuracy. e3 was best. } { [%eval -0.47] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... b5 { [%eval -0.48] } 2. Nxb5 { [%eval -0.14] } 2... Ba6?? { (-0.14 → Mate in 16) Checkmate is now unavoidable. c5 was best. } { [%eval #16] } (2... c5 3. Nxa7 Rxa7 4. b4 cxb4 5. Rb1 Rxa2 6. Rxb4 Rxc2 7. Rxb8) 3. Nxa7 { [%eval #16] } 3... Bxe2 { [%eval #15] } 4. Bxe2 { [%eval #15] } 4... Rxa7 { [%eval #14] } 5. Ba6?? { (Mate in 14 → 3.23) Lost forced checkmate sequence. Rb1 was best. } { [%eval 3.23] } (5. Rb1 Rxa2 6. Ba6 Rxa6 7. Ra1 Rxa1 8. Qf3 Rxc1 9. Qxf7 Rxe1) 5... Rxa6?? { (3.23 → Mate in 14) Checkmate is now unavoidable. Nxa6 was best. } { [%eval #14] } (5... Nxa6 6. Rb1 Qa8 7. b4 Nxb4 8. Rxb4 Qxg2 9. Qf3 Rxa2 10. Qxg2 Rxc2 11. Qxg7) 6. Rb1 { [%eval #14] } 6... Rxa2 { [%eval #13] } 7. Qh5 { [%eval #13] } 7... Rxb2 { [%eval #12] } 8. Qxh7?? { (Mate in 12 → 3.84) Lost forced checkmate sequence. Rxb2 was best. } { [%eval 3.84] } (8. Rxb2 c5 9. Qxh7 Rxh7 10. Rxb8 Qxb8 11. c4 Rxh2 12. Rxh2 Qxh2 13. Kd1 Qxg2) 8... Rxh7?? { (3.84 → Mate in 11) Checkmate is now unavoidable. Rxb1 was best. } { [%eval #11] } (8... Rxb1) 9. Rxb2 { [%eval #11] } 9... Rxh2 { [%eval #10] } 10. Rxb8?? { (Mate in 10 → Mate in 9) Lost forced checkmate sequence. Rxh2 was best. } { [%eval #-9] } (10. Rxh2 Nh6 11. Rxh6 gxh6 12. Rxb8 Qxb8 13. Bb2 Qxb2 14. f4 Qxc2 15. d4 Qxg2) 10... Qxb8 { [%eval #-9] } 11. Rxh2 { [%eval #-8] } 11... Qb2 { [%eval #-8] } 12. Bxb2 { [%eval #-7] } 12... e5 { [%eval #-7] } 13. Bxe5 { [%eval #-6] } 13... g6 { [%eval #-7] } 14. Bxc7 { [%eval #-6] } 14... Bd6 { [%eval #-6] } 15. Bxd6 { [%eval #-5] } 15... Kf8 { [%eval #-5] } 16. Bxf8 { [%eval #-4] } 16... Nh6?? { (Mate in 4 → Mate in 15) Lost forced checkmate sequence. d6 was best. } { [%eval #15] } (16... d6 17. Bxd6 Ne7 18. Bxe7 f6 19. Bxf6 g5 20. Bxg5#) 17. Bxh6 { [%eval 6.24] } 17... g5?? { (6.24 → Mate in 11) Checkmate is now unavoidable. d6 was best. } { [%eval #11] } (17... d6 18. g3 d5 19. Bf8 g5 20. d4 f5 21. g4 fxg4 22. Rh7 g3 23. fxg3) 18. Bxg5 { [%eval #11] } 18... f6 { [%eval #10] } 19. Bxf6 { [%eval #10] } 19... d5 { [%eval #9] } 20. c4 { [%eval #9] } 20... dxc4 { [%eval #8] } 21. d3 { [%eval #8] } 21... cxd3 { [%eval #7] } 22. Kf1 { [%eval #7] } 22... d2 { [%eval #6] } 23. Rh4?? { (Mate in 6 → Mate in 2) Lost forced checkmate sequence. Ke1 was best. } { [%eval #-2] } (23. Ke1 dxe1=K 24. Bg5 Kxf2 25. g3 Kxg1 26. Rf2 Kxf2 27. Bc1 Kxg3 28. Bf4 Kxf4#) 23... d1=K?? { (Mate in 2 → Mate in 6) Lost forced checkmate sequence. d1=N was best. } { [%eval #6] } (23... d1=N 24. Ke1 Nxf2 25. Kxf2#) 24. Ke1 { [%eval #6] } 24... Kxe1 { [%eval #5] } 25. Ne2 { [%eval #5] } 25... Kxf2 { [%eval #4] } 26. Rf4 { [%eval #4] } 26... Kxe2 { [%eval #3] } 27. Rf2 { [%eval #3] } 27... Kxf2 { [%eval #2] } 28. Bh4 { [%eval #2] } 28... Kxg2 { [%eval #1] } 29. Bg3 { [%eval #1] } 29... Kxg3# { Game ends by variant rule. } 1-0