lichess.org

FEN
[Event "Weekly Antichess Arena"] [Site "https://lichess.org/JgI2zcoc"] [Date "2019.07.26"] [Round "-"] [White "arimakat"] [Black "Ogul1"] [Result "1-0"] [UTCDate "2019.07.26"] [UTCTime "19:24:52"] [WhiteElo "2309"] [BlackElo "2238"] [WhiteRatingDiff "+8"] [BlackRatingDiff "-8"] [WhiteTitle "FM"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 1.91] } 1... b6? { (1.91 → 3.32) Mistake. Best move was b5. } { [%eval 3.32] } (1... b5) 2. Qh5?? { (3.32 → 0.85) Blunder. Best move was Ba6. } { [%eval 0.85] } (2. Ba6 Nxa6) 2... Bb7 { [%eval 1.56] } 3. Qxh7 { [%eval 1.28] } 3... Bxg2 { [%eval 0.84] } 4. Bxg2 { [%eval 0.97] } 4... Rxh7 { [%eval 0.6] } 5. Bxa8 { [%eval 1.12] } 5... Rxh2 { [%eval 1.23] } 6. Rxh2 { [%eval 1.87] } 6... c6 { [%eval 2.17] } 7. Bxc6 { [%eval 1.81] } 7... Nxc6 { [%eval 2.65] } 8. b4 { [%eval 2.41] } 8... Nxb4 { [%eval 2.05] } 9. a4 { [%eval 2.1] } 9... Nxc2 { [%eval 2.03] } 10. e4 { [%eval 2.41] } 10... Nxa1 { [%eval 2.41] } 11. a5 { [%eval 2.65] } 11... bxa5 { [%eval 2.14] } 12. Rh6 { [%eval 1.73] } 12... Nxh6?! { (1.73 → 2.51) Inaccuracy. Best move was gxh6. } { [%eval 2.51] } (12... gxh6 13. e5) 13. Kd1 { [%eval 1.79] } 13... Nc2 { [%eval 2.45] } 14. Kxc2 { [%eval 2.12] } 14... e6? { (2.12 → 4.14) Mistake. Best move was a4. } { [%eval 4.14] } (14... a4) 15. Ba3? { (4.14 → 2.17) Mistake. Best move was d4. } { [%eval 2.17] } (15. d4 Bc5 16. Bxh6 gxh6 17. dxc5 Qb6 18. cxb6 axb6 19. e5 h5 20. f4 h4 21. Nh3 b5) 15... Bxa3 { [%eval 2.6] } 16. Nxa3 { [%eval 2.06] } 16... f5 { [%eval 2.06] } 17. exf5 { [%eval 2.37] } 17... exf5 { [%eval 3.12] } 18. f4 { [%eval 2.63] } 18... Ke7 { [%eval 2.27] } 19. Nf3 { [%eval 2.65] } 19... Qh8 { [%eval 3.2] } 20. d4 { [%eval 4.12] } 20... Kd8?? { (4.12 → Mate in 9) Checkmate is now unavoidable. Best move was Qf8. } { [%eval #9] } (20... Qf8 21. d5 g5 22. fxg5 Ke6 23. dxe6 Qxa3 24. gxh6 Qxf3 25. exd7 Qb3 26. Kxb3 a4 27. Kxa4) 21. Kd3 { [%eval #9] } 21... Ng4 { [%eval #4] } 22. Ke3 { [%eval #4] } 22... Nxe3 { [%eval #3] } 23. Nc2 { [%eval #3] } 23... Nxc2 { [%eval #2] } 24. Ng5 { [%eval #2] } 24... Nxd4 { [%eval #1] } 25. Nf3 { [%eval #1] } 25... Nxf3# { Game ends by variant rule. } 1-0
Reconnecting