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[Event "Yearly Antichess Arena"] [Site "https://lichess.org/JLTV6hDq"] [Date "2025.05.12"] [White "Aventura_1"] [Black "MaximosXS"] [Result "1-0"] [GameId "JLTV6hDq"] [UTCDate "2025.05.12"] [UTCTime "17:18:12"] [WhiteElo "1719"] [BlackElo "1330"] [WhiteRatingDiff "+8"] [BlackRatingDiff "-4"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. g3 { [%eval 0.0] } 1... e5?? { (0.00 → Mate in 15) Checkmate is now unavoidable. Nh6 was best. } { [%eval #15] } (1... Nh6 2. g4 Nxg4 3. Bg2 Nxh2 4. Bxb7 Bxb7 5. Rxh2 Bd5 6. Rxh7) 2. d4?? { (Mate in 15 → 0.05) Lost forced checkmate sequence. b4 was best. } { [%eval 0.05] } (2. b4 Bxb4 3. Bg2 Bxd2 4. Bxb7 Bxb7 5. Qxd2 Bxh1 6. Qxd7 Kxd7) 2... exd4 { [%eval 0.12] } 3. Qxd4 { [%eval 0.02] } 3... Qh4 { [%eval 0.49] } 4. Qxg7?? { (0.49 → Mate in 12) Checkmate is now unavoidable. gxh4 was best. } { [%eval #-12] } (4. gxh4 Ba3 5. Qxg7 Bxb2 6. Bxb2 Nf6 7. Qxf7 Kxf7 8. Bxf6 Kxf6) 4... Qxg3?? { (Mate in 12 → Mate in 12) Lost forced checkmate sequence. Bxg7 was best. } { [%eval #12] } (4... Bxg7 5. gxh4 Bxb2 6. Bxb2 Nc6 7. Bxh8 Nd4 8. Bxd4 Rb8 9. Bxa7) 5. fxg3 { [%eval #12] } 5... Bxg7 { [%eval #11] } 6. Bh6?? { (Mate in 11 → 1.80) Lost forced checkmate sequence. Bd2 was best. } { [%eval 1.8] } (6. Bd2 Bxb2 7. Bg2 Bxa1 8. Bxb7 Bxb7 9. Bc1 Bxh1 10. Bb2 Bxb2 11. e4 Bxe4) 6... Bxh6 { [%eval 1.95] } 7. e3 { [%eval 1.67] } 7... Bxe3 { [%eval 1.12] } 8. Ba6 { [%eval 1.13] } 8... Bxg1 { [%eval 1.61] } 9. Rxg1 { [%eval 1.11] } 9... bxa6 { [%eval 1.75] } 10. Nd2?? { (1.75 → -0.32) Blunder. Ke2 was best. } { [%eval -0.32] } (10. Ke2 Ne7) 10... Nc6?? { (-0.32 → Mate in 8) Checkmate is now unavoidable. Ke7 was best. } { [%eval #8] } (10... Ke7 11. Kf2) 11. b4 { [%eval #8] } 11... Nxb4 { [%eval #7] } 12. a4 { [%eval #7] } 12... Nxc2 { [%eval #6] } 13. Kd1 { [%eval #6] } 13... Nxa1 { [%eval #5] } 14. Kc2 { [%eval #5] } 14... Nxc2 { [%eval #4] } 15. Re1 { [%eval #4] } 15... Nxe1 { [%eval #3] } 16. Nf3 { [%eval #3] } 16... Nxf3 { [%eval #2] } 17. a5 { [%eval #2] } 17... Nxh2 { [%eval #1] } 18. g4 { [%eval #1] } 18... Nxg4# { Game ends by variant rule. } 1-0