lichess.org

FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/JDpgAAY2"] [Date "2019.10.12"] [Round "-"] [White "DerelictJade"] [Black "Kotov_Syndrome"] [Result "0-1"] [UTCDate "2019.10.12"] [UTCTime "21:36:30"] [WhiteElo "1961"] [BlackElo "2088"] [WhiteRatingDiff "-5"] [BlackRatingDiff "+4"] [Variant "Antichess"] [TimeControl "120+5"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. c4 { [%eval 0.42] } 1... c6 { [%eval 0.0] } 2. g3 { [%eval 0.45] } 2... g6 { [%eval 0.21] } 3. Qb3 { [%eval 0.19] } 3... Qc7?? { (0.19 → 3.38) Blunder. Best move was b5. } { [%eval 3.38] } (3... b5 4. cxb5) 4. Qxb7 { [%eval 0.22] } 4... Qxb7 { [%eval 0.56] } 5. b3 { [%eval 0.35] } 5... Qxb3 { [%eval 0.0] } 6. axb3 { [%eval 0.33] } 6... Kd8 { [%eval 0.59] } 7. Rxa7 { [%eval 0.22] } 7... Rxa7 { [%eval 0.28] } 8. Ba3 { [%eval 0.85] } 8... Rxa3 { [%eval 0.66] } 9. Nxa3 { [%eval 1.02] } 9... Kc7? { (1.02 → 2.37) Mistake. Best move was Bh6. } { [%eval 2.37] } (9... Bh6 10. Bh3 Bxd2 11. Kxd2 e6 12. Bxe6 fxe6 13. e3 Ne7 14. Ne2 d5 15. cxd5 cxd5 16. e4) 10. Nb5?? { (2.37 → -2.47) Blunder. Best move was f4. } { [%eval -2.47] } (10. f4 Bh6 11. f5 Bxd2 12. Kxd2 gxf5 13. e4 fxe4 14. h4 e3 15. Kxe3 e5 16. Kd2 Kd8) 10... cxb5 { [%eval -2.87] } 11. cxb5 { [%eval -1.87] } 11... Nc6?? { (-1.87 → -0.09) Blunder. Best move was Kd8. } { [%eval -0.09] } (11... Kd8 12. b4) 12. bxc6 { [%eval 0.0] } 12... Kxc6 { [%eval 0.0] } 13. Kd1 { [%eval 0.0] } 13... Kb6?! { (0.00 → 0.53) Inaccuracy. Best move was Kb5. } { [%eval 0.53] } (13... Kb5 14. Kc2 Bh6 15. Nf3 Bxd2 16. Nxd2 Kc6 17. g4 h5 18. gxh5 gxh5 19. h4 e6 20. Nb1) 14. Kc2?! { (0.53 → -0.46) Inaccuracy. Best move was b4. } { [%eval -0.46] } (14. b4 Bh6) 14... f5?? { (-0.46 → Mate in 10) Checkmate is now unavoidable. Best move was e6. } { [%eval #10] } (14... e6 15. b4) 15. e4 { [%eval #10] } 15... fxe4 { [%eval #9] } 16. f3?? { (Mate in 9 → Mate in 10) Lost forced checkmate sequence. Best move was Nf3. } { [%eval #-10] } (16. Nf3 exf3 17. Bg2 fxg2 18. d4 gxh1=N 19. g4 Nxf2 20. b4 Nxg4 21. b5 Kxb5 22. Kc3 Nxh2) 16... exf3 { [%eval #-10] } 17. Nxf3 { [%eval #-9] } 17... g5 { [%eval #-9] } 18. Nxg5 { [%eval #-8] } 18... Kb5 { [%eval #-8] } 19. Bxb5 { [%eval #-7] } 19... Bb7?? { (Mate in 7 → Mate in 7) Lost forced checkmate sequence. Best move was h6. } { [%eval #7] } (19... h6 20. Bxd7 hxg5 21. Bxc8 Rxh2 22. Rxh2 g4 23. Bxg4 e6 24. Bxe6 Bb4 25. Bxg8 Bxd2 26. Kxd2#) 20. Bxd7 { [%eval #7] } 20... Bxh1 { [%eval #6] } 21. Nxh7 { [%eval #6] } 21... Rxh7 { [%eval #5] } 22. h3?? { (Mate in 5 → Mate in 5) Lost forced checkmate sequence. Best move was d4. } { [%eval #-5] } (22. d4 Rxh2 23. Kd2 Rxd2 24. Bc8 Rxd4 25. b4 Rxb4 26. Bg4 Rxg4#) 22... Rxh3 { [%eval #-5] } 23. Bxh3 { [%eval #-4] } 23... e6 { [%eval #-4] } 24. Bxe6 { [%eval #-3] } 24... Bb4 { [%eval #-3] } 25. Bxg8 { [%eval #-2] } 25... Bxd2 { [%eval #-2] } 26. Kxd2 { [%eval #-1] } 26... Bd5 { [%eval #-1] } 27. Bxd5# { Game ends by variant rule. } 0-1
Reconnecting