lichess.org

FEN
[Event "Rated Racing Kings game"] [Site "https://lichess.org/Ik4iDfyS"] [Date "2020.07.01"] [White "TJMorley"] [Black "RoyalManiac"] [Result "0-1"] [UTCDate "2020.07.01"] [UTCTime "12:58:44"] [WhiteElo "1771"] [BlackElo "2400"] [WhiteRatingDiff "+0"] [BlackRatingDiff "+0"] [Variant "Racing Kings"] [TimeControl "180+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [FEN "8/8/8/8/8/8/krbnNBRK/qrbnNBRQ w - - 0 1"] [SetUp "1"] [Annotator "lichess.org"] 1. Bd4 { [%eval 0.0] } 1... Be4 { [%eval 0.0] } 2. Kg3 { [%eval 0.0] } 2... Kb3 { [%eval 0.0] } 3. Nc3 { [%eval 0.0] } 3... Nxc3 { [%eval 0.0] } 4. Kf4 { [%eval 0.0] } 4... Qa5 { [%eval 0.0] } 5. Rg5 { [%eval 0.0] } 5... Ka4 { [%eval 0.0] } 6. Re5?? { (0.00 → -2.08) Blunder. Qh8 was best. } { [%eval -2.08] } (6. Qh8 Rb5 7. Re5 Rxe5 8. Qxe5 Bb2 9. Kg5 Nd5 10. Qxe4 Bxd4) 6... Bxh1 { [%eval -1.67] } 7. Kf5?? { (-1.67 → -5.08) Blunder. Kg5 was best. } { [%eval -5.08] } (7. Kg5 Rb7) 7... Rb6 { [%eval -4.09] } 8. Bxb6? { (-4.09 → -8.16) Mistake. Bd3 was best. } { [%eval -8.16] } (8. Bd3 Bd5) 8... Rxb6 { [%eval -6.11] } 9. Bd3?! { (-6.11 → -9.18) Inaccuracy. Rxh1 was best. } { [%eval -9.18] } (9. Rxh1 Nxf1) 9... Bb2?! { (-9.18 → -5.43) Inaccuracy. Bd5 was best. } { [%eval -5.43] } (9... Bd5 10. Ng2) 10. Rxh1 { [%eval -4.84] } 10... Ne2 { [%eval -4.94] } 11. Rd5 { [%eval -4.52] } 11... Nf4?! { (-4.52 → -3.20) Inaccuracy. Nc3 was best. } { [%eval -3.2] } (11... Nc3 12. Re5) 12. Rc5?? { (-3.20 → -13.66) Blunder. Rh4 was best. } { [%eval -13.66] } (12. Rh4 Rg6) 12... Nb3 { [%eval -12.13] } 13. Nf3 { [%eval -18.23] } 13... Nxc5 { [%eval -17.04] } 14. Ng5?! { (-17.04 → Mate in 9) Checkmate is now unavoidable. Kxf4 was best. } { [%eval #-9] } (14. Kxf4 Qa7) 14... Nxd3 { [%eval #-8] } 15. Nf7 { [%eval #-8] } 15... Kb5 { [%eval #-7] } 16. Nd8 { [%eval #-7] } 16... Ka6 { [%eval #-6] } 17. Rh7 { [%eval #-6] } 17... Qc3 { [%eval #-5] } 18. Rf7 { [%eval #-5] } 18... Nb7 { [%eval #-5] } 19. Nxb7 { [%eval #-4] } 19... Rxb7 { [%eval #-3] } 20. Kg6 { [%eval #-3] } 20... Ka7 { [%eval #-2] } 21. Rf8 { [%eval #-2] } 21... Rb8 { [%eval #-1] } 22. Kf7 { [%eval #-1] } 22... Ka8# { Game ends by variant rule. } 0-1
Reconnecting