FEN
[Event "Weekly Antichess Team Battle"]
[Site "https://lichess.org/ITy3vrEi"]
[Date "2025.07.26"]
[White "nedorocl"]
[Black "Nikolay_Androsov"]
[Result "1-0"]
[GameId "ITy3vrEi"]
[UTCDate "2025.07.26"]
[UTCTime "17:28:38"]
[WhiteElo "1700"]
[BlackElo "2096"]
[WhiteRatingDiff "+55"]
[BlackRatingDiff "-10"]
[Variant "Antichess"]
[TimeControl "90+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. g3 { [%eval 0.0] } 1... Nh6 { [%eval 0.25] } 2. g4 { [%eval 0.0] } 2... Nxg4 { [%eval 0.63] } 3. Bh3?? { (0.63 → -1.59) Blunder. Bg2 was best. } { [%eval -1.59] } (3. Bg2 Nxh2 4. Bxb7 Bxb7 5. Rxh2 Bd5 6. Rxh7 Bxa2 7. Rxa2 Rxh7) 3... Nxf2? { (-1.59 → -0.06) Mistake. Nxh2 was best. } { [%eval -0.06] } (3... Nxh2 4. Rxh2 Rg8 5. Bxd7 Bxd7 6. Rxh7 Be6 7. Rxg7 Bxa2 8. Rxa2) 4. Bxd7?? { (-0.06 → Mate in 15) Checkmate is now unavoidable. Kxf2 was best. } { [%eval #-15] } (4. Kxf2 e6 5. Bxe6 fxe6 6. b4 Bxb4 7. Nh3 Bxd2 8. Bxd2 Qg5) 4... Qxd7?? { (Mate in 15 → 5.05) Lost forced checkmate sequence. Nxh1 was best. } { [%eval 5.05] } (4... Nxh1 5. Bxc8 Qxd2 6. Qxd2 Rg8 7. Bxb7 g6 8. Bxa8 e5 9. Bxh1) 5. Kxf2 { [%eval 3.62] } 5... Qxd2 { [%eval 4.09] } 6. Nxd2?? { (4.09 → -0.22) Blunder. Bxd2 was best. } { [%eval -0.22] } (6. Bxd2 g5) 6... Bh3 { [%eval -0.44] } 7. Nxh3 { [%eval -0.45] } 7... Kd8?? { (-0.45 → 4.21) Blunder. g5 was best. } { [%eval 4.21] } (7... g5 8. Nxg5 Rg8 9. Nxf7 Kxf7 10. Qg1 Rxg1 11. Kxg1 Nd7 12. Kf2 Kf6 13. Ke3) 8. Nf4? { (4.21 → 2.35) Mistake. Nb1 was best. } { [%eval 2.35] } (8. Nb1) 8... g6 { [%eval 2.23] } 9. Nxg6 { [%eval 2.18] } 9... fxg6 { [%eval 2.12] } 10. e3 { [%eval 2.7] } 10... g5 { [%eval 2.56] } 11. Qh5?! { (2.56 → 1.73) Inaccuracy. Qf3 was best. } { [%eval 1.73] } (11. Qf3 Ke8 12. Qxb7 Nc6 13. Qxa7 Nxa7 14. b4 c5 15. bxc5 Nc8 16. Rb1 Rxa2) 11... Bg7?? { (1.73 → Mate in 10) Checkmate is now unavoidable. Rg8 was best. } { [%eval #10] } (11... Rg8) 12. Qxh7 { [%eval #10] } 12... Bxb2 { [%eval #9] } 13. Bxb2 { [%eval #9] } 13... Rxh7 { [%eval #8] } 14. Rhe1 { [%eval #8] } 14... Rxh2 { [%eval #7] } 15. Kg2 { [%eval #7] } 15... Rxg2 { [%eval #6] } 16. Re2 { [%eval #6] } 16... Rxe2 { [%eval #5] } 17. Rf1 { [%eval #6] } 17... Rxd2 { [%eval #4] } 18. e4 { [%eval #4] } 18... Rxc2 { [%eval #3] } 19. e5 { [%eval #3] } 19... Rxb2 { [%eval #2] } 20. e6 { [%eval #2] } 20... Rxa2 { [%eval #1] } 21. Rf2 { [%eval #1] } 21... Rxf2# { Game ends by variant rule. } 1-0
