FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/IIH1D8F6"]
[Date "2021.06.08"]
[White "KT03"]
[Black "cameron1729"]
[Result "1-0"]
[GameId "IIH1D8F6"]
[UTCDate "2021.06.08"]
[UTCTime "14:35:26"]
[WhiteElo "1154"]
[BlackElo "1468"]
[WhiteRatingDiff "+10"]
[BlackRatingDiff "-22"]
[Variant "Antichess"]
[TimeControl "60+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 0.97] } 1... b5 { [%eval 0.36] } 2. Bxb5 { [%eval 1.26] } 2... Bb7?? { (1.26 → 5.78) Blunder. e6 was best. } { [%eval 5.78] } (2... e6 3. Bxd7 Bxd7 4. Nh3 Qg5 5. Nxg5 Bc5 6. Nxf7 Bxe3 7. fxe3) 3. Bxd7 { [%eval 4.97] } 3... Bxg2 { [%eval 4.87] } 4. Bxe8 { [%eval 4.24] } 4... Bxh1 { [%eval 4.4] } 5. Bxf7 { [%eval 4.87] } 5... Qxd2 { [%eval 5.94] } 6. Bxg8?? { (5.94 → Mate in 11) Checkmate is now unavoidable. Bxd2 was best. } { [%eval #-11] } (6. Bxd2 Bf3 7. Bxg8 Rxg8 8. Qxf3 Nd7 9. Qxf8 Nxf8 10. c4 Rh8) 6... Rxg8 { [%eval #-11] } 7. Kxd2 { [%eval #-10] } 7... Bf3?? { (Mate in 10 → 5.82) Lost forced checkmate sequence. h5 was best. } { [%eval 5.82] } (7... h5 8. Qxh5 Bd5 9. Qxd5 e6 10. Qxe6 g5 11. Qxg8 g4 12. Qxg4) 8. Qxf3 { [%eval 4.25] } 8... Nd7 { [%eval 4.59] } 9. Qxf8 { [%eval 4.23] } 9... Nxf8 { [%eval 4.52] } 10. c4 { [%eval 4.49] } 10... Rd8?? { (4.49 → Mate in 10) Checkmate is now unavoidable. h6 was best. } { [%eval #10] } (10... h6 11. c5 g6 12. Nc3 Rg7 13. a4 Nh7 14. Nge2 Rag8 15. Ra3 Ra8 16. a5 Rh8 17. Na4) 11. Na3?? { (Mate in 10 → Mate in 7) Lost forced checkmate sequence. Kd1 was best. } { [%eval #-7] } (11. Kd1 Rxd1 12. a4 Rxc1 13. Ra3 Rxg1 14. c5 Rxb1 15. h4 Rxb2 16. c6 Rxf2 17. Ra2 Rxa2) 11... Rxd2 { [%eval #-7] } 12. Bxd2 { [%eval #-6] } 12... a5 { [%eval #-6] } 13. Bxa5 { [%eval #-5] } 13... Nd7 { [%eval #-6] } 14. Bxc7 { [%eval #-5] } 14... Ne5 { [%eval #-5] } 15. Bxe5 { [%eval #-4] } 15... h6?? { (Mate in 4 → Mate in 9) Lost forced checkmate sequence. Rh8 was best. } { [%eval #9] } (15... Rh8 16. Bxg7 Rf8 17. Bxf8 h5 18. Bxe7 h4 19. Bxh4#) 16. Bxg7 { [%eval #9] } 16... Rxg7 { [%eval #8] } 17. Nb1 { [%eval #8] } 17... Rxg1 { [%eval #7] } 18. Nd2 { [%eval #7] } 18... Rxa1 { [%eval #6] } 19. Nb1 { [%eval #7] } 19... Rxb1 { [%eval #6] } 20. c5 { [%eval #11] } 20... Rxb2 { [%eval #10] } 21. c6 { [%eval #10] } 21... Rxa2 { [%eval #9] } 22. c7 { [%eval #9] } 22... Rxf2 { [%eval #8] } 23. c8=K?? { (Mate in 8 → -1.23) Lost forced checkmate sequence. e4 was best. } { [%eval -1.23] } (23. e4 Rxh2 24. c8=R Rd2 25. e5 Rd7 26. Rd8 Rxd8 27. e6 Rd7 28. exd7 h5 29. d8=R e5) 23... Rxh2 { [%eval 0.0] } 24. Kb7 { [%eval 0.0] } 24... e5 { [%eval -1.47] } 25. Kc6?! { (-1.47 → -2.54) Inaccuracy. e4 was best. } { [%eval -2.54] } (25. e4 h5) 25... e4 { [%eval -2.32] } 26. Kc5 { [%eval -2.07] } 26... Rh3?? { (-2.07 → Mate in 2) Checkmate is now unavoidable. h5 was best. } { [%eval #2] } (26... h5) 27. Kc4 { [%eval #2] } 27... Rxe3 { [%eval #1] } 28. Kc3 { [%eval #1] } 28... Rxc3# { Game ends by variant rule. } 1-0
