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FEN
[Event "Rated Three-check game"] [Site "https://lichess.org/I0e3gwEn"] [Date "2020.05.19"] [White "Pa6ken"] [Black "SteinitzMatt"] [Result "1-0"] [UTCDate "2020.05.19"] [UTCTime "16:50:16"] [WhiteElo "1500"] [BlackElo "1394"] [WhiteRatingDiff "+133"] [BlackRatingDiff "-90"] [Variant "Three-check"] [TimeControl "900+5"] [ECO "C44"] [Opening "King's Knight Opening: Normal Variation"] [Termination "Time forfeit"] [Annotator "lichess.org"] 1. e4 { [%eval 1.97] } 1... e5?? { (1.97 → 4.85) Blunder. c5 was best. } { [%eval 4.85] } (1... c5 2. Nf3 Nc6 3. c3 e6 4. d4 cxd4 5. Bd3 Nge7 6. O-O) 2. Nf3?? { (4.85 → 0.37) Blunder. Bc4 was best. } { [%eval 0.37] } (2. Bc4 Qf6 3. Qh5 Nh6 4. Nc3 Bc5 5. d4 Bxd4 6. Nf3 Bxc3+) 2... Nc6?? { (0.37 → 4.14) Blunder. Bc5 was best. } { [%eval 4.14] } { C44 King's Knight Opening: Normal Variation } (2... Bc5 3. Nc3 Nf6 4. d4 exd4 5. Bd3 dxc3 6. O-O Qe7 7. Bg5) 3. d3?? { (4.14 → Mate in 9) Checkmate is now unavoidable. Bc4 was best. } { [%eval #-9] } (3. Bc4 Nh6 4. Nc3 Be7 5. Nd5 Kf8 6. O-O Na5 7. Bb5 c6) 3... Nf6?? { (Mate in 9 → -2.05) Lost forced checkmate sequence. Bb4+ was best. } { [%eval -2.05] } (3... Bb4+ 4. c3 Bxc3+ 5. bxc3 Qe7 6. Bd2 Qc5 7. d4 exd4 8. Qb3 dxc3 9. Qxf7+ Kxf7 10. Bc4+) 4. g3?? { (-2.05 → -20.37) Blunder. c3 was best. } { [%eval -20.37] } (4. c3) 4... Bc5 { [%eval -14.82] } 5. Be3 { [%eval -15.3] } 5... Bb6?? { (-15.30 → -0.89) Blunder. Bb4+ was best. } { [%eval -0.89] } (5... Bb4+ 6. c3) 6. Nbd2? { (-0.89 → -2.25) Mistake. Bxb6 was best. } { [%eval -2.25] } (6. Bxb6 axb6) 6... d6? { (-2.25 → -0.80) Mistake. Bxe3 was best. } { [%eval -0.8] } (6... Bxe3 7. fxe3) 7. c4?? { (-0.80 → -3.83) Blunder. Bxb6 was best. } { [%eval -3.83] } (7. Bxb6 axb6 8. Bg2 O-O 9. O-O Bg4 10. h3 Be6 11. Ng5 Rxa2 12. Rxa2 Bxa2 13. b3 b5) 7... O-O? { (-3.83 → -2.00) Mistake. Bxe3 was best. } { [%eval -2.0] } (7... Bxe3 8. fxe3) 8. Ng5?? { (-2.00 → -17.47) Blunder. Bxb6 was best. } { [%eval -17.47] } (8. Bxb6 axb6 9. Bg2 Nd7 10. O-O Nc5 11. Ne1 Qf6 12. Ndf3 Bg4 13. h3 Bxf3 14. Nxf3 Ne6) 8... h6?? { (-17.47 → -3.21) Blunder. Bxe3 was best. } { [%eval -3.21] } (8... Bxe3 9. fxe3 Ng4 10. Ndf3 Nxe3 11. Qd2 Nd4 12. Rc1 c5 13. Nxd4 cxd4 14. h4 Bg4 15. Rh2) 9. Nh3?? { (-3.21 → -10.99) Blunder. Bxb6 was best. } { [%eval -10.99] } (9. Bxb6 axb6) 9... Be6?! { (-10.99 → -6.43) Inaccuracy. Bxe3 was best. } { [%eval -6.43] } (9... Bxe3) 10. Qb3?! { (-6.43 → -13.00) Inaccuracy. Bxb6 was best. } { [%eval -13.0] } (10. Bxb6 cxb6) 10... Qd7 { [%eval -7.79] } 11. d4 { [%eval -19.61] } 11... Bxh3 { [%eval -12.32] } 12. Bxh3 { [%eval -14.26] } 12... Qxh3 { [%eval -13.36] } 13. Nf1?! { (-13.36 → Mate in 3) Checkmate is now unavoidable. O-O-O was best. } { [%eval #-3] } (13. O-O-O exd4) 13... Qg2?! { (Mate in 3 → -20.00) Lost forced checkmate sequence. Ba5+ was best. } { [%eval -20.0] } (13... Ba5+ 14. Bd2 Bxd2+ 15. Nxd2 Qf1+) 14. Rg1?! { (-20.00 → Mate in 3) Checkmate is now unavoidable. O-O-O was best. } { [%eval #-3] } (14. O-O-O exd4) 14... Qxg1?! { (Mate in 3 → -26.61) Lost forced checkmate sequence. Ba5+ was best. } { [%eval -26.61] } (14... Ba5+ 15. Qc3 Bxc3+ 16. bxc3 Qxf1+) 15. O-O-O { [%eval -24.85] } 15... exd4 { [%eval -23.22] } 16. a4?! { (-23.22 → Mate in 9) Checkmate is now unavoidable. c5 was best. } { [%eval #-9] } (16. c5 Bxc5) 16... dxe3 { [%eval #-8] } 17. Nxe3 { [%eval #-6] } 17... Qxf2 { [%eval #-7] } 18. c5 { [%eval #-6] } 18... dxc5 { [%eval #-10] } 19. Nf5 { [%eval #-7] } 19... Qxh2?? { (Mate in 7 → Mate in 3) Lost forced checkmate sequence. c4 was best. } { [%eval #3] } (19... c4 20. Qc3 Rad8 21. Ne7+ Nxe7 22. Qd2 Qxd2+ 23. Rxd2 Rxd2 24. b3 Rd1+ 25. Kxd1 Rd8+) 20. e5?? { (Mate in 3 → Mate in 7) Lost forced checkmate sequence. Qxf7+ was best. } { [%eval #-7] } (20. Qxf7+ Rxf7 21. Rd8+ Kh7 22. Rh8+) 20... Nxe5?! { (Mate in 7 → -49.39) Lost forced checkmate sequence. c4 was best. } { [%eval -49.39] } (20... c4 21. Qxb6 Rfd8 22. Nd6 Qxg3 23. Kb1 axb6 24. exf6 Qg6+ 25. Ne4 Rxd1+ 26. Ka2 Rxa4#) 21. Ne7+?! { (-49.39 → Mate in 9) Checkmate is now unavoidable. Kb1 was best. } { [%eval #-9] } (21. Kb1 Rad8) 21... Kh8?? { (Mate in 9 → Mate in 4) Lost forced checkmate sequence. Kh7 was best. } { [%eval #4] } (21... Kh7 22. Ng6 Nxg6 23. Kb1 Rfd8 24. Rc1 Ne4 25. Qe3 c4 26. Qxh6+ gxh6 27. Ka2 Qxb2+ 28. Kxb2) 22. Qc2?? { (Mate in 4 → Mate in 6) Lost forced checkmate sequence. Ng6+ was best. } { [%eval #-6] } { White wins on time. } (22. Ng6+ Nxg6 23. Qxf7 Qxb2+ 24. Kxb2 Rxf7 25. Rd8+) 1-0
Reconnecting