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FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/HrW3vqw8"] [Date "2021.07.04"] [White "TJSwoboda"] [Black "leonardo_17x"] [Result "0-1"] [UTCDate "2021.07.04"] [UTCTime "22:31:33"] [WhiteElo "1292"] [BlackElo "1037"] [WhiteRatingDiff "-184"] [BlackRatingDiff "+27"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. d4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } { [%eval #-15] } (1. e3 b5 2. Bxb5 c6 3. Bxc6 Nxc6 4. b4 Nxb4 5. a3 Nxc2 6. Qxc2 Qb6 7. Qxc8 Rxc8) 1... g5 { [%eval #-22] } 2. Bxg5 { [%eval #-21] } 2... Nh6?? { (Mate in 21 → Mate in 15) Lost forced checkmate sequence. c5 was best. } { [%eval #15] } (2... c5 3. dxc5 Qa5 4. Bxe7 Nxe7 5. Qxd7 Kxd7 6. Nc3 Qxc3 7. bxc3) 3. Bxe7?? { (Mate in 15 → -0.19) Lost forced checkmate sequence. Bxh6 was best. } { [%eval -0.19] } (3. Bxh6 Bxh6 4. Qc1 Bxc1 5. d5 Bxb2 6. h4 Bxa1 7. Nc3 Bxc3 8. h5 Bxe1 9. Rh4 Bxf2) 3... Bxe7?? { (-0.19 → Mate in 15) Checkmate is now unavoidable. Kxe7 was best. } { [%eval #15] } (3... Kxe7 4. Nd2) 4. Kd2?? { (Mate in 15 → Mate in 17) Lost forced checkmate sequence. b4 was best. } { [%eval #-17] } (4. b4 Bxb4 5. Qd3 Bxe1 6. Qxh7 Bxf2 7. Qxf7 Bxg1 8. Rxg1 Kxf7 9. h4 Qxh4 10. g4 Nxg4) 4... Ba3 { [%eval -2.28] } 5. bxa3 { [%eval -3.1] } 5... Ng4? { (-3.10 → -1.21) Mistake. Qh4 was best. } { [%eval -1.21] } (5... Qh4 6. h3) 6. Ke3?? { (-1.21 → Mate in 12) Checkmate is now unavoidable. h3 was best. } { [%eval #-12] } (6. h3 Nxf2) 6... Nxh2 { [%eval #-12] } 7. Rxh2 { [%eval #-11] } 7... Qh4 { [%eval #-11] } 8. Rxh4 { [%eval #-10] } 8... c5?? { (Mate in 10 → 0.79) Lost forced checkmate sequence. Rg8 was best. } { [%eval 0.79] } (8... Rg8 9. Rxh7 Rxg2 10. Bxg2 Kd8 11. Rxf7 b5 12. Bxa8 c6 13. Bxc6 dxc6 14. Rxa7 Bh3 15. Nxh3) 9. Rxh7 { [%eval 0.68] } 9... Rxh7 { [%eval 1.02] } 10. dxc5 { [%eval 0.67] } 10... d6? { (0.67 → 2.09) Mistake. b6 was best. } { [%eval 2.09] } (10... b6 11. Qxd7) 11. cxd6?? { (2.09 → Mate in 8) Checkmate is now unavoidable. Qxd6 was best. } { [%eval #-8] } (11. Qxd6 b6 12. Qxb8 Rxb8 13. cxb6 Rxb6 14. g4 Bxg4 15. Bg2 Rxb1 16. Rxb1 Bxe2 17. Kxe2 Rh3) 11... Ke7 { [%eval #-8] } 12. dxe7 { [%eval #-7] } 12... Nd7?? { (Mate in 7 → Mate in 12) Lost forced checkmate sequence. Rh3 was best. } { [%eval #12] } (12... Rh3 13. gxh3 Bxh3 14. Bxh3 f5 15. Bxf5 Nd7 16. Bxd7 Rf8 17. exf8=K b5 18. Bxb5 a6 19. Bxa6#) 13. Qxd7 { [%eval #12] } 13... Bxd7 { [%eval #11] } 14. Nh3?? { (Mate in 11 → Mate in 6) Lost forced checkmate sequence. a4 was best. } { [%eval #-6] } (14. a4 Bxa4 15. a3 Bxc2 16. Ra2 Bxb1 17. Kd2 Bxa2 18. e8=K Rxe8 19. e4 Rxe4 20. Ba6 bxa6) 14... Bxh3 { [%eval #-6] } 15. gxh3 { [%eval #-5] } 15... Rxh3 { [%eval #-5] } 16. Bxh3 { [%eval #-4] } 16... Rd8?? { (Mate in 4 → Mate in 16) Lost forced checkmate sequence. Rc8 was best. } { [%eval #16] } (16... Rc8 17. Bxc8 a6 18. Bxb7 f5 19. Bxa6 f4 20. Kxf4#) 17. exd8=N?? { (Mate in 16 → Mate in 3) Lost forced checkmate sequence. exd8=R was best. } { [%eval #-3] } (17. exd8=R f5 18. Bxf5 b6 19. Nd2 a6 20. Rc8 b5 21. a4 bxa4 22. Rh1 a3 23. Rb1 a5) 17... b5 { [%eval #-3] } 18. Nxf7 { [%eval #-2] } 18... b4 { [%eval #-2] } 19. axb4 { [%eval #-1] } 19... a5 { [%eval #-1] } 20. bxa5# { Game ends by variant rule. } 0-1
Reconnecting