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FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/HMWAi0rc"] [Date "2020.09.30"] [White "V_Sirin"] [Black "fariidouss"] [Result "0-1"] [UTCDate "2020.09.30"] [UTCTime "21:57:40"] [WhiteElo "1500"] [BlackElo "1207"] [WhiteRatingDiff "-552"] [BlackRatingDiff "+28"] [Variant "Antichess"] [TimeControl "300+5"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. c3?? { (0.15 → -4.32) Blunder. e3 was best. } { [%eval -4.32] } (1. e3 b5 2. Bxb5 e6 3. Bxd7 Kxd7 4. b4 Bxb4 5. Qg4 Bxd2 6. Qxg7 Bxe3 7. Qxh8 Bxf2) 1... g6?? { (-4.32 → 0.56) Blunder. e6 was best. } { [%eval 0.56] } (1... e6 2. c4 Ba3 3. Nxa3 Qf6 4. b3 Qxf2 5. Kxf2 Ne7 6. Nc2) 2. Qb3? { (0.56 → -0.60) Mistake. e3 was best. } { [%eval -0.6] } (2. e3 Nh6 3. Ba6 Nxa6 4. Ne2 d6 5. g3 Bd7 6. g4 Bxg4) 2... b6 { [%eval -3.18] } 3. Qxb6 { [%eval -2.68] } 3... cxb6 { [%eval -1.63] } 4. e3?? { (-1.63 → -4.47) Blunder. c4 was best. } { [%eval -4.47] } (4. c4) 4... Ba6?? { (-4.47 → -0.10) Blunder. b5 was best. } { [%eval -0.1] } (4... b5) 5. Bxa6 { [%eval -0.79] } 5... Nxa6 { [%eval -0.2] } 6. d3?? { (-0.20 → -3.16) Blunder. b4 was best. } { [%eval -3.16] } (6. b4 Nxb4 7. cxb4 Bh6 8. d3 Bxe3 9. Bxe3 Qb8 10. Bxb6 Qxh2 11. Rxh2 axb6 12. Rxh7 Rxa2) 6... Qc8?? { (-3.16 → 2.62) Blunder. d5 was best. } { [%eval 2.62] } (6... d5 7. b4) 7. Bd2?? { (2.62 → Mate in 15) Checkmate is now unavoidable. b4 was best. } { [%eval #-15] } (7. b4 Nxb4) 7... Qxc3 { [%eval #-15] } 8. Nxc3 { [%eval #-12] } 8... b5 { [%eval #-12] } 9. Nxb5 { [%eval #-11] } 9... Rc8 { [%eval #-11] } 10. Nxa7 { [%eval #-10] } 10... Nb4?? { (Mate in 10 → -0.94) Lost forced checkmate sequence. e5 was best. } { [%eval -0.94] } (10... e5 11. Nxc8 Ba3 12. bxa3 d6 13. Nxd6 Kd7 14. Nxf7 Ke8 15. Nxh8 Nc5 16. Nxg6 Nxd3 17. Nxe5) 11. Bxb4?? { (-0.94 → Mate in 12) Checkmate is now unavoidable. Nxc8 was best. } { [%eval #-12] } (11. Nxc8 Nxa2 12. Rxa2 Nf6 13. Nxe7 Kxe7 14. Ne2 d6 15. g4 Nxg4 16. Rg1 Nxf2 17. Rxg6 Nxd3) 11... h6?? { (Mate in 12 → -1.14) Lost forced checkmate sequence. Nf6 was best. } { [%eval -1.14] } (11... Nf6 12. Nxc8 Bg7 13. Nxe7 Kxe7 14. Bxe7 Bh6 15. Bxf6 Bxe3 16. Bxh8 Bxf2 17. Kxf2 d5 18. Bd4) 12. Bxe7?? { (-1.14 → Mate in 9) Checkmate is now unavoidable. Nxc8 was best. } { [%eval #-9] } (12. Nxc8 Nf6 13. Nxe7 Bxe7 14. Bxe7 Kxe7 15. d4 Nh7 16. Nf3 g5 17. Nxg5 hxg5 18. Kd2 Kf6) 12... Kxe7?? { (Mate in 9 → 0.42) Lost forced checkmate sequence. Bxe7 was best. } { [%eval 0.42] } (12... Bxe7 13. Nxc8 Ba3 14. bxa3 d6 15. Nxd6 Kd7 16. Nxf7 h5 17. Nxh8 Kc6 18. Nxg6 Ne7 19. Nxe7) 13. Nxc8 { [%eval 0.66] } 13... Nf6 { [%eval 0.52] } 14. Nxe7 { [%eval 0.5] } 14... Bxe7 { [%eval -0.02] } 15. b4 { [%eval -0.01] } 15... Bxb4 { [%eval 0.17] } 16. g4 { [%eval -0.19] } 16... Bxe1?! { (-0.19 → 0.76) Inaccuracy. Nxg4 was best. } { [%eval 0.76] } (16... Nxg4) 17. Rxe1 { [%eval 0.99] } 17... Nxg4 { [%eval 1.24] } 18. d4?? { (1.24 → Mate in 5) Checkmate is now unavoidable. h4 was best. } { [%eval #-5] } (18. h4 Nxe3 19. Rxe3 Re8 20. Rxe8 f6 21. f4 g5 22. hxg5 hxg5 23. fxg5 fxg5 24. a4 g4) 18... Nxe3?? { (Mate in 5 → 3.16) Lost forced checkmate sequence. Nxh2 was best. } { [%eval 3.16] } (18... Nxh2 19. Rxh2 Rd8 20. Rxh6 f6 21. Rxg6 d5 22. Rxf6 Rf8 23. Rxf8#) 19. Rxe3 { [%eval 3.25] } 19... Re8 { [%eval 3.12] } 20. Rxe8 { [%eval 3.0] } 20... h5 { [%eval 3.66] } 21. Re6?? { (3.66 → 1.57) Blunder. Ne2 was best. } { [%eval 1.57] } (21. Ne2) 21... dxe6 { [%eval 1.16] } 22. Nf3?? { (1.16 → Mate in 4) Checkmate is now unavoidable. Ne2 was best. } { [%eval #-4] } (22. Ne2 e5) 22... g5?? { (Mate in 4 → -6.05) Lost forced checkmate sequence. e5 was best. } { [%eval -6.05] } (22... e5 23. Nxe5 g5 24. Nxf7 h4 25. Nxg5 h3 26. Nxh3#) 23. Nxg5 { [%eval -3.37] } 23... h4 { [%eval -1.26] } 24. Nxf7?? { (-1.26 → Mate in 2) Checkmate is now unavoidable. Nxe6 was best. } { [%eval #-2] } (24. Nxe6 fxe6) 24... e5 { [%eval #-2] } 25. Nxe5 { [%eval #-1] } 25... h3 { [%eval #-1] } 26. Rg1# { Game ends by variant rule. } 0-1
Reconnecting