FEN
[Event "rated blitz game"]
[Site "https://lichess.org/HLxd8Q7J"]
[Date "2021.04.10"]
[Round "-"]
[White "Andrea_lo_scarso"]
[Black "tremendo23"]
[Result "1/2-1/2"]
[GameId "HLxd8Q7J"]
[UTCDate "2021.04.10"]
[UTCTime "09:19:43"]
[WhiteElo "726"]
[BlackElo "781"]
[WhiteRatingDiff "+1"]
[BlackRatingDiff "-3"]
[Variant "Standard"]
[TimeControl "180+0"]
[ECO "A40"]
[Opening "Mikenas Defense"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. d4 { [%eval 0.0] } 1... Nc6?! { (0.00 → 0.63) Inaccuracy. e6 was best. } { [%eval 0.63] } { A40 Mikenas Defense } (1... e6 2. c4 d5 3. Nf3 Nf6 4. cxd5 exd5 5. Bf4 c5 6. Nc3) 2. Nf3 { [%eval 0.52] } 2... Nf6 { [%eval 0.66] } 3. Nc3 { [%eval 0.21] } 3... d6 { [%eval 0.67] } 4. e4 { [%eval 0.54] } 4... h6 { [%eval 0.9] } 5. Bb5 { [%eval 0.59] } 5... a6 { [%eval 0.65] } 6. Bxc6+ { [%eval 0.61] } 6... bxc6 { [%eval 0.74] } 7. e5 { [%eval 0.35] } 7... dxe5?! { (0.35 → 1.35) Inaccuracy. Nd5 was best. } { [%eval 1.35] } (7... Nd5 8. Ne2 Bf5 9. O-O e6 10. c4 Nb6 11. b3 Be7 12. Be3) 8. dxe5? { (1.35 → -0.14) Mistake. Nxe5 was best. } { [%eval -0.14] } (8. Nxe5 Bb7 9. O-O e6 10. Be3 Bd6 11. Na4 O-O 12. Qe2 Nd7 13. Rad1 Qe8 14. Nxd7 Qxd7) 8... Ng4?? { (-0.14 → 5.89) Blunder. Qxd1+ was best. } { [%eval 5.89] } (8... Qxd1+ 9. Nxd1 Nd5 10. Ne3 e6 11. Bd2 a5 12. a4 c5 13. Nc4 Nb4 14. Bxb4 cxb4 15. Nfd2) 9. Qe2 { [%eval 5.6] } 9... c5 { [%eval 6.24] } 10. Bf4 { [%eval 6.03] } 10... Bb7 { [%eval 5.75] } 11. a4?! { (5.75 → 3.83) Inaccuracy. h3 was best. } { [%eval 3.83] } (11. h3) 11... g5 { [%eval 4.31] } 12. Bxg5?? { (4.31 → -0.70) Blunder. Bg3 was best. } { [%eval -0.7] } (12. Bg3 f5) 12... hxg5 { [%eval -0.36] } 13. Nxg5?? { (-0.36 → -3.39) Blunder. e6 was best. } { [%eval -3.39] } (13. e6) 13... e6?? { (-3.39 → 2.12) Blunder. Nxh2 was best. } { [%eval 2.12] } (13... Nxh2 14. Rg1) 14. Qxg4 { [%eval 1.98] } 14... Be7?? { (1.98 → 5.48) Blunder. Qd4 was best. } { [%eval 5.48] } (14... Qd4) 15. h4?? { (5.48 → -1.55) Blunder. Rd1 was best. } { [%eval -1.55] } (15. Rd1 Qb8 16. O-O Bxg5 17. Qxg5 Bc6 18. Qg7 Rh5 19. Ne2 Qxb2 20. Ng3 Rxe5 21. Rde1 Rxe1) 15... f6?? { (-1.55 → 9.26) Blunder. Bxg5 was best. } { [%eval 9.26] } (15... Bxg5 16. Rd1) 16. Nxe6 { [%eval 9.18] } 16... Qd7? { (9.18 → Mate in 1) Checkmate is now unavoidable. fxe5 was best. } { [%eval #1] } (16... fxe5 17. Qg6+) 17. Nd5? { (Mate in 1 → 8.67) Lost forced checkmate sequence. Qg6# was best. } { [%eval 8.67] } (17. Qg6#) 17... Qxd5 { [%eval 9.34] } 18. Rd1?? { (9.34 → -2.73) Blunder. Nxc7+ was best. } { [%eval -2.73] } (18. Nxc7+ Kf8 19. Nxd5 Bxd5 20. O-O-O Rd8 21. exf6 Bxf6 22. Qg6 Rd6 23. Qf5 Kg7 24. h5 Rhd8) 18... Qxe5+ { [%eval -3.09] } 19. Kf1?! { (-3.09 → -4.46) Inaccuracy. Kd2 was best. } { [%eval -4.46] } (19. Kd2 Kf7) 19... Qxb2?? { (-4.46 → Mate in 1) Checkmate is now unavoidable. Kf7 was best. } { [%eval #1] } (19... Kf7 20. Re1) 20. Nxc7+?? { (Mate in 1 → 1.91) Lost forced checkmate sequence. Qg6# was best. } { [%eval 1.91] } (20. Qg6#) 20... Kf7?? { (1.91 → 6.44) Blunder. Kf8 was best. } { [%eval 6.44] } (20... Kf8 21. Ne6+ Kf7 22. Qc4 Ke8 23. Nc7+ Kf8 24. Re1 Qb4 25. Qe6 c4 26. Nxa8 Bxa8 27. Rh3) 21. Nxa8?? { (6.44 → 0.17) Blunder. Qe6+ was best. } { [%eval 0.17] } (21. Qe6+) 21... Bxa8? { (0.17 → 1.43) Mistake. Qxc2 was best. } { [%eval 1.43] } (21... Qxc2) 22. Qd7?? { (1.43 → -3.77) Blunder. Re1 was best. } { [%eval -3.77] } (22. Re1 f5) 22... Qxc2 { [%eval -3.54] } 23. g3?? { (-3.54 → -14.30) Blunder. Re1 was best. } { [%eval -14.3] } (23. Re1) 23... Bxh1 { [%eval -8.13] } 24. Re1 { [%eval -8.23] } 24... c4?? { (-8.23 → Mate in 5) Checkmate is now unavoidable. Be4 was best. } { [%eval #5] } (24... Be4 25. Qd1 Qc4+ 26. Kg1 f5 27. f3 Bc6 28. Qb1 Qd4+ 29. Kf1 Qd5 30. Qd1 Qxd1 31. Rxd1) 25. Qxe7+?? { (Mate in 5 → 0.00) Lost forced checkmate sequence. Rxe7+ was best. } { [%eval 0.0] } (25. Rxe7+ Kg6 26. Qg4+ Kh6 27. Qg7+ Kh5 28. Re5+ fxe5 29. Qg5#) 25... Kg6 { [%eval 0.0] } 26. h5+ { [%eval 0.0] } 26... Kxh5?? { (0.00 → 7.24) Blunder. Rxh5 was best. } { [%eval 7.24] } (26... Rxh5 27. Qe8+ Kh6 28. Qf8+ Kg6) 27. Qxf6 { [%eval 6.9] } 27... a5?? { (6.90 → Mate in 4) Checkmate is now unavoidable. Re8 was best. } { [%eval #4] } (27... Re8 28. Qf7+ Kh6 29. Qxe8 Qd3+ 30. Kg1 Bd5 31. Qf8+ Kg6 32. Qd6+ Kg7 33. Re7+ Bf7 34. Qe6) 28. Qxh8+ { [%eval #6] } 28... Kg4 { [%eval #6] } 29. Qc8+?! { (Mate in 6 → 72.05) Lost forced checkmate sequence. Qh4+ was best. } { [%eval 72.05] } (29. Qh4+ Kf5 30. Qf4+ Kg6 31. Re6+ Kg7 32. Qf6+ Kg8 33. Re8+ Kh7 34. Rh8#) 29... Kg5?! { (72.05 → Mate in 5) Checkmate is now unavoidable. Qf5 was best. } { [%eval #5] } (29... Qf5 30. Qg8+) 30. Re5+ { [%eval #4] } 30... Kg6 { [%eval #4] } 31. Qe8+ { [%eval #4] } 31... Kf6 { [%eval #3] } 32. Qe6+ { [%eval #3] } 32... Kg7 { [%eval #3] } 33. Rg5+ { [%eval #2] } 33... Kh7 { [%eval #1] } 34. Qf7+ { [%eval #1] } 34... Kh6 { [%eval #1] } 35. Qg6+?? { (Mate in 1 → -10.10) Lost forced checkmate sequence. Rh5# was best. } { [%eval -10.1] } (35. Rh5#) 35... Qxg6 { [%eval -10.25] } 36. Rxg6+ { [%eval -10.34] } 36... Kxg6 { [%eval -10.31] } 37. g4?! { (-10.31 → Mate in 7) Checkmate is now unavoidable. Ke2 was best. } { [%eval #-7] } (37. Ke2 Bc6) 37... c3?! { (Mate in 7 → -59.13) Lost forced checkmate sequence. Bf3 was best. } { [%eval -59.13] } (37... Bf3 38. Ke1 c3 39. g5 Kxg5 40. Kf1 c2 41. Kg1 c1=Q+ 42. Kh2 Qh1+ 43. Kg3 Qg2#) 38. Ke1?! { (-59.13 → Mate in 6) Checkmate is now unavoidable. Ke2 was best. } { [%eval #-6] } (38. Ke2 Be4 39. f4 Bc2 40. Ke3 Bxa4 41. Kd3 c2 42. f5+ Kg5 43. Kd2 Bb3 44. Kc1 a4) 38... Bc6?! { (Mate in 6 → -62.12) Lost forced checkmate sequence. Bf3 was best. } { [%eval -62.12] } (38... Bf3 39. Kf1 Kg5 40. Kg1 Kxg4 41. Kh2 c2 42. Kg1 c1=Q+ 43. Kh2 Qh1#) 39. Kd1 { [%eval -63.73] } 39... Bxa4+ { [%eval -65.43] } 40. Kc1?! { (-65.43 → Mate in 10) Checkmate is now unavoidable. Ke2 was best. } { [%eval #-10] } (40. Ke2 Bb3) 40... Kg5 { [%eval #-9] } 41. f3 { [%eval #-10] } 41... Bc6?? { (Mate in 10 → -0.12) Lost forced checkmate sequence. Bb3 was best. } { [%eval -0.12] } (41... Bb3 42. Kb1 a4 43. Kc1 a3 44. Kb1 a2+ 45. Ka1 c2 46. f4+ Kxf4 47. Kb2 a1=Q+ 48. Kxb3) 42. Kc2 { [%eval -0.13] } 42... Bxf3 { [%eval -0.42] } 43. Kxc3 { [%eval -0.13] } 43... Bxg4 { [%eval -0.13] } 44. Kc4 { [%eval -0.12] } 44... a4 { [%eval -0.12] } 45. Kb4 { [%eval -0.13] } 45... a3 { [%eval 0.0] } 46. Kxa3 { [%eval 0.0] } { The game is a draw. } 1/2-1/2