FEN
[Event "17k Members Arena"]
[Site "https://lichess.org/HHXcg0Rj"]
[Date "2025.07.06"]
[White "FranciscoOro"]
[Black "Peppy-bonbon"]
[Result "1-0"]
[GameId "HHXcg0Rj"]
[UTCDate "2025.07.06"]
[UTCTime "16:08:54"]
[WhiteElo "1390"]
[BlackElo "856"]
[WhiteRatingDiff "+3"]
[BlackRatingDiff "-1"]
[Variant "Antichess"]
[TimeControl "120+2"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 2.49] } 1... b5 { [%eval 2.0] } 2. Bxb5 { [%eval 1.19] } 2... Ba6?! { (1.19 → 2.28) Inaccuracy. e6 was best. } { [%eval 2.28] } (2... e6 3. Bxd7 Bxd7 4. a4 Bxa4 5. Rxa4 Qxd2 6. Kxd2 Ne7 7. Rxa7) 3. Bxd7 { [%eval 1.53] } 3... Kxd7?? { (1.53 → Mate in 14) Checkmate is now unavoidable. Nxd7 was best. } { [%eval #14] } (3... Nxd7 4. c4 Bxc4 5. Qa4 Bxa2 6. Qxa7 Rxa7 7. Rxa2 Rxa2 8. b3) 4. c4 { [%eval #14] } 4... Bxc4 { [%eval #13] } 5. Qa4?? { (Mate in 13 → 0.23) Lost forced checkmate sequence. Qf3 was best. } { [%eval 0.23] } (5. Qf3 Bxa2 6. Qxf7 Bxb1 7. Qxg8 Rxg8 8. Rxa7 Rxa7 9. e4 Bxe4) 5... Bxa2 { [%eval 0.06] } 6. Qxa7 { [%eval 0.27] } 6... Rxa7 { [%eval 0.9] } 7. Rxa2 { [%eval 0.31] } 7... Rxa2 { [%eval -0.11] } 8. b3 { [%eval 0.59] } 8... Rxd2 { [%eval 0.36] } 9. Nxd2?? { (0.36 → -1.71) Blunder. Kxd2 was best. } { [%eval -1.71] } (9. Kxd2 Kd6 10. Na3 g6 11. Ne2 h6 12. Kc3 Nc6 13. b4 Nxb4 14. Kxb4 Kc5) 9... Kd6?! { (-1.71 → -0.76) Inaccuracy. c5 was best. } { [%eval -0.76] } (9... c5 10. Kd1 Nc6 11. b4 cxb4 12. Ba3 bxa3 13. Ne2 e6 14. Nd4 Nxd4 15. exd4) 10. Ne2 { [%eval -0.75] } 10... Ke5?? { (-0.75 → 1.84) Blunder. Qe8 was best. } { [%eval 1.84] } (10... Qe8 11. Rg1) 11. Ne4 { [%eval 1.24] } 11... Kxe4 { [%eval 1.6] } 12. Kd1?? { (1.60 → -4.63) Blunder. Bd2 was best. } { [%eval -4.63] } (12. Bd2 Kxe3) 12... Kxe3 { [%eval -4.69] } 13. fxe3 { [%eval -4.46] } 13... Qxd1 { [%eval -4.36] } 14. Rxd1 { [%eval -3.9] } 14... Nd7 { [%eval -4.55] } 15. Rxd7 { [%eval -4.98] } 15... e6?? { (-4.98 → -0.53) Blunder. c5 was best. } { [%eval -0.53] } (15... c5 16. Rxe7) 16. Rxf7 { [%eval -0.81] } 16... g6?? { (-0.81 → Mate in 6) Checkmate is now unavoidable. e5 was best. } { [%eval #6] } (16... e5 17. Rxg7) 17. Rxh7 { [%eval #6] } 17... Rxh7 { [%eval #5] } 18. Bb2 { [%eval #5] } 18... Rxh2 { [%eval #4] } 19. b4 { [%eval #5] } 19... Rxg2 { [%eval #4] } 20. e4 { [%eval #4] } 20... Rxe2 { [%eval #3] } 21. Bc3 { [%eval #3] } 21... Rxe4 { [%eval #2] } 22. Bb2 { [%eval #2] } 22... Rxb4 { [%eval #1] } 23. Bg7 { [%eval #1] } 23... Bxg7# { Game ends by variant rule. } 1-0