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[Event "Weekly Antichess Team Battle"] [Site "https://lichess.org/HFGUJgj8"] [Date "2024.05.18"] [White "nedorocl"] [Black "Sharking_State"] [Result "1-0"] [GameId "HFGUJgj8"] [UTCDate "2024.05.18"] [UTCTime "16:31:15"] [WhiteElo "1934"] [BlackElo "2299"] [WhiteRatingDiff "+117"] [BlackRatingDiff "-11"] [Variant "Antichess"] [TimeControl "90+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 0.27] } 1... e5?! { (0.27 → 1.06) Inaccuracy. e6 was best. } { [%eval 1.06] } (1... e6 2. b4 Bxb4 3. Qg4 Bxd2 4. Qxg7 Bxe3 5. Bxe3 c5 6. Bxc5) 2. d4?? { (1.06 → -0.62) Blunder. Ba6 was best. } { [%eval -0.62] } (2. Ba6 bxa6 3. a4 Ba3 4. Nxa3 Ne7 5. a5 c5 6. Nb1 Qxa5) 2... exd4 { [%eval -1.79] } 3. Qxd4 { [%eval -2.17] } 3... b5 { [%eval -2.11] } 4. Bxb5 { [%eval -1.88] } 4... Qg5 { [%eval -2.28] } 5. Qxd7?? { (-2.28 → Mate in 12) Checkmate is now unavoidable. Bxd7 was best. } { [%eval #-12] } (5. Bxd7 Qxg2) 5... Nxd7?? { (Mate in 12 → 0.55) Lost forced checkmate sequence. Kxd7 was best. } { [%eval 0.55] } (5... Kxd7 6. Bxd7 Qxg2 7. Bxc8 Qxg1 8. Rxg1 g5 9. Rxg5 Bd6 10. Rxg8 Bxh2 11. Rxh8) 6. Bxd7 { [%eval 0.05] } 6... Qxg2 { [%eval -0.14] } 7. Bxe8?? { (-0.14 → Mate in 10) Checkmate is now unavoidable. Bxc8 was best. } { [%eval #-10] } (7. Bxc8 Rxc8 8. Ne2 Qxh2 9. Rxh2 Bc5 10. Rxh7 Rxh7 11. Nec3 Bxe3 12. fxe3 Ke7) 7... Qxh1?? { (Mate in 10 → Mate in 12) Lost forced checkmate sequence. Qxf2 was best. } { [%eval #12] } (7... Qxf2 8. Bxf7 Qxh2 9. Rxh2 a5 10. Bxg8 Rxg8 11. Rxh7 g6 12. Rxc7 Bb7 13. Rxb7) 8. Bxf7 { [%eval #12] } 8... Qxh2 { [%eval #11] } 9. Bxg8 { [%eval #11] } 9... Qxg1 { [%eval #10] } 10. Bxh7 { [%eval #10] } 10... Qxf2 { [%eval #9] } 11. Kxf2 { [%eval #9] } 11... Rxh7 { [%eval #8] } 12. b4 { [%eval #8] } 12... Bxb4 { [%eval #7] } 13. Nc3 { [%eval #7] } 13... Bxc3 { [%eval #6] } 14. a4 { [%eval #6] } 14... Bxa1 { [%eval #5] } 15. c3 { [%eval #5] } 15... Bxc3 { [%eval #4] } 16. a5 { [%eval #4] } 16... Bxa5 { [%eval #3] } 17. Bd2 { [%eval #3] } 17... Bxd2 { [%eval #2] } 18. Kg3 { [%eval #2] } 18... Bxe3 { [%eval #1] } 19. Kh3 { [%eval #1] } 19... Rxh3# { Game ends by variant rule. } 1-0