lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Hourly Antichess Arena"] [Site "https://lichess.org/GAybWKTF"] [Date "2022.09.17"] [White "FORENSIK2020"] [Black "Ben-TCCC"] [Result "0-1"] [UTCDate "2022.09.17"] [UTCTime "13:29:43"] [WhiteElo "1500"] [BlackElo "1160"] [WhiteRatingDiff "-641"] [BlackRatingDiff "+17"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. d4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } (1. e3 e6 2. b4 Bxb4 3. Ba6 Nxa6 4. Qh5 Bxd2 5. Bxd2 Nb4) 1... d6?? { (Mate in 15 → Mate in 16) Lost forced checkmate sequence. e5 was best. } (1... e5 2. dxe5 Qg5 3. Bxg5 Kd8 4. Bxd8 a6 5. Bxc7 Ra7 6. Qxd7) 2. e4?? { (Mate in 16 → Mate in 16) Lost forced checkmate sequence. g4 was best. } (2. g4 Bxg4 3. Bg2 Bxe2 4. Bxb7 Bxd1 5. Bxa8 Bxc2 6. Bc6 Nxc6) 2... Bh3 3. gxh3 d5?? { (Mate in 13 → -3.32) Lost forced checkmate sequence. b5 was best. } (3... b5 4. Bxb5 Nf6 5. Bxe8 Nxe4 6. Bxf7 Nxf2 7. Kxf2 e6 8. Bxe6 Qc8 9. Bxc8 g5 10. Bxg5) 4. exd5 Qxd5 5. Qg4?? { (-2.82 → -8.28) Blunder. Bh6 was best. } (5. Bh6) 5... Qxd4 6. Qxg7 Qxb2 7. Qxg8 Qxc2?? { (Mate in 11 → -0.35) Lost forced checkmate sequence. Rxg8 was best. } (7... Rxg8 8. Bxb2 Rxg1 9. Rxg1 b5 10. Bxb5 Bh6 11. Bxe8 c5 12. Bxf7 c4 13. Bxc4 e5 14. Bxe5) 8. Qxh7?? { (-0.35 → -6.90) Blunder. Qxf7 was best. } (8. Qxf7 Kxf7) 8... Qxf2?? { (-6.90 → Mate in 11) Checkmate is now unavoidable. Qxc1 was best. } (8... Qxc1) 9. Qxh8?? { (Mate in 11 → Mate in 10) Lost forced checkmate sequence. Kxf2 was best. } (9. Kxf2 Rxh7 10. Ba6 Rxh3 11. Nxh3 Nxa6 12. Bh6 Bxh6 13. Rc1 Bxc1 14. Nd2 Bxd2 15. Ng5 Bxg5) 9... Qxh2 10. Qxf8 Qxh3?? { (Mate in 9 → Mate in 11) Lost forced checkmate sequence. Kxf8 was best. } (10... Kxf8 11. Rxh2 b5 12. Bxb5 Ke8 13. Bxe8 e6 14. Bxf7 Nd7 15. Bxe6 c6 16. Bxd7 a5 17. Bxc6) 11. Qxf7?? { (Mate in 11 → Mate in 8) Lost forced checkmate sequence. Qxe8 was best. } (11. Qxe8 Qxf1 12. Qxe7 Qxe1 13. Qxc7 Qxc1 14. Qxf7 Qxg1 15. Qxb7 Qxb1 16. Qxb1 a6 17. Qxb8 Rxb8) 11... Qxf1?? { (Mate in 8 → Mate in 10) Lost forced checkmate sequence. Kxf7 was best. } (11... Kxf7 12. Nxh3 b5 13. Bxb5 Nc6 14. Bxc6 Kf6 15. Bxa8 Kg5 16. Bxg5 a5 17. Bxe7 c6 18. Bxc6) 12. Qxe7?? { (Mate in 10 → 1.16) Lost forced checkmate sequence. Qxe8 was best. } (12. Qxe8 Qxe1 13. Qxe7 Qxg1 14. Qxc7 Qxc1 15. Qxb7 Qxb1 16. Qxb1 a6 17. Qxb8 Rxb8 18. Rhb1 Rxb1) 12... Qxe1?? { (1.16 → Mate in 16) Checkmate is now unavoidable. Kxe7 was best. } (12... Kxe7 13. Kxf1) 13. Qxc7 Qxg1 14. Qxb7 Qxc1 15. Qxa7?? { (Mate in 11 → 0.10) Lost forced checkmate sequence. Qxb8 was best. } (15. Qxb8 Qxb1 16. Qxe8 Rxe8 17. Raxb1 Re5 18. Rh5 Rxh5 19. Rh1 Rxh1 20. a4 Rb1 21. a5 Rb8) 15... Qxb1?? { (0.10 → Mate in 4) Checkmate is now unavoidable. Rxa7 was best. } (15... Rxa7) 16. Qxb8?? { (Mate in 4 → Mate in 3) Lost forced checkmate sequence. Rhxb1 was best. } (16. Rhxb1 Rxa7 17. Rxb8 Rxa2 18. Rxe8 Rxa1 19. Re1 Rxe1#) 16... Qxa2 17. Qxe8 Qxa1?? { (Mate in 2 → Mate in 2) Lost forced checkmate sequence. Rxe8 was best. } (17... Rxe8 18. Rxa2 Re1 19. Rxe1#) 18. Qxa8?? { (Mate in 2 → Mate in 1) Lost forced checkmate sequence. Rxa1 was best. } (18. Rxa1 Rxe8 19. Re1 Rxe1#) 18... Qxh1 19. Qxh1# { Game ends by variant rule. } 0-1