lichess.org

FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/Fw69EQQh"] [Date "2019.10.21"] [Round "-"] [White "agaliana"] [Black "TheodoreMariani"] [Result "0-1"] [UTCDate "2019.10.21"] [UTCTime "14:48:04"] [WhiteElo "2234"] [BlackElo "2264"] [WhiteRatingDiff "-6"] [BlackRatingDiff "+6"] [Variant "Antichess"] [TimeControl "120+5"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 0.62] } 1... g5? { (0.62 → 2.22) Mistake. Best move was b5. } { [%eval 2.22] } (1... b5 2. Bxb5) 2. Ba6 { [%eval 2.13] } 2... Nxa6 { [%eval 2.67] } 3. b4?! { (2.67 → 1.64) Inaccuracy. Best move was Qh5. } { [%eval 1.64] } (3. Qh5 Nb4) 3... Nxb4 { [%eval 4.0] } 4. Qf3 { [%eval 3.69] } 4... Nxc2 { [%eval 1.93] } 5. Qxf7 { [%eval 2.07] } 5... Kxf7 { [%eval 2.15] } 6. g3?? { (2.15 → -3.05) Blunder. Best move was Kd1. } { [%eval -3.05] } (6. Kd1 Nxe3) 6... Nxe3 { [%eval 0.0] } 7. dxe3 { [%eval -0.92] } 7... b5?? { (-0.92 → 2.30) Blunder. Best move was e6. } { [%eval 2.3] } (7... e6) 8. Nd2? { (2.30 → 0.92) Mistake. Best move was h4. } { [%eval 0.92] } (8. h4 gxh4) 8... c5 { [%eval 1.23] } 9. Nf1?? { (1.23 → -4.51) Blunder. Best move was Ke2. } { [%eval -4.51] } (9. Ke2 Qc7 10. Nf1 Qxg3 11. Nxg3 a5 12. Nf1 a4 13. Nd2 c4 14. Nxc4 bxc4 15. a3 Nh6) 9... Qa5 { [%eval -4.45] } 10. a4?? { (-4.45 → Mate in 14) Checkmate is now unavoidable. Best move was Ba3. } { [%eval #-14] } (10. Ba3) 10... bxa4 { [%eval #-15] } 11. Rxa4 { [%eval #-14] } 11... Qxe1 { [%eval #-14] } 12. Rxa7 { [%eval #-15] } 12... Qxc1 { [%eval #-15] } 13. Rxd7 { [%eval #-11] } 13... Qxf1 { [%eval #-11] } 14. Rxe7 { [%eval #-10] } 14... Qxf2 { [%eval #-10] } 15. Rxf7 { [%eval #-9] } 15... Qxg3 { [%eval #-9] } 16. Rxh7 { [%eval #-8] } 16... Qxh2 { [%eval #-8] } 17. R7xh2 { [%eval #-7] } 17... Rxh2 { [%eval #-7] } 18. Rxh2 { [%eval #-6] } 18... Ra2 { [%eval #-6] } 19. Rxa2 { [%eval #-5] } 19... Bh3 { [%eval #-5] } 20. Nxh3 { [%eval #-4] } 20... Nh6 { [%eval #-4] } 21. Nxg5 { [%eval #-3] } 21... Nf7 { [%eval #-3] } 22. Nxf7 { [%eval #-2] } 22... Bd6 { [%eval #-2] } 23. Nxd6 { [%eval #-1] } 23... c4 { [%eval #-1] } 24. Nxc4# { Game ends by variant rule. } 0-1
Reconnecting