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[Event "rated Antichess game"] [Site "https://lichess.org/Fnf63bNT"] [Date "2025.02.28"] [White "CagdasBoss"] [Black "eknmlta44"] [Result "0-1"] [GameId "Fnf63bNT"] [UTCDate "2025.02.28"] [UTCTime "00:50:10"] [WhiteElo "2080"] [BlackElo "1749"] [WhiteRatingDiff "-10"] [BlackRatingDiff "+12"] [Variant "Antichess"] [TimeControl "30+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. a4 { [%eval -0.1] } 1... b5 { [%eval -0.09] } 2. axb5 { [%eval -0.25] } 2... a6 { [%eval 0.06] } 3. Rxa6 { [%eval 0.0] } 3... Bxa6 { [%eval -0.1] } 4. bxa6 { [%eval 0.01] } 4... Rxa6 { [%eval -0.06] } 5. Na3?? { (-0.06 → Mate in 14) Checkmate is now unavoidable. c4 was best. } { [%eval #-14] } (5. c4 Ra3 6. bxa3 c5 7. Qc2 d5 8. cxd5 Qxd5 9. Qxh7 Rxh7) 5... Rxa3 { [%eval #-14] } 6. bxa3 { [%eval #-13] } 6... Na6?? { (Mate in 13 → -0.99) Lost forced checkmate sequence. e6 was best. } { [%eval -0.99] } (6... e6 7. d4 Bxa3 8. Bxa3 c5 9. dxc5 Qb6 10. cxb6 Kf8 11. Bxf8) 7. Nh3 { [%eval -1.26] } 7... g5 { [%eval -1.3] } 8. Nxg5 { [%eval -1.07] } 8... Nb4?? { (-1.07 → 1.07) Blunder. h6 was best. } { [%eval 1.07] } (8... h6 9. Nxf7 Kxf7 10. c4 c5 11. g4 Nc7 12. a4 Nd5 13. cxd5 Qa5 14. g5) 9. axb4? { (1.07 → -0.20) Mistake. Nxh7 was best. } { [%eval -0.2] } (9. Nxh7 Rxh7 10. axb4 Rxh2 11. Rxh2 Nh6 12. Rxh6 Bxh6 13. b5 Bxd2 14. Kxd2 d6) 9... c5 { [%eval -0.15] } 10. bxc5?? { (-0.15 → Mate in 13) Checkmate is now unavoidable. Nxh7 was best. } { [%eval #-13] } (10. Nxh7 cxb4 11. Nxf8 Rxh2 12. Rxh2 Kxf8 13. Rh6 Nxh6 14. g4 Nxg4 15. Ba3 Nxf2) 10... Qb6?? { (Mate in 13 → 2.55) Lost forced checkmate sequence. Qc7 was best. } { [%eval 2.55] } (10... Qc7 11. Nxh7 Qxc5 12. Nxf8 Kxf8 13. Rg1 Rxh2 14. c4 Qxc4 15. f3 Rxg2 16. Bxg2) 11. cxb6 { [%eval 2.33] } 11... Kd8 { [%eval 2.25] } 12. Nxh7 { [%eval 2.49] } 12... Rxh7 { [%eval 2.22] } 13. Ba3?? { (2.22 → Mate in 7) Checkmate is now unavoidable. g4 was best. } { [%eval #-7] } (13. g4 Rxh2) 13... Rxh2 { [%eval #-7] } 14. Bxe7 { [%eval #-6] } 14... Bxe7 { [%eval #-6] } 15. Rxh2 { [%eval #-5] } 15... Bh4 { [%eval #-5] } 16. Rxh4 { [%eval #-4] } 16... Nh6 { [%eval #-4] } 17. Rxh6 { [%eval #-3] } 17... f6 { [%eval #-3] } 18. Rxf6 { [%eval #-2] } 18... d6 { [%eval #-2] } 19. Rxd6 { [%eval #-1] } 19... Kc7 { [%eval #-1] } 20. bxc7# { Game ends by variant rule. } 0-1