FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/FhkCq4TK"]
[Date "2024.05.26"]
[White "ang0512"]
[Black "OXXOOXXO"]
[Result "1-0"]
[GameId "FhkCq4TK"]
[UTCDate "2024.05.26"]
[UTCTime "12:48:26"]
[WhiteElo "1582"]
[BlackElo "1946"]
[WhiteRatingDiff "+18"]
[BlackRatingDiff "-10"]
[Variant "Antichess"]
[TimeControl "30+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. g3 { [%eval 0.0] } 1... g5 { [%eval 0.18] } 2. h4 { [%eval 0.0] } 2... gxh4 { [%eval -0.01] } 3. Rxh4 { [%eval -0.27] } 3... Nh6? { (-0.27 → 1.01) Mistake. e6 was best. } { [%eval 1.01] } (3... e6 4. Rxh7 Rxh7 5. c4 Rh3 6. Nxh3 Ba3 7. Nxa3 Ne7 8. Qb3) 4. Rxh6 { [%eval 1.42] } 4... Bxh6 { [%eval 1.5] } 5. d3 { [%eval 1.59] } 5... Bxc1 { [%eval 1.7] } 6. Qxc1 { [%eval 1.85] } 6... Rf8 { [%eval 2.15] } 7. Qh6?? { (2.15 → 0.15) Blunder. Qe3 was best. } { [%eval 0.15] } (7. Qe3 c6 8. Qxa7 Rxa7 9. a3 Rxa3 10. Nxa3 c5 11. d4 cxd4 12. e4 dxe3) 7... Rg8 { [%eval 0.12] } 8. Qxh7 { [%eval 0.23] } 8... Rxg3 { [%eval 0.28] } 9. Qxf7 { [%eval -0.07] } 9... Kxf7 { [%eval 0.14] } 10. fxg3 { [%eval 0.27] } 10... b6 { [%eval 0.68] } 11. Bh3?? { (0.68 → Mate in 9) Checkmate is now unavoidable. Kd1 was best. } { [%eval #-9] } (11. Kd1) 11... Ba6?? { (Mate in 9 → Mate in 12) Lost forced checkmate sequence. Qh8 was best. } { [%eval #12] } (11... Qh8 12. Bxd7 Qxb2 13. Bxc8 Qxb1 14. Rxb1 b5 15. Rxb5 Na6 16. Bxa6 Rc8 17. Bxc8) 12. Bxd7 { [%eval #12] } 12... Bxd3 { [%eval #11] } 13. exd3 { [%eval #11] } 13... Nxd7 { [%eval #10] } 14. Nd2?? { (Mate in 10 → 0.75) Lost forced checkmate sequence. Nf3 was best. } { [%eval 0.75] } (14. Nf3 Ne5 15. Nxe5 Qxd3 16. Nxf7 Qxc2 17. Na3 Qxb2 18. Rd1 Qxa2 19. Nh6 Qxa3) 14... Nc5?? { (0.75 → Mate in 9) Checkmate is now unavoidable. Kf6 was best. } { [%eval #9] } (14... Kf6 15. Kf2) 15. d4 { [%eval #9] } 15... Qxd4 { [%eval #8] } 16. Ndf3?? { (Mate in 8 → -0.46) Lost forced checkmate sequence. Kf2 was best. } { [%eval -0.46] } (16. Kf2 Qxb2 17. Rf1 Qxc2 18. Rc1 Qxc1 19. Nh3 Qxd2 20. Kf3 Qxa2 21. Ke2 Qxe2) 16... Qxb2?? { (-0.46 → Mate in 7) Checkmate is now unavoidable. Qxg1 was best. } { [%eval #7] } (16... Qxg1) 17. a4 { [%eval #7] } 17... Qxa1 { [%eval #6] } 18. a5?? { (Mate in 6 → -4.12) Lost forced checkmate sequence. Kd2 was best. } { [%eval -4.12] } (18. Kd2 Qxa4 19. c4 Qxc4 20. g4 Qxg4 21. Nh3 Qxh3 22. Kc2 Qxf3 23. Kb3 Nxb3#) 18... bxa5?? { (-4.12 → Mate in 4) Checkmate is now unavoidable. Qxe1 was best. } { [%eval #4] } (18... Qxe1 19. Nxe1) 19. Nd4 { [%eval #4] } 19... Qxe1 { [%eval #3] } 20. Nb3 { [%eval #4] } 20... Qxg1 { [%eval #3] } 21. Nxc5 { [%eval #3] } 21... Qxg3 { [%eval #2] } 22. c3 { [%eval #2] } 22... Qxc3 { [%eval #1] } 23. Nd3 { [%eval #1] } 23... Qxd3# { Game ends by variant rule. } 1-0

