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FEN
[Event "Rated King of the Hill game"] [Site "https://lichess.org/FPnF3qRX"] [Date "2016.11.06"] [White "mathace"] [Black "IgorKoc"] [Result "1-0"] [UTCDate "2016.11.06"] [UTCTime "22:31:35"] [WhiteElo "1964"] [BlackElo "2059"] [WhiteRatingDiff "+13"] [BlackRatingDiff "-16"] [Variant "King of the Hill"] [TimeControl "0+1"] [ECO "C10"] [Opening "French Defense: Rubinstein Variation"] [Termination "Normal"] [Annotator "lichess.org"] 1. d4 { [%eval 0.19] } 1... d5 { [%eval 0.32] } 2. Nc3 { [%eval 0.05] } 2... e6 { [%eval 0.25] } 3. e4 { [%eval 0.3] } 3... dxe4 { [%eval 0.37] } { C10 French Defense: Rubinstein Variation } 4. f3 { [%eval -0.12] } 4... f5? { (-0.12 → 1.39) Mistake. Bb4 was best. } { [%eval 1.39] } (4... Bb4 5. Bc4 c5 6. dxc5 Bxc3+ 7. bxc3 Qf6 8. Qd4 Nc6 9. Qxf6 Nxf6 10. fxe4 e5 11. Bd3) 5. fxe4 { [%eval 1.24] } 5... g6? { (1.24 → 2.79) Mistake. Bb4 was best. } { [%eval 2.79] } (5... Bb4) 6. e5? { (2.79 → 1.10) Mistake. exf5 was best. } { [%eval 1.1] } (6. exf5) 6... Bg7 { [%eval 1.41] } 7. Nf3 { [%eval 1.17] } 7... c5? { (1.17 → 2.64) Mistake. h6 was best. } { [%eval 2.64] } (7... h6 8. Kf2 Ne7 9. Bc4 Nd5 10. h4 Nc6 11. Bb3 Na5 12. Re1 O-O 13. Nxd5 exd5 14. Bf4) 8. Bc4?! { (2.64 → 1.57) Inaccuracy. Bg5 was best. } { [%eval 1.57] } (8. Bg5 Qa5 9. dxc5 Bd7 10. Qd6 Bf8 11. Qd2 Qxc5 12. O-O-O h6 13. Be3 Qc7 14. Nb5 Bxb5) 8... cxd4 { [%eval 1.59] } 9. Qxd4? { (1.59 → 0.47) Mistake. Nb5 was best. } { [%eval 0.47] } (9. Nb5 Nc6 10. Bf4 Nh6 11. Nd6+ Kf8 12. Nxd4 Ng4 13. Nxc6 bxc6 14. Qd4 Nxe5 15. O-O-O Nxc4) 9... Nc6?? { (0.47 → 2.71) Blunder. Qxd4 was best. } { [%eval 2.71] } (9... Qxd4 10. Nxd4 Bxe5 11. Nf3 Nc6 12. Nxe5 Nxe5 13. Bb3 Nc6 14. Kf2 Nf6 15. Re1 e5 16. Bg5) 10. Qe3?? { (2.71 → 0.02) Blunder. Qxd8+ was best. } { [%eval 0.02] } (10. Qxd8+ Kxd8) 10... Nge7? { (0.02 → 1.16) Mistake. Nh6 was best. } { [%eval 1.16] } (10... Nh6) 11. Bd2 { [%eval 0.88] } 11... Nd5 { [%eval 1.18] } 12. Bxd5?! { (1.18 → 0.60) Inaccuracy. Qe2 was best. } { [%eval 0.6] } (12. Qe2 Nxc3 13. Bxc3 O-O 14. Qe3 Qc7 15. Kf2 Na5 16. Bb5 a6 17. Be2 b5 18. Rhd1 Nc6) 12... exd5 { [%eval 0.69] } 13. O-O-O?? { (0.69 → -1.31) Blunder. Qc5 was best. } { [%eval -1.31] } (13. Qc5 Be6 14. Nb5 Bf8 15. Nd6+ Kd7 16. Bf4 Qb6 17. Qa3 d4 18. Rd1 Qa6 19. Qxa6 bxa6) 13... Be6?? { (-1.31 → 1.03) Blunder. d4 was best. } { [%eval 1.03] } (13... d4 14. Qf4 dxc3 15. Bxc3 Qe7 16. Rd6 O-O 17. Rhd1 Be6 18. Ng5 Bh6 19. h4 Rac8 20. b3) 14. Nd4? { (1.03 → -0.04) Mistake. Nb5 was best. } { [%eval -0.04] } (14. Nb5 O-O 15. Rhe1 Qd7 16. Nbd4 Rfe8 17. Bc3 h6 18. Kb1 g5 19. Nxe6 Qxe6 20. Nd4 f4) 14... Nxd4 { [%eval 0.02] } 15. Qxd4 { [%eval 0.35] } 15... Qb6 { [%eval 0.38] } 16. Qxb6 { [%eval 0.0] } 16... axb6 { [%eval 0.02] } 17. a3?! { (0.02 → -0.70) Inaccuracy. Bf4 was best. } { [%eval -0.7] } (17. Bf4 Bf8 18. Nb5 g5 19. Bxg5 Kd7 20. c4 Rg8 21. h4 h6 22. Kc2 hxg5 23. Kc3 Bc5) 17... Bxe5?? { (-0.70 → 3.13) Blunder. Kd7 was best. } { [%eval 3.13] } (17... Kd7 18. Nb5 Rhc8 19. Rhe1 Rc4 20. Bb4 Rg4 21. c3 Rxg2 22. c4 Rc8 23. Nd6 Rc6 24. Kb1) 18. Nb5?? { (3.13 → -0.79) Blunder. Rhe1 was best. } { [%eval -0.79] } (18. Rhe1 Bd6 19. Nb5 Bxh2 20. Nd4 Kd7 21. Rxe6 Rhe8 22. Rxb6 Kc7 23. Rf6 Ra6 24. Rf7+ Kd6) 18... Ke7?? { (-0.79 → 3.34) Blunder. Kd7 was best. } { [%eval 3.34] } (18... Kd7 19. Rhe1) 19. Rhe1 { [%eval 2.79] } 19... Kf6?? { (2.79 → 6.21) Blunder. Bxh2 was best. } { [%eval 6.21] } (19... Bxh2 20. Nd4) 20. Bg5+ { [%eval 5.95] } 20... Kxg5 { [%eval 5.14] } 21. Rxe5 { [%eval 4.08] } 21... Kf6?! { (4.08 → 6.01) Inaccuracy. Bf7 was best. } { [%eval 6.01] } (21... Bf7) 22. Rde1 { [%eval 4.56] } 22... Rhe8? { (4.56 → 12.45) Mistake. Bf7 was best. } { [%eval 12.45] } (22... Bf7 23. Kd2 Rhd8 24. Kd3 d4 25. Re7 Ra5 26. Nc7 Rc5 27. Ne8+ Bxe8 28. Rxe8 Rcd5 29. R8e6+) 23. Nd4?? { (12.45 → -0.89) Blunder. Nc7 was best. } { [%eval -0.89] } (23. Nc7) 23... Bf7? { (-0.89 → 0.59) Mistake. Bd7 was best. } { [%eval 0.59] } (23... Bd7 24. Nf3) 24. Rxe8?? { (0.59 → Mate in 7) Checkmate is now unavoidable. Nf3 was best. } { [%eval #-7] } (24. Nf3 d4 25. Kd2 Rxe5 26. Rxe5 Bc4 27. c3 Ra5 28. Re1 Ra4 29. cxd4 g5 30. Kc3 Bd5) 24... Rxe8 { [%eval #-6] } 25. Rxe8 { [%eval #-6] } 25... Bxe8 { [%eval #-5] } 26. Nf3 { [%eval #-5] } 26... g5?? { (Mate in 5 → Mate in 3) Lost forced checkmate sequence. d4 was best. } { [%eval #3] } (26... d4 27. c3 dxc3 28. bxc3 Bc6 29. c4 Bxf3 30. Kc2 Ke5#) 27. Kd2 { [%eval #2] } 27... Bb5 { [%eval #2] } 28. Ke3 { [%eval #1] } 28... f4+ { [%eval #1] } 29. Kd4# { Game ends by variant rule. } 1-0
Reconnecting