lichess.org

FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/FON8xZVo"] [Date "2019.09.30"] [Round "-"] [White "VariantsOnly"] [Black "Azoha"] [Result "0-1"] [UTCDate "2019.09.30"] [UTCTime "18:13:26"] [WhiteElo "1916"] [BlackElo "2232"] [WhiteRatingDiff "-4"] [BlackRatingDiff "+2"] [Variant "Antichess"] [TimeControl "120+5"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. b3?? { (0.15 → -1.70) Blunder. Best move was e3. } { [%eval -1.7] } (1. e3 b5 2. Bxb5 e6 3. Bxd7 Bxd7 4. Qh5 Bd6 5. Qxh7 Bxh2 6. Qxh8 Bxg1 7. Qxg8 Bxf2) 1... g6?? { (-1.70 → 1.59) Blunder. Best move was e6. } { [%eval 1.59] } (1... e6) 2. Ba3?? { (1.59 → -0.36) Blunder. Best move was d3. } { [%eval -0.36] } (2. d3 Bh6) 2... e6 { [%eval -0.38] } 3. Bxf8 { [%eval -0.61] } 3... Kxf8 { [%eval 0.1] } 4. e3 { [%eval 0.09] } 4... b5 { [%eval 0.61] } 5. Bxb5 { [%eval -0.47] } 5... Qh4?? { (-0.47 → 1.63) Blunder. Best move was Qf6. } { [%eval 1.63] } (5... Qf6) 6. Bxd7 { [%eval 0.84] } 6... Qxh2?! { (0.84 → 1.68) Inaccuracy. Best move was Bxd7. } { [%eval 1.68] } (6... Bxd7) 7. Bxc8?? { (1.68 → -6.60) Blunder. Best move was Rxh2. } { [%eval -6.6] } (7. Rxh2 Bxd7) 7... Qxh1?? { (-6.60 → -1.08) Blunder. Best move was Qxg2. } { [%eval -1.08] } (7... Qxg2 8. Rxh7) 8. Bxe6 { [%eval -1.84] } 8... Qxg1 { [%eval -1.82] } 9. Bxf7 { [%eval -1.75] } 9... Qxe1?! { (-1.75 → -0.81) Inaccuracy. Best move was Kxf7. } { [%eval -0.81] } (9... Kxf7 10. c4 Qxe1 11. Qxe1 Nc6 12. b4 Nxb4 13. Na3 Nxa2 14. Rxa2 Re8 15. Qa1 Rxe3 16. Qxh8) 10. Qxe1 { [%eval -1.75] } 10... Kxf7 { [%eval -0.62] } 11. Na3?? { (-0.62 → -2.55) Blunder. Best move was c4. } { [%eval -2.55] } (11. c4 Nc6) 11... Nd7 { [%eval -1.88] } 12. g3?? { (-1.88 → -4.05) Blunder. Best move was c4. } { [%eval -4.05] } (12. c4 Nf8 13. c5 g5 14. e4 g4 15. g3 Nf6 16. d3 Nxe4 17. dxe4 Ke6 18. Qc1 Re8) 12... Ne7 { [%eval -3.06] } 13. Qh1?? { (-3.06 → Mate in 14) Checkmate is now unavoidable. Best move was Qf1. } { [%eval #-14] } (13. Qf1 Raf8) 13... Rhb8 { [%eval #-14] } 14. Qxh7 { [%eval #-13] } 14... Rxb3 { [%eval #-13] } 15. Qxf7 { [%eval #-12] } 15... Rxa3 { [%eval #-12] } 16. Qxg6 { [%eval #-11] } 16... Rxa2 { [%eval #-11] } 17. Rxa2 { [%eval #-10] } 17... Nxg6 { [%eval #-10] } 18. Rxa7 { [%eval #-9] } 18... Rxa7 { [%eval #-9] } 19. f4 { [%eval #-8] } 19... Nxf4 { [%eval #-8] } 20. exf4 { [%eval #-7] } 20... Ne5 { [%eval #-8] } 21. fxe5 { [%eval #-7] } 21... c5 { [%eval #-9] } 22. d4 { [%eval #-8] } 22... cxd4 { [%eval #-8] } 23. c3 { [%eval #-7] } 23... dxc3 { [%eval #-7] } 24. e6 { [%eval #-6] } 24... c2 { [%eval #-6] } 25. g4 { [%eval #-3] } 25... c1=R { [%eval #-5] } 26. g5 { [%eval #-2] } 26... Rd7 { [%eval #-2] } 27. exd7 { [%eval #-1] } 27... Rc8 { [%eval #-1] } 28. dxc8=K# { Game ends by variant rule. } 0-1
Reconnecting