FEN
[Event "Hourly Antichess Arena"]
[Site "https://lichess.org/FLGDsBm3"]
[Date "2023.06.01"]
[White "yam8808"]
[Black "SirRex"]
[Result "1-0"]
[GameId "FLGDsBm3"]
[UTCDate "2023.06.01"]
[UTCTime "09:50:21"]
[WhiteElo "1670"]
[BlackElo "2107"]
[WhiteRatingDiff "+14"]
[BlackRatingDiff "-11"]
[Variant "Antichess"]
[TimeControl "60+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 1.3] } 1... b5 { [%eval 1.41] } 2. Bxb5 { [%eval 2.13] } 2... e6 { [%eval 2.67] } 3. Bxd7 { [%eval 0.79] } 3... Bxd7 { [%eval 1.96] } 4. Qg4?? { (1.96 → -3.04) Blunder. Nh3 was best. } { [%eval -3.04] } (4. Nh3 Qh4 5. b4 Bxb4 6. Ng5 Bxd2 7. Bxd2 Qxg5 8. Rf1 Qxe3) 4... Ba3?? { (-3.04 → 0.00) Blunder. Qf6 was best. } { [%eval 0.0] } (4... Qf6 5. Qxe6 Bxe6 6. b4 Bxb4 7. a4 Qxf2 8. Kxf2 Bxd2 9. Bxd2) 5. Qxe6?? { (0.00 → Mate in 12) Checkmate is now unavoidable. Nxa3 was best. } { [%eval #-12] } (5. Nxa3 Ba4 6. Qxg7 Bxc2 7. Nxc2 Qxd2 8. Bxd2 Na6 9. Qxg8 Rxg8) 5... Bxe6?? { (Mate in 12 → -0.52) Lost forced checkmate sequence. Bxb2 was best. } { [%eval -0.52] } (5... Bxb2 6. Qxe8 Qxe8 7. Bxb2 Qxe3 8. Bxg7 Qxe1 9. Bxh8 Qxg1 10. Rxg1 Bh3 11. gxh3 h6 12. Rxg8) 6. Nxa3 { [%eval 1.59] } 6... Bxa2 { [%eval 1.5] } 7. Rxa2 { [%eval 1.54] } 7... Qxd2 { [%eval 1.87] } 8. Kxd2 { [%eval 1.5] } 8... Nd7 { [%eval 1.4] } 9. Ra1? { (1.40 → 0.08) Mistake. c4 was best. } { [%eval 0.08] } (9. c4 Nf8) 9... Ne7? { (0.08 → 1.30) Mistake. Nb6 was best. } { [%eval 1.3] } (9... Nb6 10. b3) 10. Nh3?? { (1.30 → -7.31) Blunder. b3 was best. } { [%eval -7.31] } (10. b3 Nf8) 10... g5?? { (-7.31 → -0.46) Blunder. Kd8 was best. } { [%eval -0.46] } (10... Kd8) 11. Nxg5 { [%eval -0.53] } 11... Rf8 { [%eval -0.43] } 12. Nxf7 { [%eval 0.0] } 12... Kxf7 { [%eval 0.91] } 13. Ke2?? { (0.91 → -2.96) Blunder. f4 was best. } { [%eval -2.96] } (13. f4 Ne5) 13... Nc6?? { (-2.96 → Mate in 11) Checkmate is now unavoidable. c5 was best. } { [%eval #11] } (13... c5 14. b3 Rh8 15. Rb1 a5 16. Kd3 Rhd8 17. c4 Re8 18. h3 h6 19. b4 axb4 20. Rxb4) 14. b4 { [%eval #11] } 14... Nxb4 { [%eval #10] } 15. Ra2?? { (Mate in 10 → Mate in 8) Lost forced checkmate sequence. Nc4 was best. } { [%eval #-8] } (15. Nc4 Nxc2 16. Rxa7 Nxe3 17. fxe3 Rxa7 18. Nb6 cxb6 19. Ba3 Rxa3 20. Kf1 Rxe3 21. Ke2 Rxe2) 15... Nxc2 { [%eval #-8] } 16. Nxc2 { [%eval #-7] } 16... Rab8 { [%eval #-7] } 17. Rxa7 { [%eval #-6] } 17... Rh8 { [%eval #-6] } 18. Rxc7 { [%eval #-5] } 18... Kf6 { [%eval #-5] } 19. Rxd7 { [%eval #-4] } 19... Rbe8?? { (Mate in 4 → Mate in 8) Lost forced checkmate sequence. Rhf8 was best. } { [%eval #8] } (19... Rhf8 20. Rxh7 Rb4 21. Nxb4 Kg7 22. Rxg7 Rxf2 23. Kxf2#) 20. Rxh7 { [%eval #8] } 20... Rxe3 { [%eval #7] } 21. Bxe3 { [%eval #7] } 21... Rxh7 { [%eval #6] } 22. Bh6 { [%eval #6] } 22... Rxh6 { [%eval #5] } 23. Ra1 { [%eval #5] } 23... Rxh2 { [%eval #4] } 24. Kd2 { [%eval #4] } 24... Rxg2 { [%eval #3] } 25. Kd1 { [%eval #4] } 25... Rxf2 { [%eval #3] } 26. Ke2 { [%eval #3] } 26... Rxe2 { [%eval #2] } 27. Ra3 { [%eval #2] } 27... Rxc2 { [%eval #1] } 28. Ra2 { [%eval #1] } 28... Rxa2# { Game ends by variant rule. } 1-0
