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[Event "rated Antichess game"] [Site "https://lichess.org/EqIHiChQ"] [Date "2016.11.17"] [White "DiePiecesDie"] [Black "natur"] [Result "0-1"] [GameId "EqIHiChQ"] [UTCDate "2016.11.17"] [UTCTime "15:49:38"] [WhiteElo "2504"] [BlackElo "2337"] [WhiteRatingDiff "-20"] [BlackRatingDiff "+17"] [Variant "Antichess"] [TimeControl "60+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. g4?? { (0.15 → -1.96) Blunder. g3 was best. } { [%eval -1.96] } (1. g3 Nh6) 1... f5?? { (-1.96 → 0.89) Blunder. b6 was best. } { [%eval 0.89] } (1... b6 2. c4) 2. gxf5 { [%eval 1.3] } 2... Kf7?? { (1.30 → 3.73) Blunder. g6 was best. } { [%eval 3.73] } (2... g6 3. fxg6) 3. f6?? { (3.73 → 1.58) Blunder. Nf3 was best. } { [%eval 1.58] } (3. Nf3) 3... Kxf6 { [%eval 1.22] } 4. b3?? { (1.22 → -2.98) Blunder. e3 was best. } { [%eval -2.98] } (4. e3 b5) 4... Qe8? { (-2.98 → -1.28) Mistake. h5 was best. } { [%eval -1.28] } (4... h5 5. Bb2) 5. c4?? { (-1.28 → Mate in 16) Checkmate is now unavoidable. Bb2 was best. } { [%eval #-16] } (5. Bb2 Ke5) 5... b5?? { (Mate in 16 → -1.00) Lost forced checkmate sequence. d5 was best. } { [%eval -1.0] } (5... d5 6. cxd5 Bh3 7. Nxh3 Qa4 8. bxa4 Ke6 9. dxe6 Nd7 10. exd7 Rc8 11. dxc8=N e6 12. Nxa7) 6. cxb5 { [%eval -2.42] } 6... Nc6?? { (-2.42 → 1.81) Blunder. h5 was best. } { [%eval 1.81] } (6... h5) 7. bxc6 { [%eval 0.91] } 7... dxc6 { [%eval 2.12] } 8. Qc2?? { (2.12 → -0.16) Blunder. Bh3 was best. } { [%eval -0.16] } (8. Bh3) 8... Bh3?! { (-0.16 → 0.49) Inaccuracy. g6 was best. } { [%eval 0.49] } (8... g6) 9. Nxh3 { [%eval 0.51] } 9... Kg5 { [%eval 0.32] } 10. Nxg5 { [%eval 0.05] } 10... Qh5?? { (0.05 → 2.75) Blunder. c5 was best. } { [%eval 2.75] } (10... c5 11. Nxh7) 11. Qxc6?? { (2.75 → 0.57) Blunder. Nxh7 was best. } { [%eval 0.57] } (11. Nxh7 Qxh2 12. Rxh2 Rxh7 13. Qxh7 g5 14. Qxe7 Nxe7 15. Rh6 Bxh6 16. a4 Ng6 17. e4 Ne7) 11... Qxg5? { (0.57 → 2.18) Mistake. Qxe2 was best. } { [%eval 2.18] } (11... Qxe2 12. Bxe2 Re8 13. Qxc7 a6 14. Qxe7 Bxe7 15. Bxa6 Bxg5 16. Bb2 Rxe1 17. Rxe1 Bxd2 18. Bxg7) 12. Qxc7 { [%eval 2.25] } 12... Qxd2 { [%eval 2.15] } 13. Bxd2 { [%eval 2.26] } 13... Rb8?? { (2.26 → Mate in 13) Checkmate is now unavoidable. h5 was best. } { [%eval #13] } (13... h5 14. Qxa7 Rxa7 15. Ba5 Rxa5 16. Na3 Rxa3 17. Rd1 Rxb3 18. axb3 Nh6 19. Bg2 h4 20. Bc6) 14. Qxe7 { [%eval #12] } 14... Rxb3 { [%eval #12] } 15. Qxa7?? { (Mate in 12 → Mate in 7) Lost forced checkmate sequence. Qxg7 was best. } { [%eval #-7] } (15. Qxg7 Bxg7 16. axb3 Bxa1 17. Bh6 Nxh6 18. Nc3 Bxc3 19. e3 Bxe1 20. Be2 Bxf2 21. b4 Bxe3) 15... Rxb1 { [%eval #-6] } 16. Rxb1 { [%eval #-6] } 16... g5 { [%eval #-5] } 17. Bxg5 { [%eval #-5] } 17... Be7 { [%eval #-4] } 18. Qxe7 { [%eval #-4] } 18... Nxe7 { [%eval #-3] } 19. Bxe7 { [%eval #-3] } 19... Rf8 { [%eval #-2] } 20. Bxf8 { [%eval #-2] } 20... h6 { [%eval #-1] } 21. Bxh6# { Game ends by variant rule. } 0-1