- Blind mode tutorial
lichess.org
Donate
FEN
[Event "جمعه 28 شهریور"] [Site "https://lichess.org/ESuqIJsj"] [Date "2025.09.19"] [White "kalati2022"] [Black "hnn-1396"] [Result "0-1"] [GameId "ESuqIJsj"] [UTCDate "2025.09.19"] [UTCTime "12:35:00"] [WhiteElo "1810"] [BlackElo "1362"] [WhiteRatingDiff "-11"] [BlackRatingDiff "+37"] [Variant "Standard"] [TimeControl "600+2"] [ECO "C50"] [Opening "Four Knights Game: Italian Variation"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.18] } 1... e5 { [%eval 0.22] } 2. Nf3 { [%eval 0.13] } 2... Nc6 { [%eval 0.21] } 3. Bc4 { [%eval 0.12] } 3... Nf6 { [%eval 0.1] } 4. Nc3 { [%eval 0.0] } 4... Bc5 { [%eval 0.09] } { C50 Four Knights Game: Italian Variation } 5. O-O { [%eval 0.07] } 5... O-O { [%eval 0.13] } 6. h3 { [%eval 0.0] } 6... d6 { [%eval 0.05] } 7. d3 { [%eval 0.0] } 7... h6 { [%eval 0.17] } 8. a3 { [%eval 0.07] } 8... a6 { [%eval 0.16] } 9. Nd5 { [%eval 0.11] } 9... Nxd5 { [%eval 0.13] } 10. Bxd5 { [%eval 0.17] } 10... Nd4 { [%eval 0.15] } 11. Nxd4 { [%eval 0.16] } 11... Bxd4 { [%eval 0.04] } 12. c3 { [%eval 0.04] } 12... c6?! { (0.04 → 0.78) Inaccuracy. Bb6 was best. } { [%eval 0.78] } (12... Bb6 13. Kh2) 13. Ba2?! { (0.78 → -0.08) Inaccuracy. Bxf7+ was best. } { [%eval -0.08] } (13. Bxf7+ Rxf7) 13... Bb6 { [%eval -0.11] } 14. Be3 { [%eval -0.21] } 14... Bxe3 { [%eval -0.09] } 15. fxe3 { [%eval 0.05] } 15... Be6 { [%eval -0.23] } 16. d4?! { (-0.23 → -0.85) Inaccuracy. Bxe6 was best. } { [%eval -0.85] } (16. Bxe6 fxe6) 16... Bxa2 { [%eval -0.81] } 17. Rxa2 { [%eval -0.77] } 17... exd4?! { (-0.77 → -0.01) Inaccuracy. Qh4 was best. } { [%eval -0.01] } (17... Qh4 18. dxe5) 18. exd4 { [%eval 0.0] } 18... d5 { [%eval 0.09] } 19. e5 { [%eval 0.06] } 19... f6 { [%eval 0.07] } 20. Qg4 { [%eval -0.11] } 20... fxe5 { [%eval -0.15] } 21. Qe6+ { [%eval -0.16] } 21... Kh8 { [%eval 0.0] } 22. Rxf8+ { [%eval 0.0] } 22... Qxf8 { [%eval 0.0] } 23. Qxe5 { [%eval -0.01] } 23... Re8 { [%eval 0.0] } 24. Qc7?? { (0.00 → -5.68) Blunder. Qg3 was best. } { [%eval -5.68] } (24. Qg3 Re2 25. Ra1 Qe8 26. Rf1 Rxb2 27. Re1 Re2 28. Rxe2 Qxe2 29. Qb8+ Kh7) 24... Re7?? { (-5.68 → -0.24) Blunder. Re1+ was best. } { [%eval -0.24] } (24... Re1+ 25. Kh2 Qf1 26. b4 Qg1+ 27. Kg3 Re3+ 28. Kg4 Re4+ 29. Kg3 h5 30. Qc8+) 25. Qb6?? { (-0.24 → Mate in 3) Checkmate is now unavoidable. Qg3 was best. } { [%eval #-3] } (25. Qg3) 25... Re1+ { [%eval #-2] } 26. Kh2 { [%eval #-2] } 26... Qf4+ { [%eval #-1] } 27. g3 { [%eval #-1] } 27... Qf2# { Black wins by checkmate. } 0-1