lichess.org

FEN
[Event "Rated Racing Kings game"] [Site "https://lichess.org/EOBTKCpc"] [Date "2020.07.03"] [White "TCF_Namelecc"] [Black "byggarhamstern"] [Result "1-0"] [UTCDate "2020.07.03"] [UTCTime "18:58:48"] [WhiteElo "2069"] [BlackElo "1986"] [WhiteRatingDiff "+4"] [BlackRatingDiff "-5"] [Variant "Racing Kings"] [TimeControl "180+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [FEN "8/8/8/8/8/8/krbnNBRK/qrbnNBRQ w - - 0 1"] [SetUp "1"] [Annotator "lichess.org"] 1. Kg3 { [%eval 0.49] } 1... Nxf2 { [%eval 0.41] } 2. Nxc2 { [%eval 0.01] } 2... Kb3?? { (0.01 → 2.67) Blunder. Rxc2 was best. } { [%eval 2.67] } (2... Rxc2 3. Rxf2 Rc5 4. Nf4 Kb3 5. Bd3 Kb4 6. Bxb1 Qxb1 7. Ne6) 3. Rxf2?? { (2.67 → 0.62) Blunder. Nc3 was best. } { [%eval 0.62] } (3. Nc3 Rxc2 4. Nxb1 Nxb1 5. Rxf2 Rxf2 6. Kxf2 Kb4 7. Qd5 Bf4) 3... Rxc2 { [%eval 0.0] } 4. Kf4 { [%eval 0.0] } 4... Rc5 { [%eval 0.0] } 5. Rg5 { [%eval 0.0] } 5... Kc4 { [%eval 0.0] } 6. Bg2 { [%eval 0.0] } 6... Kb5 { [%eval 0.0] } 7. Qh6 { [%eval 0.0] } 7... Qa6 { [%eval 0.81] } 8. Rf5?! { (0.81 → 0.00) Inaccuracy. Rd5 was best. } { [%eval 0.0] } (8. Rd5 Rxd5 9. Bxd5 Qb6 10. Nxc1 Ka6 11. Qf8 Ka7 12. Rxd2 Rxc1) 8... Qb6?? { (0.00 → 4.01) Blunder. Ba3 was best. } { [%eval 4.01] } (8... Ba3 9. Kg5 Qb6 10. Qg7 Nc4 11. Rd5 Kc6 12. Rf8 Qb8 13. Kg6 Qxf8 14. Qxf8 Rb7 15. Qf7) 9. Nxc1 { [%eval 3.18] } 9... Ka6?? { (3.18 → 8.15) Blunder. Rxc1 was best. } { [%eval 8.15] } (9... Rxc1) 10. Rxc5 { [%eval 7.39] } 10... Ka7 { [%eval 7.4] } 11. Rc8 { [%eval 6.89] } 11... Rxc1 { [%eval 5.91] } 12. Rf8 { [%eval 2.41] } 12... Rc7?? { (2.41 → 12.17) Blunder. Nb3 was best. } { [%eval 12.17] } (12... Nb3 13. Qd6) 13. Rxd2 { [%eval 10.4] } 13... Qb8?! { (10.40 → Mate in 23) Checkmate is now unavoidable. Rd7 was best. } { [%eval #23] } (13... Rd7 14. Rd4) 14. Ke5 { [%eval 25.96] } 14... Qb6?! { (25.96 → Mate in 20) Checkmate is now unavoidable. Qb4 was best. } { [%eval #20] } (14... Qb4 15. Ke6) 15. Qd6 { [%eval 39.7] } 15... Rf7 { [%eval 37.82] } 16. Re8 { [%eval 26.02] } 16... Qc7?! { (26.02 → Mate in 8) Checkmate is now unavoidable. Qb1 was best. } { [%eval #8] } (16... Qb1 17. Ke6 Rh7 18. Be4 Qe1 19. Qf8 Qe3 20. Kf6 Qxe4 21. Rxe4 Kb7 22. Ra2 Kc7 23. Re8) 17. Ke6 { [%eval #7] } 17... Rg7 { [%eval #7] } 18. Qd7 { [%eval #6] } 18... Rxd7 { [%eval #3] } 19. Rxd7 { [%eval #2] } 19... Kb6 { [%eval #2] } 20. Rxc7 { [%eval #2] } 20... Kxc7 { [%eval #2] } 21. Ke7 { [%eval #1] } 21... Kb6 { [%eval #1] } 22. Kf8# { Game ends by variant rule. } 1-0
Reconnecting