FEN
[Event "Hourly Antichess Arena"]
[Site "https://lichess.org/EFueMvpE"]
[Date "2023.06.09"]
[White "minialfajor"]
[Black "Pebblerye"]
[Result "1-0"]
[GameId "EFueMvpE"]
[UTCDate "2023.06.09"]
[UTCTime "09:31:50"]
[WhiteElo "1774"]
[BlackElo "2167"]
[WhiteRatingDiff "+11"]
[BlackRatingDiff "-11"]
[Variant "Antichess"]
[TimeControl "60+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 1.61] } 1... b5 { [%eval 1.41] } 2. Bxb5 { [%eval 2.13] } 2... Nh6? { (2.13 → 4.21) Mistake. Ba6 was best. } { [%eval 4.21] } (2... Ba6 3. Bxd7 Nxd7 4. d3 Bxd3 5. Qxd3 Rb8 6. Qxh7 Rxh7 7. b4) 3. Bxd7 { [%eval 3.51] } 3... Nxd7 { [%eval 3.32] } 4. Qg4?! { (3.32 → 1.96) Inaccuracy. Nc3 was best. } { [%eval 1.96] } (4. Nc3 Ng4 5. Qxg4 g6 6. Qxd7 Kxd7 7. Nd1 Rg8 8. b3 Rh8) 4... Nxg4 { [%eval 1.93] } 5. h3?? { (1.93 → -1.34) Blunder. b3 was best. } { [%eval -1.34] } (5. b3 Nxh2 6. Rxh2 h5 7. Rxh5 Rxh5 8. Nh3 Rxh3 9. gxh3 g5) 5... Nxf2 { [%eval -0.03] } 6. Kxf2 { [%eval -5.25] } 6... Rb8 { [%eval -0.28] } 7. b4?? { (-0.28 → Mate in 16) Checkmate is now unavoidable. c3 was best. } { [%eval #-16] } (7. c3 Rxb2 8. Bxb2 g5 9. h4 gxh4 10. Rxh4 c5 11. Rxh7 Rxh7) 7... Rxb4 { [%eval #-16] } 8. Bb2 { [%eval #-18] } 8... Rxb2 { [%eval #-15] } 9. Na3 { [%eval #-14] } 9... Rxa2 { [%eval #-14] } 10. Rxa2 { [%eval #-13] } 10... g5 { [%eval #-13] } 11. h4 { [%eval #-11] } 11... gxh4 { [%eval #-11] } 12. Rxh4 { [%eval #-10] } 12... Bh6 { [%eval #-11] } 13. Rxh6 { [%eval #-10] } 13... Nf6 { [%eval #-10] } 14. Rxh7 { [%eval #-9] } 14... Qxd2 { [%eval #-9] } 15. Rxf7 { [%eval #-8] } 15... Qxc2 { [%eval #-8] } 16. Rxc2 { [%eval #-7] } 16... Kxf7 { [%eval #-7] } 17. Rxc7 { [%eval #-6] } 17... Kg6?? { (Mate in 6 → Mate in 6) Lost forced checkmate sequence. Kg8 was best. } { [%eval #6] } (17... Kg8 18. Rxe7 Kf7 19. Rxa7 Nh5 20. Rxf7 Bd7 21. Rxd7 Ng3 22. Kxg3 Rh7 23. Rxh7#) 18. Rxc8 { [%eval #6] } 18... Rxc8 { [%eval #5] } 19. Nc2 { [%eval #5] } 19... Rxc2 { [%eval #4] } 20. g3 { [%eval #4] } 20... Rxf2 { [%eval #3] } 21. Ne2 { [%eval #3] } 21... Rxe2 { [%eval #2] } 22. g4 { [%eval #2] } 22... Rxe3 { [%eval #1] } 23. g5 { [%eval #1] } 23... Kxg5# { Game ends by variant rule. } 1-0
