lichess.org

FEN
[Event "Rellstab Arena"] [Site "https://lichess.org/DYSzFwJq"] [Date "2016.07.01"] [Round "-"] [White "joddle"] [Black "townes-paycheck"] [Result "0-1"] [UTCDate "2016.07.01"] [UTCTime "20:48:29"] [WhiteElo "2817"] [BlackElo "2470"] [WhiteRatingDiff "-37"] [BlackRatingDiff "+26"] [Variant "Antichess"] [TimeControl "60+0"] [ECO "?"] [Opening "?"] [Termination "Time forfeit"] [Annotator "lichess.org"] 1. g3 { [%eval -0.31] } 1... c5 { [%eval -0.35] } 2. c4 { [%eval -0.72] } 2... b5 { [%eval -0.57] } 3. cxb5 { [%eval -0.76] } 3... Ba6 { [%eval -0.38] } 4. bxa6 { [%eval -0.4] } 4... Nxa6 { [%eval -0.52] } 5. a4 { [%eval -0.93] } 5... Nc7 { [%eval -0.54] } 6. b4 { [%eval -0.86] } 6... cxb4 { [%eval -0.36] } 7. Ba3 { [%eval -0.4] } 7... bxa3 { [%eval -0.54] } 8. Nxa3 { [%eval -0.86] } 8... Qc8? { (-0.86 → 0.38) Mistake. Rc8 was best. } { [%eval 0.38] } (8... Rc8) 9. Qc2? { (0.38 → -0.83) Mistake. Rc1 was best. } { [%eval -0.83] } (9. Rc1 Qb7 10. Rxc7 Qxh1 11. Rxd7 Qxh2 12. Rxe7 Bxe7 13. Bh3 Bxa3 14. Bd7 Qxg1 15. Bxe8 Rxe8) 9... Kd8? { (-0.83 → 0.54) Mistake. Nb5 was best. } { [%eval 0.54] } (9... Nb5 10. Nxb5 Qxc2 11. Nxa7 Qxa4 12. Rxa4 Rxa7 13. Rxa7 e5 14. Rxd7 Kxd7 15. Kd1 Ne7 16. e4) 10. Qxc7?! { (0.54 → 0.00) Inaccuracy. Qxh7 was best. } { [%eval 0.0] } (10. Qxh7 Rxh7 11. Nc2 Rxh2 12. Rxh2 Nb5 13. axb5 Qxc2 14. Rxa7 Qxd2 15. Kxd2 Rxa7 16. Kc2 d5) 10... Kxc7 { [%eval 0.0] } 11. a5? { (0.00 → -1.31) Mistake. Kd1 was best. } { [%eval -1.31] } (11. Kd1 Qb8 12. Rb1 Qxb1 13. Nxb1 e5 14. Kc1 Ba3 15. Nxa3 Ne7 16. Kc2 Rac8 17. Kc1 Ra8) 11... Qa6 { [%eval -0.87] } 12. Rd1?? { (-0.87 → -3.57) Blunder. e3 was best. } { [%eval -3.57] } (12. e3 Qxa5) 12... Qxe2 { [%eval -2.22] } 13. Kxe2? { (-2.22 → -3.75) Mistake. Nxe2 was best. } { [%eval -3.75] } (13. Nxe2 Rc8 14. Ra1 a6 15. Nb5 axb5 16. Ra4 bxa4 17. Kd1 d5 18. Kc2 e5 19. a6 d4) 13... Nh6?? { (-3.75 → Mate in 10) Checkmate is now unavoidable. Rc8 was best. } { [%eval #10] } (13... Rc8 14. Nc2 d5 15. Na3 d4 16. Ra1 f5 17. g4 fxg4 18. d3 Nf6 19. Nb1 Ne4 20. dxe4) 14. f3?? { (Mate in 10 → -3.19) Lost forced checkmate sequence. g4 was best. } { [%eval -3.19] } (14. g4 Nxg4 15. Rc1 Nxh2 16. Rxc7 Nxf1 17. Rxh7 Nxd2 18. Kxd2 Rxh7 19. Rxa7 Rxa7 20. Kc2 Rxa5) 14... Ng4?! { (-3.19 → -2.39) Inaccuracy. Rc8 was best. } { [%eval -2.39] } (14... Rc8) 15. fxg4 { [%eval -2.29] } 15... Rd8? { (-2.29 → -0.65) Mistake. Rc8 was best. } { [%eval -0.65] } (15... Rc8 16. Ra1 a6 17. Nb5 axb5 18. g5 f6 19. gxf6 exf6 20. Ra3 Bxa3 21. Nf3 g5 22. Nxg5) 16. Kd3 { [%eval -0.13] } 16... Rg8?? { (-0.13 → 4.32) Blunder. g5 was best. } { [%eval 4.32] } (16... g5 17. Ra1 Rc8 18. Ne2 d6 19. Nd4 a6 20. Ne6 fxe6 21. Nb5 axb5 22. Ra4 bxa4 23. Kc2) 17. Nh3?? { (4.32 → -3.29) Blunder. Re1 was best. } { [%eval -3.29] } (17. Re1) 17... g5?? { (-3.29 → Mate in 10) Checkmate is now unavoidable. Rc8 was best. } { [%eval #10] } (17... Rc8) 18. Nxg5 { [%eval #10] } 18... Rxg5 { [%eval #9] } 19. Bg2 { [%eval #9] } 19... Rxg4 { [%eval #8] } 20. Rhf1 { [%eval #9] } 20... Rxg3 { [%eval #8] } 21. Rxf7 { [%eval #8] } 21... Rxg2 { [%eval #7] } 22. Rxe7 { [%eval #7] } 22... Rxd2 { [%eval #5] } 23. Rxd2 { [%eval #5] } 23... Bxe7 { [%eval #4] } 24. a6?? { (Mate in 4 → -3.99) Lost forced checkmate sequence. Re2 was best. } { [%eval -3.99] } (24. Re2 Bxa3 25. Re8 Rxe8 26. Ke2 Rxe2 27. a6 Rxh2#) 24... Bxa3 { [%eval -1.99] } 25. Rb2?! { (-1.99 → -3.20) Inaccuracy. h4 was best. } { [%eval -3.2] } (25. h4 Rc8) 25... Bxb2 { [%eval -2.35] } 26. Kc3?? { (-2.35 → Mate in 9) Checkmate is now unavoidable. h4 was best. } { [%eval #-9] } (26. h4) 26... Bxc3 { [%eval #-9] } 27. h4 { [%eval #-8] } 27... Kb7?? { (Mate in 8 → -2.44) Lost forced checkmate sequence. Rf8 was best. } { [%eval -2.44] } (27... Rf8 28. h5 Rf2 29. h6 Kb7 30. axb7 Rf5 31. b8=Q Rf4 32. Qxa7 d5 33. Qxh7 Bh8 34. Qxh8) 28. axb7 { [%eval -0.15] } 28... Rc8 { [%eval 0.0] } 29. bxc8=Q?? { (0.00 → Mate in 3) Checkmate is now unavoidable. bxc8=B was best. } { [%eval #-3] } (29. bxc8=B a5 30. Bxd7 a4 31. Bxa4 h5 32. Bc6 Bd2 33. Bh1 Bc1 34. Bc6 Bd2) 29... d5 { [%eval #-3] } { Black wins on time. } 0-1
Reconnecting