lichess.org

FEN
[Event "Casual Antichess game"] [Site "https://lichess.org/DW4rOQLA"] [Date "2018.11.07"] [Round "-"] [White "TheBigAlt"] [Black "userunknow"] [Result "1/2-1/2"] [UTCDate "2018.11.07"] [UTCTime "12:57:19"] [WhiteElo "2250"] [BlackElo "2077"] [Variant "Antichess"] [TimeControl "120+5"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 1.09] } 1... b5 { [%eval 1.34] } 2. Bxb5 { [%eval 1.05] } 2... e6 { [%eval 1.16] } 3. Bxd7 { [%eval 0.85] } 3... Nxd7 { [%eval 1.29] } 4. Qg4? { (1.29 → -0.10) Mistake. Best move was b4. } { [%eval -0.1] } (4. b4 Bxb4 5. c3 Bxc3 6. Nxc3 Qf6 7. d4 Qxd4 8. Qxd4 Nc5 9. Qxg7 Ne4 10. Qxh8 Nxc3) 4... Ba3?? { (-0.10 → 1.97) Blunder. Best move was Qf6. } { [%eval 1.97] } (4... Qf6) 5. Qxg7 { [%eval 1.76] } 5... Bxb2 { [%eval 2.52] } 6. Qxh8 { [%eval 1.74] } 6... Bxc1? { (1.74 → 3.22) Mistake. Best move was Bxa1. } { [%eval 3.22] } (6... Bxa1 7. Qxa1) 7. Qxg8 { [%eval 2.29] } 7... Bxd2 { [%eval 2.8] } 8. Qxe8 { [%eval 2.69] } 8... Bxe1?? { (2.69 → Mate in 11) Checkmate is now unavoidable. Best move was Qxe8. } { [%eval #11] } (8... Qxe8) 9. Qxd8 { [%eval #21] } 9... Bxf2 { [%eval #20] } 10. Qxd7?? { (Mate in 20 → 1.00) Lost forced checkmate sequence. Best move was Qxc7. } { [%eval 1.0] } (10. Qxc7 Bxg1 11. Rxg1 Bb7 12. Qxd7 Bxg2 13. Qxa7 Rxa7 14. Rxg2 Rxa2 15. Rxa2 e5 16. e4 f5) 10... Bxg1 { [%eval 1.12] } 11. Rxg1 { [%eval 0.76] } 11... Bxd7 { [%eval 1.08] } 12. Nd2 { [%eval 0.07] } 12... Rb8?? { (0.07 → 6.54) Blunder. Best move was c5. } { [%eval 6.54] } (12... c5 13. h3) 13. Rab1 { [%eval 5.99] } 13... Rxb1 { [%eval 5.94] } 14. Nxb1 { [%eval 6.47] } 14... Bc8 { [%eval 5.54] } 15. a4 { [%eval 5.26] } 15... a6 { [%eval 5.95] } 16. a5?! { (5.95 → 4.52) Inaccuracy. Best move was Nc3. } { [%eval 4.52] } (16. Nc3) 16... c5?! { (4.52 → 6.02) Inaccuracy. Best move was Bd7. } { [%eval 6.02] } (16... Bd7 17. c4) 17. c4?! { (6.02 → 3.85) Inaccuracy. Best move was Nc3. } { [%eval 3.85] } (17. Nc3 e5) 17... Bd7 { [%eval 3.73] } 18. Na3 { [%eval 3.87] } 18... Bb5?! { (3.87 → 5.44) Inaccuracy. Best move was f5. } { [%eval 5.44] } (18... f5 19. e4) 19. Nxb5 { [%eval 4.38] } 19... axb5 { [%eval 3.87] } 20. cxb5 { [%eval 3.85] } 20... c4 { [%eval 4.36] } 21. a6 { [%eval 4.11] } 21... c3?? { (4.11 → Mate in 19) Checkmate is now unavoidable. Best move was f5. } { [%eval #19] } (21... f5) 22. a7 { [%eval 7.98] } 22... c2? { (7.98 → Mate in 17) Checkmate is now unavoidable. Best move was e5. } { [%eval #17] } (22... e5) 23. a8=R { [%eval #18] } 23... c1=B { [%eval #14] } 24. Rxc1 { [%eval #15] } 24... f5 { [%eval #12] } 25. g4 { [%eval #12] } 25... fxg4 { [%eval #11] } 26. h3 { [%eval #11] } 26... gxh3 { [%eval #10] } 27. Rcc8 { [%eval #13] } 27... h2 { [%eval #12] } 28. Rc4? { (Mate in 12 → 8.27) Lost forced checkmate sequence. Best move was b6. } { [%eval 8.27] } (28. b6 h5 29. Rc7 h4 30. Rf8 e5 31. b7 e4 32. b8=R h1=N 33. Rb3 Nf2 34. Rxf2 h3) 28... e5? { (8.27 → Mate in 13) Checkmate is now unavoidable. Best move was h1=K. } { [%eval #13] } (28... h1=K 29. b6) 29. e4 { [%eval #13] } 29... h5 { [%eval #12] } 30. b6 { [%eval #13] } 30... h1=R { [%eval #7] } 31. b7 { [%eval #9] } 31... h4 { [%eval #4] } 32. b8=R { [%eval #8] } 32... Rb1 { [%eval #7] } 33. Rxb1 { [%eval #7] } 33... h3 { [%eval #6] } 34. Rg1 { [%eval #6] } 34... h2 { [%eval #5] } 35. Rc2?? { (Mate in 5 → 5.15) Lost forced checkmate sequence. Best move was Rg2. } { [%eval 5.15] } (35. Rg2 h1=B 36. Rc1 Bxg2 37. Rc3 Bxe4 38. Rd3 Bxd3 39. Ra6 Bxa6#) 35... hxg1=K { [%eval 3.93] } 36. Rh2?? { (3.93 → 0.17) Blunder. Best move was Rc5. } { [%eval 0.17] } (36. Rc5 Kf2 37. Rxe5 Ke1 38. Rg5 Kf1 39. Rga5 Kg2 40. Rb5 Kf2 41. Ra4 Kg3 42. Ra6 Kf2) 36... Kxh2 { [%eval 0.17] } 37. Rf8 { [%eval 0.17] } 37... Kh3 { [%eval 0.17] } 38. Rf6 { [%eval 0.17] } 38... Kh4 { [%eval 0.17] } 39. Rf2 { [%eval 0.17] } 39... Kh5 { [%eval 0.17] } 40. Rf3 { [%eval 0.17] } 40... Kh6 { [%eval 0.17] } 41. Rf8 { [%eval 0.17] } 41... Kh5 { [%eval 0.17] } 42. Rf3 { [%eval 0.17] } 42... Kh6 { [%eval 0.17] } 43. Rf8 { [%eval 0.17] } 43... Kh5 { [%eval 0.17] } 44. Rf3 { [%eval 0.0] } { The game is a draw. } 1/2-1/2
Reconnecting