lichess.org

FEN
[Event "SCSNickel Arena"] [Site "https://lichess.org/DEaomI1R"] [Date "2020.04.03"] [White "SCS4EVER"] [Black "McSoell"] [Result "0-1"] [UTCDate "2020.04.03"] [UTCTime "18:24:25"] [WhiteElo "1462"] [BlackElo "1775"] [WhiteRatingDiff "-30"] [BlackRatingDiff "+32"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. d3?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } { [%eval #-16] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. Qe2 Bxe2 5. Nxe2 Ne5 6. c4 Qxd2 7. Kxd2 Nxc4) 1... h6?? { (Mate in 16 → 1.84) Lost forced checkmate sequence. g5 was best. } { [%eval 1.84] } (1... g5 2. Bxg5 Bg7 3. Bxe7 Bxb2 4. Bxd8 Bxa1 5. Bxc7 Bc3 6. Nxc3 d5 7. Nxd5 Nf6 8. Nxf6) 2. Bxh6 { [%eval 2.91] } 2... gxh6 { [%eval 3.02] } 3. Nf3?? { (3.02 → -4.63) Blunder. e3 was best. } { [%eval -4.63] } (3. e3 Na6) 3... a6?? { (-4.63 → Mate in 17) Checkmate is now unavoidable. e5 was best. } { [%eval #17] } (3... e5 4. Nxe5) 4. Ng5 { [%eval 6.36] } 4... hxg5 { [%eval 8.78] } 5. f4?? { (8.78 → 3.77) Blunder. g4 was best. } { [%eval 3.77] } (5. g4) 5... Rxh2 { [%eval 2.44] } 6. fxg5?? { (2.44 → Mate in 12) Checkmate is now unavoidable. Rxh2 was best. } { [%eval #-12] } (6. Rxh2 gxf4) 6... Rxg2 { [%eval #-12] } 7. Bxg2 { [%eval #-11] } 7... Nf6?? { (Mate in 11 → Mate in 10) Lost forced checkmate sequence. b5 was best. } { [%eval #10] } (7... b5 8. Bxa8 Bb7 9. Bxb7 e5 10. Bxa6 Qxg5 11. Bxb5 d5 12. Bxe8 Bg7 13. Bxf7 d4 14. Bxg8) 8. Bxb7?? { (Mate in 10 → -1.37) Lost forced checkmate sequence. gxf6 was best. } { [%eval -1.37] } (8. gxf6 exf6 9. Bxb7 Bxb7 10. Rh6 Bxh6 11. e3 Bxe3 12. Kf2 Bxf2 13. Qg1 Bxg1 14. d4 Bxd4) 8... Bxb7 { [%eval -1.43] } 9. gxf6 { [%eval -0.57] } 9... Bxh1 { [%eval -0.44] } 10. fxe7 { [%eval -0.75] } 10... Bxe7 { [%eval 1.68] } 11. Nc3?? { (1.68 → Mate in 10) Checkmate is now unavoidable. e4 was best. } { [%eval #-10] } (11. e4) 11... Ba3 { [%eval #-10] } 12. bxa3 { [%eval #-9] } 12... Be4 { [%eval #-9] } 13. Nxe4 { [%eval #-7] } 13... Qf6 { [%eval #-8] } 14. Nxf6 { [%eval #-7] } 14... Nc6?? { (Mate in 7 → Mate in 14) Lost forced checkmate sequence. d6 was best. } { [%eval #14] } (14... d6 15. Nxe8 c5 16. Nxd6 Nd7 17. Nxf7 c4 18. dxc4 Rh8 19. Qxd7 a5 20. Nxh8 a4 21. Qxa4#) 15. Nxd7?? { (Mate in 14 → -3.67) Lost forced checkmate sequence. Nxe8 was best. } { [%eval -3.67] } (15. Nxe8 Rxe8 16. e3 Rxe3 17. Qf3 Rxd3 18. Qxc6 dxc6 19. cxd3 f6 20. Rb1 f5 21. a4 f4) 15... Kxd7 { [%eval -3.39] } 16. d4?? { (-3.39 → Mate in 5) Checkmate is now unavoidable. Kd2 was best. } { [%eval #-5] } (16. Kd2 Na7) 16... Nxd4 { [%eval #-5] } 17. Qxd4 { [%eval #-4] } 17... c5 { [%eval #-4] } 18. Qxd7 { [%eval #-3] } 18... Rc8 { [%eval #-4] } 19. Qxf7 { [%eval #-3] } 19... Rc7 { [%eval #-5] } 20. Qxc7 { [%eval #-4] } 20... a5?? { (Mate in 4 → Mate in 23) Lost forced checkmate sequence. c4 was best. } { [%eval #23] } (20... c4 21. Qxc4 a5 22. Qd3 a4 23. Qb3 axb3 24. axb3#) 21. Qxa5 { [%eval #23] } 21... c4 { [%eval #22] } 22. Qh5 { [%eval #23] } 22... c3 { [%eval #22] } 23. Kd2 { [%eval #22] } 23... cxd2 { [%eval #21] } 24. Rc1 { [%eval #21] } 24... dxc1=Q { [%eval #4] } 25. Qg5?? { (Mate in 4 → Mate in 6) Lost forced checkmate sequence. Qe5 was best. } { [%eval #-6] } (25. Qe5 Qxa3 26. Qf4 Qxa2 27. c3 Qxe2 28. Qc4 Qxc4#) 25... Qxg5 { [%eval #-6] } 26. e3 { [%eval #-5] } 26... Qxe3 { [%eval #-5] } 27. c3 { [%eval #-2] } 27... Qxc3 { [%eval #-2] } 28. a4 { [%eval #-1] } 28... Qb3 { [%eval #-1] } 29. axb3# { Game ends by variant rule. } 0-1
Reconnecting