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[Event "Hourly Antichess Arena"] [Site "https://lichess.org/DBVXzR1p"] [Date "2025.04.20"] [White "praximacent"] [Black "MiladLouak0"] [Result "1-0"] [GameId "DBVXzR1p"] [UTCDate "2025.04.20"] [UTCTime "13:55:15"] [WhiteElo "1626"] [BlackElo "2140"] [WhiteRatingDiff "+16"] [BlackRatingDiff "-11"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 2.49] } 1... c5? { (2.49 → 4.24) Mistake. b5 was best. } { [%eval 4.24] } (1... b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Na3 Bxa2 6. Rxa2) 2. Ba6?! { (4.24 → 3.12) Inaccuracy. b4 was best. } { [%eval 3.12] } (2. b4 cxb4 3. Ba6 Nxa6 4. g3 Nb8 5. d3 b3 6. cxb3 g5) 2... Nxa6 { [%eval 3.7] } 3. b4 { [%eval 4.13] } 3... cxb4 { [%eval 4.28] } 4. Qg4?? { (4.28 → 0.16) Blunder. Na3 was best. } { [%eval 0.16] } (4. Na3 bxa3 5. Bxa3 Nb4 6. Bxb4 e6 7. Bxf8 Kxf8 8. Qc1 Ne7) 4... Qc7 { [%eval -0.47] } 5. Qxd7 { [%eval -0.53] } 5... Qxc2?! { (-0.53 → 0.08) Inaccuracy. Kxd7 was best. } { [%eval 0.08] } (5... Kxd7 6. Bb2 Qxc2 7. Bxg7 Bxg7 8. e4 Qxb1 9. Rxb1 Nc7 10. Rxb4) 6. Qxc8?? { (0.08 → -3.54) Blunder. Qxe8 was best. } { [%eval -3.54] } (6. Qxe8 Qxc1) 6... Qxc1?? { (-3.54 → -0.18) Blunder. Rxc8 was best. } { [%eval -0.18] } (6... Rxc8) 7. Qxe8?? { (-0.18 → -4.40) Blunder. Qxb7 was best. } { [%eval -4.4] } (7. Qxb7 Qxe1) 7... Qxe1?? { (-4.40 → -1.87) Blunder. Rxe8 was best. } { [%eval -1.87] } (7... Rxe8 8. Nc3 bxc3 9. dxc3 Qxe1 10. Rxe1 Nf6 11. g4 Nxg4 12. h3 Nxe3 13. fxe3) 8. Qxf8?? { (-1.87 → -6.65) Blunder. Qxa8 was best. } { [%eval -6.65] } (8. Qxa8 Qxb1) 8... Qxf2?? { (-6.65 → -2.98) Blunder. Rxf8 was best. } { [%eval -2.98] } (8... Rxf8) 9. Qxf7?? { (-2.98 → Mate in 12) Checkmate is now unavoidable. Qxg7 was best. } { [%eval #-12] } (9. Qxg7 Qxg2 10. Qxf7 Qxg1 11. Qxh7 Qxh1 12. Qxe7 Qxb1 13. Qxb7 Qxa2 14. Rxa2 Rxh2) 9... Qxg2?? { (Mate in 12 → -2.48) Lost forced checkmate sequence. Qxf7 was best. } { [%eval -2.48] } (9... Qxf7 10. g4 Qxa2 11. Rxa2 b6 12. Rxa6 Nf6 13. Rxb6 Nxg4 14. Rxb4 Nxh2 15. Rxh2) 10. Qxg7 { [%eval -5.14] } 10... Qxh1?? { (-5.14 → Mate in 14) Checkmate is now unavoidable. Qxg1 was best. } { [%eval #14] } (10... Qxg1 11. Qxh7) 11. Qxe7 { [%eval #14] } 11... Qxg1 { [%eval #7] } 12. Qxb4?? { (Mate in 7 → Mate in 8) Lost forced checkmate sequence. Qxb7 was best. } { [%eval #-8] } (12. Qxb7 Qxb1 13. Qxa8 Qxa1 14. Qxa7 Qxa2 15. Qxa6 Qxd2 16. h3 Qxe3 17. Qg6 hxg6) 12... Qxb1 { [%eval #-8] } 13. Qxb7 { [%eval #-7] } 13... Qxa1?? { (Mate in 7 → Mate in 5) Lost forced checkmate sequence. Qxa2 was best. } { [%eval #5] } (13... Qxa2 14. Rxa2 Nc5 15. Qxa8 Ne7 16. Qxa7 Rf8 17. Qxe7 Rf4 18. exf4 Nb3 19. Qxh7) 14. Qxa7 { [%eval #5] } 14... Qxa2 { [%eval #4] } 15. Qxa8 { [%eval #4] } 15... Qxd2 { [%eval #3] } 16. Qxa6 { [%eval #3] } 16... Qxh2 { [%eval #2] } 17. Qe2 { [%eval #2] } 17... Qxe2 { [%eval #1] } 18. e4 { [%eval #1] } 18... Qxe4# { Game ends by variant rule. } 1-0