lichess.org

FEN
[Event "Casual Antichess game"] [Site "https://lichess.org/D5k7kyad"] [Date "2018.10.24"] [Round "-"] [White "risky-chess"] [Black "Link"] [Result "0-1"] [UTCDate "2018.10.24"] [UTCTime "15:44:34"] [WhiteElo "1981"] [BlackElo "2079"] [Variant "Antichess"] [TimeControl "120+5"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. g3 { [%eval 0.02] } 1... g6 { [%eval 0.15] } 2. b3?! { (0.15 → -0.45) Inaccuracy. Best move was c4. } { [%eval -0.45] } (2. c4 c6 3. Qb3 b5 4. cxb5 cxb5 5. Qxb5 Qc7 6. Qxd7 Qxc1 7. Qxe7 Qxb1 8. Qxe8 Qxb2) 2... c5 { [%eval -0.47] } 3. b4 { [%eval -0.85] } 3... cxb4 { [%eval -0.27] } 4. Na3? { (-0.27 → -1.49) Mistake. Best move was d3. } { [%eval -1.49] } (4. d3 b3) 4... bxa3 { [%eval -1.7] } 5. Bxa3 { [%eval -2.14] } 5... e6 { [%eval -1.88] } 6. Bxf8 { [%eval -1.93] } 6... Kxf8 { [%eval -1.82] } 7. h4?! { (-1.82 → -2.93) Inaccuracy. Best move was Nh3. } { [%eval -2.93] } (7. Nh3) 7... Qxh4 { [%eval -2.55] } 8. Rxh4 { [%eval -3.15] } 8... Nh6? { (-3.15 → -1.65) Mistake. Best move was a5. } { [%eval -1.65] } (8... a5 9. Rxh7 Rxh7 10. Nh3 Rxh3 11. Bxh3 Ra6 12. Bxe6 dxe6 13. e3 Ne7 14. Qf3 Bd7 15. Qxf7) 9. Rxh6 { [%eval -1.9] } 9... g5?? { (-1.90 → 2.71) Blunder. Best move was a5. } { [%eval 2.71] } (9... a5 10. Rxg6) 10. Rxe6 { [%eval 2.31] } 10... fxe6? { (2.31 → 3.80) Mistake. Best move was dxe6. } { [%eval 3.8] } (10... dxe6 11. Qb1 b5 12. Qxb5 Nc6 13. Qxc6 Bd7 14. Qxe6 fxe6 15. f4 gxf4 16. gxf4 e5 17. fxe5) 11. Qc1?! { (3.80 → 2.70) Inaccuracy. Best move was Qb1. } { [%eval 2.7] } (11. Qb1 b5 12. Qxb5 Na6 13. Qxa6 Bxa6 14. d4 Bxe2 15. Nxe2 e5 16. dxe5 Kf7 17. Kd2 d6) 11... Nc6 { [%eval 3.13] } 12. d4?? { (3.13 → Mate in 11) Checkmate is now unavoidable. Best move was Qa3. } { [%eval #-11] } (12. Qa3) 12... Nxd4 { [%eval #-11] } 13. Qxg5 { [%eval #-10] } 13... Nxe2 { [%eval #-10] } 14. Kxe2 { [%eval #-8] } 14... e5 { [%eval #-9] } 15. Qxe5 { [%eval #-8] } 15... d5 { [%eval #-8] } 16. Qxd5 { [%eval #-6] } 16... b5 { [%eval #-6] } 17. Qxb5 { [%eval #-5] } 17... Rb8 { [%eval #-5] } 18. Qxb8 { [%eval #-4] } 18... a5 { [%eval #-4] } 19. Qxc8 { [%eval #-3] } 19... Ke7 { [%eval #-3] } 20. Qxh8 { [%eval #-2] } 20... Kd7 { [%eval #-3] } 21. Qxh7 { [%eval #-2] } 21... a4 { [%eval #-2] } 22. Qxd7 { [%eval #-1] } 22... a3 { [%eval #-1] } 23. Rb1# { Game ends by variant rule. } 0-1
Reconnecting