lichess.org

FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/CwtIOaM0"] [Date "2019.10.12"] [Round "-"] [White "Karagialis"] [Black "Azoha"] [Result "1/2-1/2"] [UTCDate "2019.10.12"] [UTCTime "21:45:05"] [WhiteElo "2022"] [BlackElo "2238"] [WhiteRatingDiff "+4"] [BlackRatingDiff "-4"] [Variant "Antichess"] [TimeControl "120+5"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 1.41] } 1... c5?! { (1.41 → 2.07) Inaccuracy. Best move was b5. } { [%eval 2.07] } (1... b5) 2. Bb5?? { (2.07 → 0.27) Blunder. Best move was Ba6. } { [%eval 0.27] } (2. Ba6 Nxa6) 2... Qc7 { [%eval 0.82] } 3. Bxd7 { [%eval -0.4] } 3... Bxd7 { [%eval -0.07] } 4. Qf3 { [%eval 0.3] } 4... Qxh2 { [%eval 0.0] } 5. Rxh2 { [%eval -0.19] } 5... h6 { [%eval 0.88] } 6. Rxh6? { (0.88 → -0.34) Mistake. Best move was Qxf7. } { [%eval -0.34] } (6. Qxf7 Kxf7) 6... Nxh6 { [%eval -0.39] } 7. Qxf7 { [%eval -0.38] } 7... Kxf7 { [%eval -0.53] } 8. g4 { [%eval -0.09] } 8... Nxg4 { [%eval 2.74] } 9. Nh3?? { (2.74 → -0.28) Blunder. Best move was Kf1. } { [%eval -0.28] } (9. Kf1 Nxf2) 9... Nxf2 { [%eval -0.12] } 10. Kxf2 { [%eval -0.09] } 10... Rxh3 { [%eval 0.02] } 11. d3 { [%eval 0.0] } 11... Rxe3 { [%eval 0.04] } 12. Kxe3 { [%eval 0.04] } 12... c4 { [%eval 0.06] } 13. dxc4 { [%eval 0.03] } 13... Bh3 { [%eval 2.01] } 14. c5?? { (2.01 → -4.21) Blunder. Best move was Nc3. } { [%eval -4.21] } (14. Nc3 b5) 14... b5 { [%eval -5.75] } 15. cxb6 { [%eval -6.92] } 15... axb6 { [%eval -3.41] } 16. Nc3?? { (-3.41 → Mate in 16) Checkmate is now unavoidable. Best move was a3. } { [%eval #-16] } (16. a3 Rxa3) 16... Rxa2 { [%eval #-16] } 17. Nxa2 { [%eval -3.48] } 17... e6?? { (-3.48 → -0.80) Blunder. Best move was g5. } { [%eval -0.8] } (17... g5 18. Kd2 b5 19. b4 Bf1 20. Kd3 Bxd3 21. Bxg5 Bxc2 22. Bxe7 Kxe7 23. Rd1 Bxd1 24. Nc1) 18. Nb4 { [%eval -1.07] } 18... Bxb4 { [%eval -0.76] } 19. Ra6 { [%eval -0.77] } 19... Nxa6 { [%eval -1.02] } 20. c3?! { (-1.02 → -1.82) Inaccuracy. Best move was Bd2. } { [%eval -1.82] } (20. Bd2) 20... Bxc3 { [%eval -1.48] } 21. bxc3 { [%eval -1.95] } 21... g5? { (-1.95 → -0.62) Mistake. Best move was Ke7. } { [%eval -0.62] } (21... Ke7 22. Bd2) 22. Kf4 { [%eval -0.62] } 22... gxf4 { [%eval -0.62] } 23. Bxf4 { [%eval -0.62] } 23... Nc5?! { (-0.62 → 0.00) Inaccuracy. Best move was e5. } { [%eval 0.0] } (23... e5 24. Bxe5 Nc7 25. Bxc7 Bf5 26. Bxb6 Be4 27. Bd4 Ke6 28. Bb6 Ke5 29. Bd8 Kf5 30. Bc7) 24. Bb8?? { (0.00 → -2.25) Blunder. Best move was Bd6. } { [%eval -2.25] } (24. Bd6 Nb3 25. Ba3 e5 26. c4 b5 27. cxb5 Kg6 28. b6 Nc5 29. Bxc5 e4 30. Be7 e3) 24... Bg2 { [%eval -2.25] } 25. Bg3 { [%eval -2.25] } 25... Bb7 { [%eval -2.25] } 26. Be5 { [%eval -2.25] } 26... Ke8? { (-2.25 → -1.12) Mistake. Best move was Ke7. } { [%eval -1.12] } (26... Ke7 27. Bg3 Be4 28. Bf4 e5 29. Bxe5 Kd8 30. Bg7 Kd7 31. Bf8 Nb7 32. Bh6 Ke6 33. Bg7) 27. Bg7? { (-1.12 → -2.25) Mistake. Best move was Bd6. } { [%eval -2.25] } (27. Bd6 Bc6 28. Bxc5 bxc5 29. c4 Bb5 30. cxb5 c4 31. b6 c3 32. b7 e5 33. b8=K c2) 27... Kd7 { [%eval -2.49] } 28. Bh6 { [%eval -2.25] } 28... Kc7?? { (-2.25 → 0.00) Blunder. Best move was Ke7. } { [%eval 0.0] } (28... Ke7) 29. Bg5? { (0.00 → -1.32) Mistake. Best move was c4. } { [%eval -1.32] } (29. c4 b5 30. cxb5 Ba6 31. bxa6 Nxa6 32. Bc1 Kd7 33. Bh6 Kc7) 29... Kb8? { (-1.32 → 0.00) Mistake. Best move was Kd7. } { [%eval 0.0] } (29... Kd7 30. Bd2 Nd3 31. Bf4 Nxf4 32. c4 b5 33. cxb5 Ba6 34. bxa6 e5 35. a7 Kd6 36. a8=K) 30. Be3?? { (0.00 → Mate in 10) Checkmate is now unavoidable. Best move was c4. } { [%eval #-10] } (30. c4 b5 31. cxb5 e5 32. Bd2 e4 33. b6 Nd7 34. Be3 Nxb6 35. Bxb6 Kc7 36. Bxc7 e3) 30... Bc6?? { (Mate in 10 → Mate in 18) Lost forced checkmate sequence. Best move was Na6. } { [%eval #18] } (30... Na6 31. Bxb6 Kc7 32. Bxc7 Nxc7 33. c4 Be4 34. c5 Nd5 35. c6 Nf6 36. c7 Bd5 37. c8=N) 31. Bxc5 { [%eval #18] } 31... bxc5 { [%eval #17] } 32. c4 { [%eval #17] } 32... Bb5 { [%eval #16] } 33. cxb5 { [%eval #16] } 33... Kc8 { [%eval #15] } 34. b6 { [%eval #15] } 34... Kc7 { [%eval #7] } 35. bxc7 { [%eval #7] } 35... c4 { [%eval #6] } 36. c8=K { [%eval #8] } 36... e5 { [%eval #7] } 37. Kd7?? { (Mate in 7 → 0.00) Lost forced checkmate sequence. Best move was Kb7. } { [%eval 0.0] } (37. Kb7 e4 38. Kb6 e3 39. Ka5 e2 40. Ka4 c3 41. Ka3 c2 42. Ka2 c1=Q 43. Kb2 Qxb2#) 37... c3?? { (0.00 → Mate in 6) Checkmate is now unavoidable. Best move was e4. } { [%eval #6] } (37... e4 38. Kd6 e3 39. Ke5 c3 40. Kd6 c2 41. Kd5 e2 42. Kd4 e1=K 43. Kd3 Kf1 44. Kxc2) 38. Kc6 { [%eval #6] } 38... e4 { [%eval #5] } 39. Kb5 { [%eval #5] } 39... e3 { [%eval #4] } 40. Kc5?? { (Mate in 4 → 0.00) Lost forced checkmate sequence. Best move was Ka4. } { [%eval 0.0] } (40. Ka4 e2 41. Ka3 c2 42. Ka2 c1=Q 43. Kb2 Qxb2#) 40... e2 { [%eval 0.0] } 41. Kd5 { [%eval 0.0] } 41... c2 { [%eval 0.0] } 42. Kd4 { [%eval 0.0] } 42... c1=K { [%eval 0.0] } 43. Ke4 { [%eval 0.0] } 43... e1=K { [%eval 0.0] } 44. Kd4 { [%eval 0.0] } { The game is a draw. } 1/2-1/2
Reconnecting