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FEN
[Event "Rated Blitz game"] [Site "https://lichess.org/CN3aWT9i"] [Date "2018.02.04"] [White "OuterHeaven92"] [Black "yago666"] [Result "1/2-1/2"] [UTCDate "2018.02.04"] [UTCTime "17:59:25"] [WhiteElo "1731"] [BlackElo "1844"] [WhiteRatingDiff "+3"] [BlackRatingDiff "-4"] [Variant "Standard"] [TimeControl "180+2"] [ECO "E92"] [Opening "King's Indian Defense: Petrosian Variation, Stein Defense"] [Termination "Normal"] [Annotator "lichess.org"] 1. d4 { [%eval 0.08] } 1... Nf6 { [%eval 0.13] } 2. c4 { [%eval 0.12] } 2... g6 { [%eval 0.12] } 3. Nc3 { [%eval 0.17] } 3... Bg7 { [%eval 0.37] } 4. e4 { [%eval 0.32] } 4... d6 { [%eval 0.44] } 5. Nf3 { [%eval 0.46] } 5... O-O { [%eval 0.44] } 6. Be2 { [%eval 0.5] } 6... e5 { [%eval 0.36] } 7. d5 { [%eval 0.36] } 7... a5 { [%eval 0.22] } { E92 King's Indian Defense: Petrosian Variation, Stein Defense } 8. Bg5 { [%eval 0.21] } 8... h6 { [%eval 0.37] } 9. Bh4 { [%eval 0.05] } 9... Na6 { [%eval 0.38] } 10. Nd2 { [%eval 0.3] } 10... Bd7 { [%eval 0.35] } 11. a3 { [%eval 0.11] } 11... Qe8 { [%eval 0.14] } 12. b3 { [%eval 0.0] } 12... Nh7 { [%eval 0.26] } 13. f3 { [%eval 0.22] } 13... f5 { [%eval 0.24] } 14. O-O { [%eval 0.29] } 14... f4 { [%eval 0.59] } 15. Rb1 { [%eval 0.42] } 15... g5 { [%eval 0.48] } 16. Bf2 { [%eval 0.53] } 16... Nf6 { [%eval 0.53] } 17. b4 { [%eval 0.65] } 17... axb4 { [%eval 0.43] } 18. axb4 { [%eval 0.33] } 18... h5?! { (0.33 → 1.42) Inaccuracy. b6 was best. } { [%eval 1.42] } (18... b6) 19. c5 { [%eval 1.17] } 19... Rf7?! { (1.17 → 1.94) Inaccuracy. g4 was best. } { [%eval 1.94] } (19... g4 20. cxd6 cxd6 21. Nc4 Qe7 22. Nb6 Rad8 23. Bh4 gxf3 24. gxf3 Bh3 25. Rf2 Nc7 26. b5) 20. c6 { [%eval 1.57] } 20... bxc6 { [%eval 1.64] } 21. dxc6 { [%eval 1.66] } 21... Bc8? { (1.66 → 3.47) Mistake. Be6 was best. } { [%eval 3.47] } (21... Be6 22. Qa4 Nc5 23. Qc2 Na6 24. b5 Nc5 25. Nc4 Kh8 26. Bxc5 dxc5 27. Ra1 Rxa1 28. Rxa1) 22. Ra1 { [%eval 3.39] } 22... d5? { (3.39 → 5.93) Mistake. Be6 was best. } { [%eval 5.93] } (22... Be6 23. Bxa6 Qxc6 24. Bb5 Rxa1 25. Bxc6 Rxd1 26. Rxd1 Kh7 27. Ra1 Bd7 28. Bxd7 Rxd7 29. Nc4) 23. exd5 { [%eval 5.88] } 23... e4 { [%eval 6.86] } 24. Ndxe4 { [%eval 6.67] } 24... Nxe4 { [%eval 6.63] } 25. fxe4?? { (6.63 → 1.88) Blunder. Nxe4 was best. } { [%eval 1.88] } (25. Nxe4 g4 26. b5 Bxa1 27. Qxa1 Bf5 28. Nf6+ Rxf6 29. Qxf6 gxf3 30. Bxf3 Qg6 31. Qxg6+ Bxg6) 25... Bxc3 { [%eval 2.31] } 26. Bxh5 { [%eval 2.3] } 26... Bxa1 { [%eval 2.05] } 27. Qxa1 { [%eval 1.67] } 27... Qf8?? { (1.67 → 4.05) Blunder. Rb8 was best. } { [%eval 4.05] } (27... Rb8) 28. Bxf7+ { [%eval 3.9] } 28... Qxf7 { [%eval 3.92] } 29. b5 { [%eval 3.51] } 29... f3?! { (3.51 → 4.77) Inaccuracy. Kh7 was best. } { [%eval 4.77] } (29... Kh7 30. bxa6) 30. Bg3 { [%eval 4.58] } 30... g4 { [%eval 4.47] } 31. bxa6 { [%eval 4.25] } 31... Qf8?! { (4.25 → 5.99) Inaccuracy. Bxa6 was best. } { [%eval 5.99] } (31... Bxa6 32. Rf2 Qf8 33. Qe5 Re8 34. Qg5+ Qg7 35. Qxg7+ Kxg7 36. gxf3 gxf3 37. Bxc7 Rxe4 38. Rxf3) 32. Qe5 { [%eval 5.69] } 32... Qc5+?! { (5.69 → 9.30) Inaccuracy. Rxa6 was best. } { [%eval 9.3] } (32... Rxa6 33. Qg5+) 33. Bf2 { [%eval 8.82] } 33... Qc2? { (8.82 → Mate in 7) Checkmate is now unavoidable. Qd6 was best. } { [%eval #7] } (33... Qd6 34. Qg5+ Kf7 35. a7 Qf6 36. Qxf6+ Kxf6 37. Rb1 Ba6 38. Rb8 Rxa7 39. Bxa7 fxg2 40. Kxg2) 34. Qg5+?! { (Mate in 7 → 13.36) Lost forced checkmate sequence. Qe8+ was best. } { [%eval 13.36] } (34. Qe8+ Kg7 35. Bd4+ Kh6 36. Qh8+ Kg5 37. Qf6+ Kh5 38. Qf7+ Kg5 39. Be3+ Kh4 40. Qh7#) 34... Kh8?! { (13.36 → Mate in 2) Checkmate is now unavoidable. Kf7 was best. } { [%eval #2] } (34... Kf7 35. Qh5+) 35. Qh6+?! { (Mate in 2 → 14.72) Lost forced checkmate sequence. Bd4+ was best. } { [%eval 14.72] } (35. Bd4+ Kh7 36. Qg7#) 35... Kg8 { [%eval 13.93] } 36. gxf3 { [%eval 9.45] } 36... gxf3? { (9.45 → Mate in 7) Checkmate is now unavoidable. Qb2 was best. } { [%eval #7] } (36... Qb2 37. a7) 37. Kh1 { [%eval #12] } 37... Bh3 { [%eval #6] } 38. Rg1+?? { (Mate in 6 → 0.00) Lost forced checkmate sequence. Qg6+ was best. } { [%eval 0.0] } (38. Qg6+ Kf8 39. Bc5+ Qxc5 40. Rxf3+ Ke7 41. Rf7+ Kd8 42. Qg8+ Qf8 43. Qxf8#) 38... Kf7?? { (0.00 → Mate in 2) Checkmate is now unavoidable. Bg2+ was best. } { [%eval #2] } (38... Bg2+ 39. Rxg2+ fxg2+ 40. Kxg2 Qxe4+ 41. Kg3 Rxa6 42. Qg5+ Kh7 43. Qh5+ Kg7 44. Qg5+ Kh7) 39. Qg7+ { [%eval #3] } 39... Ke8 { [%eval #3] } 40. Qg8+ { [%eval #4] } 40... Ke7 { [%eval #4] } 41. Qxa8?? { (Mate in 4 → 0.00) Lost forced checkmate sequence. Qg5+ was best. } { [%eval 0.0] } (41. Qg5+ Ke8 42. Qg6+ Kd8 43. Qf6+ Kc8 44. Rg8#) 41... Qxf2?? { (0.00 → 17.87) Blunder. Bg2+ was best. } { [%eval 17.87] } (41... Bg2+ 42. Rxg2 fxg2+ 43. Kxg2 Qxe4+ 44. Kg3 Qe5+ 45. Kf3 Qxd5+ 46. Ke3 Qc5+ 47. Kd3 Qxf2 48. Qh8) 42. Qg8?? { (17.87 → 0.00) Blunder. d6+ was best. } { [%eval 0.0] } (42. d6+) 42... Bg2+ { [%eval 0.0] } 43. Rxg2 { [%eval 0.0] } 43... fxg2+ { [%eval 0.0] } 44. Qxg2 { [%eval 0.0] } 44... Qe1+ { [%eval 0.0] } 45. Qg1 { [%eval 0.0] } 45... Qxe4+ { [%eval 0.0] } 46. Qg2 { [%eval 0.0] } 46... Qe1+ { [%eval 0.0] } 47. Qg1 { [%eval 0.0] } 47... Qe4+ { [%eval 0.0] } 48. Qg2 { [%eval 0.0] } 48... Qe1+ { [%eval 0.0] } 49. Qg1 { [%eval 0.0] } 49... Qe4+ { [%eval 0.0] } { The game is a draw. } 1/2-1/2
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