lichess.org

FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/CG2xfkdB"] [Date "2019.07.20"] [Round "-"] [White "konsto17"] [Black "Rustem116RUS"] [Result "0-1"] [UTCDate "2019.07.20"] [UTCTime "07:22:59"] [WhiteElo "1231"] [BlackElo "1467"] [WhiteRatingDiff "-33"] [BlackRatingDiff "+14"] [Variant "Antichess"] [TimeControl "300+3"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 2.79] } 1... Na6?? { (2.79 → Mate in 17) Checkmate is now unavoidable. Best move was b5. } { [%eval #17] } (1... b5 2. Bxb5) 2. Bxa6 { [%eval #17] } 2... bxa6 { [%eval #16] } 3. Qe2 { [%eval 22.21] } 3... c5?! { (22.21 → Mate in 13) Checkmate is now unavoidable. Best move was Bb7. } { [%eval #13] } (3... Bb7 4. Qxa6) 4. Qxa6 { [%eval #13] } 4... Bxa6 { [%eval #12] } 5. c4?? { (Mate in 12 → -0.14) Lost forced checkmate sequence. Best move was Kf1. } { [%eval -0.14] } (5. Kf1 Bxf1 6. f3 Bxg2 7. Ne2 Bxf3 8. Ng1 Bxh1 9. e4 Bxe4 10. Nc3 Bxc2 11. Ne4 Bxe4) 5... Bxc4 { [%eval 1.01] } 6. d3?? { (1.01 → Mate in 13) Checkmate is now unavoidable. Best move was b4. } { [%eval #-13] } (6. b4 cxb4 7. Ba3 bxa3 8. Nxa3 Bxa2 9. Rxa2 Qa5 10. Nb5 Qxd2 11. Rxa7 Qxe1 12. Rxa8 Qxf2) 6... Bxa2 { [%eval #-13] } 7. Rxa2 { [%eval #-12] } 7... Qa5 { [%eval #-13] } 8. Rxa5 { [%eval #-12] } 8... Rb8 { [%eval #-12] } 9. Rxa7 { [%eval #-11] } 9... Rxb2 { [%eval #-11] } 10. Rxd7 { [%eval #-9] } 10... Kxd7 { [%eval #-9] } 11. Bxb2 { [%eval #-8] } 11... c4?? { (Mate in 8 → 2.02) Lost forced checkmate sequence. Best move was e5. } { [%eval 2.02] } (11... e5 12. Bxe5 g6 13. Bxh8 Nf6 14. Bxf6 Kd8 15. Bxd8 f6 16. Bxf6 c4 17. dxc4 g5 18. Bxg5) 12. dxc4?? { (2.02 → Mate in 7) Checkmate is now unavoidable. Best move was Bxg7. } { [%eval #-7] } (12. Bxg7) 12... e5 { [%eval #-7] } 13. Bxe5 { [%eval #-6] } 13... Ba3 { [%eval #-6] } 14. Bxg7 { [%eval #-5] } 14... Kd6 { [%eval #-6] } 15. Bxh8 { [%eval #-5] } 15... Kd5 { [%eval #-6] } 16. Nxa3 { [%eval #-5] } 16... Kxc4 { [%eval #-5] } 17. Nxc4 { [%eval #-4] } 17... Nf6?? { (Mate in 4 → 0.66) Lost forced checkmate sequence. Best move was Ne7. } { [%eval 0.66] } (17... Ne7 18. Nd2 f6 19. Bxf6 h5 20. Bxe7 h4 21. Bxh4#) 18. Bxf6 { [%eval 0.75] } 18... h5 { [%eval 0.76] } 19. g4 { [%eval 0.76] } 19... hxg4 { [%eval 0.76] } 20. Nf3 { [%eval 0.76] } 20... gxf3 { [%eval 0.76] } 21. Ke2 { [%eval 0.76] } 21... fxe2 { [%eval 0.76] } 22. Rf1 { [%eval 0.76] } 22... exf1=N?? { (0.76 → Mate in 5) Checkmate is now unavoidable. Best move was exf1=B. } { [%eval #5] } (22... exf1=B 23. h4 Bxc4 24. h5 Bd5 25. h6 Ba2 26. h7 Be6 27. h8=B Bb3 28. Bhg7 Be6 29. Bf8) 23. e4 { [%eval #5] } 23... Nxh2 { [%eval #4] } 24. f3 { [%eval #4] } 24... Nxf3 { [%eval #3] } 25. Be5?? { (Mate in 3 → Mate in 2) Lost forced checkmate sequence. Best move was Nd2. } { [%eval #-2] } (25. Nd2 Nxd2 26. Bc3 Nxe4 27. Bd2 Nxd2#) 25... Nxe5 { [%eval #-2] } 26. Nxe5 { [%eval #-1] } 26... f6 { [%eval #-2] } 27. Ng4 { [%eval #-1] } 27... f5 { [%eval #-1] } 28. exf5# { Game ends by variant rule. } 0-1
Reconnecting