lichess.org

FEN
[Event "Casual Bullet game"] [Site "https://lichess.org/C0C07oc5"] [Date "2019.06.16"] [Round "-"] [White "JimT884"] [Black "FlamingDragon_9000"] [Result "0-1"] [UTCDate "2019.06.16"] [UTCTime "01:06:32"] [WhiteElo "2133"] [BlackElo "2382"] [BlackTitle "BOT"] [Variant "Standard"] [TimeControl "0+1"] [ECO "A01"] [Opening "Nimzo-Larsen Attack: Modern Variation"] [Termination "Normal"] [Annotator "lichess.org"] 1. b3 { [%eval 0.11] } 1... e5 { [%eval 0.17] } 2. Bb2 { [%eval 0.0] } 2... Nc6 { [%eval 0.19] } 3. e3 { [%eval 0.0] } { A01 Nimzo-Larsen Attack: Modern Variation } 3... Nf6 { [%eval 0.17] } 4. Bb5 { [%eval -0.15] } 4... Bd6 { [%eval 0.0] } 5. Na3 { [%eval -0.13] } 5... Be7 { [%eval -0.02] } 6. Bxc6 { [%eval 0.01] } 6... bxc6 { [%eval 0.11] } 7. Nc4 { [%eval -0.12] } 7... e4 { [%eval -0.2] } 8. Ne2 { [%eval -0.09] } 8... O-O { [%eval 0.01] } 9. d3 { [%eval 0.01] } 9... d5 { [%eval 0.05] } 10. Nd2 { [%eval 0.02] } 10... exd3 { [%eval 0.23] } 11. cxd3 { [%eval 0.14] } 11... Bd6 { [%eval 0.19] } 12. O-O { [%eval 0.31] } 12... Re8 { [%eval 0.22] } 13. Nf3 { [%eval -0.22] } 13... c5 { [%eval -0.02] } 14. Ng3 { [%eval -0.28] } 14... a5 { [%eval -0.33] } 15. Rc1 { [%eval -0.38] } 15... a4 { [%eval -0.32] } 16. Qc2 { [%eval -0.21] } 16... axb3 { [%eval -0.11] } 17. axb3 { [%eval -0.25] } 17... Be6 { [%eval -0.2] } 18. Ba1 { [%eval -0.32] } 18... Rb8 { [%eval -0.25] } 19. Rb1 { [%eval -0.66] } 19... Rb5 { [%eval -0.51] } 20. Rfc1 { [%eval -0.56] } 20... Bg4 { [%eval -0.46] } 21. Qd1?! { (-0.46 → -1.00) Inaccuracy. Best move was d4. } { [%eval -1.0] } (21. d4 Ne4 22. dxc5 Rxc5 23. Qd3 Rxc1+ 24. Rxc1 c5 25. Bb2 Qd7 26. Nxe4 dxe4 27. Qc3 f6) 21... Qe7 { [%eval -0.94] } 22. Qd2 { [%eval -1.27] } 22... Reb8 { [%eval -1.11] } 23. Qc2 { [%eval -1.52] } 23... Bxf3 { [%eval -1.53] } 24. gxf3 { [%eval -1.3] } 24... Ne8 { [%eval -1.28] } 25. f4 { [%eval -1.27] } 25... Qe6 { [%eval -1.45] } 26. Qe2 { [%eval -1.57] } 26... Rxb3 { [%eval -1.52] } 27. Rxb3 { [%eval -1.56] } 27... Rxb3 { [%eval -1.51] } 28. Qf3? { (-1.51 → -3.45) Mistake. Best move was Qd1. } { [%eval -3.45] } (28. Qd1 Rb8) 28... Rxd3 { [%eval -3.5] } 29. Rf1 { [%eval -3.62] } 29... c6 { [%eval -3.92] } 30. Qe2 { [%eval -4.04] } 30... c4 { [%eval -3.87] } 31. Qc2 { [%eval -4.21] } 31... Nc7 { [%eval -3.96] } 32. Bd4? { (-3.96 → -5.08) Mistake. Best move was Rd1. } { [%eval -5.08] } (32. Rd1 Rxd1+) 32... Bxf4 { [%eval -5.05] } 33. Ne2? { (-5.05 → -7.21) Mistake. Best move was exf4. } { [%eval -7.21] } (33. exf4 Rxd4 34. Qb1 g6 35. Qb8+ Ne8 36. f5 gxf5 37. Qb1 Rg4 38. Kh1 Ng7 39. f3 Rg5) 33... Bd6 { [%eval -7.22] } 34. Ng3 { [%eval -6.85] } 34... c5 { [%eval -6.84] } 35. Bb2 { [%eval -6.53] } 35... Qg6 { [%eval -6.63] } 36. Bc1? { (-6.63 → -8.32) Mistake. Best move was Qe2. } { [%eval -8.32] } (36. Qe2 d4) 36... h5 { [%eval -7.02] } 37. Qe2? { (-7.02 → -9.08) Mistake. Best move was Kh1. } { [%eval -9.08] } (37. Kh1 h4) 37... h4 { [%eval -8.87] } 38. Kh1 { [%eval -9.31] } 38... hxg3 { [%eval -9.02] } 39. fxg3?! { (-9.02 → -10.00) Inaccuracy. Best move was hxg3. } { [%eval -10.0] } (39. hxg3 Qe4+ 40. Kg1 c3 41. f3 Qg6 42. Qh2 Qh7 43. f4 Qxh2+ 44. Kxh2 Kf8 45. e4 c4) 39... Qe4+ { [%eval -9.67] } 40. Qg2 { [%eval -9.89] } 40... c3 { [%eval -9.51] } 41. Qxe4 { [%eval -12.9] } 41... dxe4 { [%eval -12.84] } 42. Kg2 { [%eval -12.59] } 42... Nd5 { [%eval -11.7] } 43. Rf2 { [%eval -12.85] } 43... Nb4 { [%eval -12.36] } 44. h3 { [%eval -18.23] } 44... Rd1 { [%eval -13.21] } 45. Rf1?! { (-13.21 → Mate in 13) Checkmate is now unavoidable. Best move was Bb2. } { [%eval #-13] } (45. Bb2 cxb2) 45... c2 { [%eval #-12] } 46. Ba3 { [%eval #-12] } 46... Nd3 { [%eval #-11] } 47. Kg1 { [%eval #-8] } 47... c4 { [%eval #-7] } 48. Kg2 { [%eval #-7] } 48... Rxf1 { [%eval #-6] } 49. Kxf1 { [%eval #-6] } 49... Bxa3 { [%eval #-5] } 50. Kg2 { [%eval #-5] } 50... c1=Q { [%eval #-4] } 51. h4 { [%eval #-4] } 51... Qxe3 { [%eval #-3] } 52. Kh3 { [%eval #-3] } 52... Bd6 { [%eval #-2] } 53. Kg4 { [%eval #-2] } 53... Qxg3+ { [%eval #-1] } 54. Kh5 { [%eval #-1] } 54... Qg6# { Black wins by checkmate. } 0-1
Reconnecting