lichess.org

FEN
[Event "Rated Chess960 game"] [Site "https://lichess.org/BvmcgXiC"] [Date "2020.05.20"] [White "ArtNJ"] [Black "gandto"] [Result "0-1"] [UTCDate "2020.05.20"] [UTCTime "19:10:41"] [WhiteElo "1619"] [BlackElo "1642"] [WhiteRatingDiff "-5"] [BlackRatingDiff "+41"] [Variant "Chess960"] [TimeControl "300+12"] [ECO "?"] [Opening "?"] [Termination "Normal"] [FEN "nrbbqkrn/pppppppp/8/8/8/8/PPPPPPPP/NRBBQKRN w KQkq - 0 1"] [SetUp "1"] [Annotator "lichess.org"] 1. e4 { [%eval 0.38] } 1... e5 { [%eval 0.23] } 2. Nb3 { [%eval 0.15] } 2... d6 { [%eval 0.38] } 3. d4 { [%eval 0.23] } 3... Ng6 { [%eval 0.28] } 4. Ng3 { [%eval 0.28] } 4... O-O { [%eval 0.05] } 5. O-O { [%eval 0.28] } 5... Nb6 { [%eval 0.33] } 6. c3 { [%eval 0.07] } 6... c6 { [%eval 0.5] } 7. Bc2 { [%eval 0.41] } 7... Be6 { [%eval 0.43] } 8. Be3?! { (0.43 → -0.34) Inaccuracy. Nf5 was best. } { [%eval -0.34] } (8. Nf5 Bc7) 8... Bc4 { [%eval -0.01] } 9. Ne2 { [%eval -0.31] } 9... Nf4?! { (-0.31 → 0.53) Inaccuracy. d5 was best. } { [%eval 0.53] } (9... d5) 10. Bxf4 { [%eval 0.28] } 10... exf4 { [%eval 0.35] } 11. Qd2?? { (0.35 → -1.30) Blunder. Nd2 was best. } { [%eval -1.3] } (11. Nd2 Ba6 12. Qd1 f5 13. e5 dxe5 14. dxe5 Qxe5 15. Re1 Bxe2 16. Rxe2 Qd6 17. Nb3 Qxd1+) 11... Bg5 { [%eval -0.83] } 12. f3 { [%eval -1.19] } 12... Qe7?! { (-1.19 → -0.17) Inaccuracy. f5 was best. } { [%eval -0.17] } (12... f5) 13. Rfe1 { [%eval -0.61] } 13... Bxe2?! { (-0.61 → 0.15) Inaccuracy. f5 was best. } { [%eval 0.15] } (13... f5 14. exf5 Nd5 15. Be4 Qf7 16. Nbc1 Ne3 17. Nd3 Bxd3 18. Bxd3 Rbe8 19. a4 d5 20. b4) 14. Rxe2 { [%eval 0.26] } 14... Rfe8 { [%eval 0.13] } 15. Qd3 { [%eval 0.12] } 15... g6 { [%eval 0.11] } 16. Rbe1 { [%eval -0.04] } 16... Qd7 { [%eval 0.18] } 17. Nd2 { [%eval 0.22] } 17... Rbd8 { [%eval 0.22] } 18. Bb3 { [%eval -0.22] } 18... Bh6 { [%eval 0.15] } 19. a4 { [%eval 0.0] } 19... a5 { [%eval 0.28] } 20. e5?! { (0.28 → -0.23) Inaccuracy. Nc4 was best. } { [%eval -0.23] } (20. Nc4 Nxc4 21. Bxc4 Bg5 22. Qd2 d5 23. Bb3 Bh4 24. Rf1 Qc7 25. e5 Bg5 26. Rb1 Bh6) 20... dxe5 { [%eval -0.1] } 21. Rxe5 { [%eval 0.0] } 21... Rxe5 { [%eval 0.0] } 22. Rxe5 { [%eval 0.0] } 22... Bg7 { [%eval 0.0] } 23. Re2 { [%eval 0.0] } 23... Nd5 { [%eval 0.29] } 24. Bxd5 { [%eval 0.1] } 24... cxd5 { [%eval 0.01] } 25. Qb5 { [%eval 0.0] } 25... Qxb5 { [%eval 0.0] } 26. axb5 { [%eval 0.14] } 26... b6 { [%eval 0.35] } 27. Re7 { [%eval 0.0] } 27... Bf8?? { (0.00 → 1.57) Blunder. Bf6 was best. } { [%eval 1.57] } (27... Bf6 28. Rc7 Bh4 29. Nf1 Be1 30. Re7 Bh4 31. Rc7) 28. Rb7 { [%eval 1.99] } 28... Rd6 { [%eval 1.92] } 29. Nb3 { [%eval 1.89] } 29... h5 { [%eval 2.17] } 30. Kf2 { [%eval 1.81] } 30... Kg7?! { (1.81 → 2.92) Inaccuracy. g5 was best. } { [%eval 2.92] } (30... g5 31. Nc1) 31. Nc1 { [%eval 2.73] } 31... g5 { [%eval 3.01] } 32. Nd3 { [%eval 2.98] } 32... Rf6? { (2.98 → 5.07) Mistake. Re6 was best. } { [%eval 5.07] } (32... Re6 33. Ne5) 33. Ne5 { [%eval 4.81] } 33... Bd6 { [%eval 6.09] } 34. Nc6?! { (6.09 → 3.88) Inaccuracy. Nd7 was best. } { [%eval 3.88] } (34. Nd7) 34... g4 { [%eval 3.77] } 35. Rxb6? { (3.77 → 1.87) Mistake. h3 was best. } { [%eval 1.87] } (35. h3) 35... g3+ { [%eval 1.83] } 36. hxg3 { [%eval 1.55] } 36... fxg3+ { [%eval 1.5] } 37. Kf1? { (1.50 → 0.13) Mistake. Kg1 was best. } { [%eval 0.13] } (37. Kg1 h4 38. Rb7 Bf4 39. Re7 a4 40. Re1 Bd6 41. Re2 a3 42. bxa3 Bxa3 43. Re5 Bb2) 37... h4 { [%eval 0.13] } 38. Nxa5?! { (0.13 → -0.40) Inaccuracy. Rb7 was best. } { [%eval -0.4] } (38. Rb7 h3 39. gxh3 Rxf3+ 40. Kg1 Rf2 41. Rd7 Bf4 42. Ne5 Bxe5 43. dxe5 Rxb2 44. e6 Rxb5) 38... h3 { [%eval -0.38] } 39. gxh3 { [%eval -0.46] } 39... Rxf3+ { [%eval -0.41] } 40. Kg1 { [%eval -0.43] } 40... Bf4 { [%eval -0.29] } 41. Nb3?? { (-0.29 → -10.86) Blunder. Rb7 was best. } { [%eval -10.86] } (41. Rb7 Rd3 42. Re7 Rd1+ 43. Kg2 Rd2+ 44. Kg1 Rxb2 45. Nc6 Rxb5 46. Re2 Bd6 47. Kg2 Rb3) 41... Rf2 { [%eval -10.55] } 42. Nc5 { [%eval -11.97] } 42... Be3 { [%eval -11.12] } 43. Kh1?! { (-11.12 → Mate in 1) Checkmate is now unavoidable. Ne6+ was best. } { [%eval #-1] } (43. Ne6+ Kh7) 43... Rh2# { Black wins by checkmate. } 0-1
Reconnecting