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[Event "Rated Antichess game"] [Site "https://lichess.org/BfmTJAgR"] [Date "2019.07.17"] [White "AlekseyGuru"] [Black "Fritzi_2003"] [Result "0-1"] [UTCDate "2019.07.17"] [UTCTime "15:40:44"] [WhiteElo "2453"] [BlackElo "2148"] [WhiteRatingDiff "-17"] [BlackRatingDiff "+17"] [Variant "Antichess"] [TimeControl "30+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. g3 b6?? { (-0.26 → 1.63) Blunder. g6 was best. } (1... g6 2. c4) 2. b3? { (1.63 → -0.02) Mistake. c4 was best. } (2. c4 d5 3. cxd5 Qxd5 4. g4 Bxg4 5. Qa4 Bxe2 6. Qxe8 Bxf1 7. Qxf8 Qxd2 8. Kxf1 Qxb2) 2... g6 3. Nh3 g5?! { (0.11 → 0.81) Inaccuracy. c5 was best. } (3... c5 4. b4) 4. Nxg5 d6? { (0.69 → 2.00) Mistake. h6 was best. } (4... h6) 5. Nxh7 Rxh7 6. Bh3 Bxh3?? { (1.40 → Mate in 14) Checkmate is now unavoidable. Rxh3 was best. } (6... Rxh3 7. f4) 7. g4?? { (Mate in 14 → 0.32) Lost forced checkmate sequence. Rf1 was best. } (7. Rf1 Bxf1 8. Kxf1 Rxh2 9. Kg2 Rxg2 10. g4 Rxf2 11. Qh1 Rxe2 12. Qxa8 Rxd2 13. Qxa7 Rxc2) 7... Bxg4 8. Rf1? { (0.66 → -0.60) Mistake. f4 was best. } (8. f4 Rxh2) 8... Bxe2?? { (-0.60 → 2.21) Blunder. Rxh2 was best. } (8... Rxh2) 9. Qxe2?? { (2.21 → -2.13) Blunder. Kxe2 was best. } (9. Kxe2 Rxh2) 9... Rxh2 10. Qxe7 Nxe7?? { (-1.82 → Mate in 15) Checkmate is now unavoidable. Rxf2 was best. } (10... Rxf2 11. Qxd8) 11. Ke2?? { (Mate in 15 → -3.19) Lost forced checkmate sequence. d4 was best. } (11. d4 Rxf2 12. Kxf2 Bh6 13. Bxh6 c5 14. dxc5 bxc5 15. b4 cxb4 16. Nc3 bxc3 17. Bc1 Kd7) 11... Rxf2 12. Kxf2 Qd7 13. b4?? { (-2.27 → -8.67) Blunder. a4 was best. } (13. a4 Qxa4) 13... Qa4?? { (-8.67 → -2.59) Blunder. a5 was best. } (13... a5) 14. Na3? { (-2.59 → -5.00) Mistake. Nc3 was best. } (14. Nc3 Qxa2) 14... Qxc2 15. Nxc2 Nd7 16. Ne1 Ng6 17. a3? { (-3.45 → -6.34) Mistake. Nd3 was best. } (17. Nd3) 17... Ke7 18. Nd3?? { (-5.44 → Mate in 10) Checkmate is now unavoidable. Bb2 was best. } (18. Bb2 f6) 18... Nf4 19. Nxf4 d5 20. Nxd5 Nc5?? { (Mate in 8 → Mate in 8) Lost forced checkmate sequence. Ke6 was best. } (20... Ke6 21. Nxb6 Bxb4 22. Nxa8 Bxd2 23. Nxc7 Bxc1 24. Nxe6 fxe6 25. Rfxc1 Nc5 26. Rxc5 a5 27. Rxa5) 21. Nxe7 Bxe7 22. bxc5 bxc5 23. d4 cxd4 24. Bg5?? { (Mate in 5 → Mate in 6) Lost forced checkmate sequence. Rd1 was best. } (24. Rd1 Bxa3 25. Rxd4 Bxc1 26. Rxa7 Rxa7 27. Ke3 Bxe3 28. Rf4 Bxf4#) 24... Bxa3 25. Rxa3 Re8 26. Rxa7 Re6 27. Rxc7 Rd6 28. Rxf7 Rd7 29. Rxd7 d3 30. Rxd3# { Game ends by variant rule. } 0-1