FEN
[Event "CovuaDongAnh Arena"]
[Site "https://lichess.org/BXbCdIZX"]
[Date "2026.05.30"]
[Round "-"]
[White "buinguyenminhkhang"]
[Black "CTDKNGiaPhuc2c"]
[Result "0-1"]
[GameId "BXbCdIZX"]
[UTCDate "2026.05.30"]
[UTCTime "14:06:33"]
[WhiteElo "1128"]
[BlackElo "1774"]
[WhiteRatingDiff "-9"]
[BlackRatingDiff "+2"]
[BlackBerserk "true"]
[Variant "Standard"]
[TimeControl "600+2"]
[ECO "C23"]
[Opening "Bishop's Opening"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.18] } 1... e5 { [%eval 0.22] } 2. Bc4 { [%eval 0.0] } { C23 Bishop's Opening } 2... d6 { [%eval 0.19] } 3. Qh5 { [%eval -0.26] } 3... g6 { [%eval -0.3] } 4. Qxe5+?? { (-0.30 → -6.35) Blunder. Qd1 was best. } { [%eval -6.35] } (4. Qd1 Bg7 5. Nc3 Nf6 6. d3 c6 7. a4 d5 8. Ba2 O-O) 4... dxe5 { [%eval -6.43] } 5. Nc3 { [%eval -6.4] } 5... Bb4 { [%eval -6.11] } 6. Nb5 { [%eval -6.6] } 6... Nf6 { [%eval -6.29] } 7. c3 { [%eval -6.23] } 7... Bc5 { [%eval -5.85] } 8. Na3 { [%eval -6.8] } 8... O-O { [%eval -6.47] } 9. Nb5 { [%eval -6.97] } 9... Nxe4 { [%eval -6.79] } 10. d3 { [%eval -7.44] } 10... Nxf2 { [%eval -7.2] } 11. Ke2 { [%eval -7.88] } 11... Nxh1 { [%eval -7.89] } 12. d4 { [%eval -8.79] } 12... exd4 { [%eval -9.22] } 13. cxd4 { [%eval -9.12] } 13... Bd6 { [%eval -8.26] } 14. Bd5 { [%eval -9.35] } 14... c6 { [%eval -8.2] } 15. Nc3 { [%eval -9.44] } 15... cxd5 { [%eval -9.13] } 16. Nxd5 { [%eval -10.02] } 16... Be6 { [%eval -10.16] } 17. Nf4 { [%eval -11.39] } 17... Bxf4 { [%eval -10.85] } 18. g3?! { (-10.85 → Mate in 5) Checkmate is now unavoidable. Nf3 was best. } { [%eval #-5] } (18. Nf3 Bc4+ 19. Kd1 Nf2+ 20. Ke1 Nd3+ 21. Kd1 Re8 22. Bxf4 Nxf4 23. Rc1 Be2+) 18... Bxg3?! { (Mate in 5 → -11.00) Lost forced checkmate sequence. Bc4+ was best. } { [%eval -11.0] } (18... Bc4+ 19. Kf3 Qd5+ 20. Kg4 Be3 21. Bxe3 Qf5+ 22. Kh4 Qh5#) 19. hxg3 { [%eval -11.61] } 19... Nxg3+ { [%eval -11.32] } 20. Kf2 { [%eval -11.84] } 20... Nf5 { [%eval -10.53] } 21. Be3?! { (-10.53 → Mate in 10) Checkmate is now unavoidable. Nf3 was best. } { [%eval #-10] } (21. Nf3 f6 22. Bf4 Re8 23. Re1 Nc6 24. Re4 Qd5 25. Nd2 Nfxd4 26. Bh6 Ne5) 21... Nxe3?! { (Mate in 10 → -11.28) Lost forced checkmate sequence. Qh4+ was best. } { [%eval -11.28] } (21... Qh4+ 22. Ke2 Bc4+ 23. Kd2 Qh2+ 24. Bf2 Qxf2+ 25. Ne2 Qxe2+ 26. Kc3 Ne3 27. d5) 22. Kxe3 { [%eval -14.5] } 22... Re8 { [%eval -11.35] } 23. Ke4?! { (-11.35 → Mate in 6) Checkmate is now unavoidable. Nf3 was best. } { [%eval #-6] } (23. Nf3 Bg4+ 24. Kd3 Bxf3 25. Rf1 Nc6 26. Kc2 Nxd4+ 27. Kd2) 23... Bxa2+ { [%eval #-5] } 24. Kd3 { [%eval #-5] } 24... Nc6 { [%eval #-6] } 25. Rxa2 { [%eval #-3] } 25... Qxd4+ { [%eval #-2] } 26. Kc2 { [%eval #-2] } 26... Nb4+ { [%eval #-3] } 27. Kb3 { [%eval #-3] } 27... Nxa2 { [%eval #-3] } 28. Kxa2 { [%eval #-2] } 28... Qxg1 { [%eval #-4] } 29. b3 { [%eval #-3] } 29... Re2+ { [%eval #-3] } 30. Ka3 { [%eval #-3] } 30... Qc5+ { [%eval #-2] } 31. b4 { [%eval #-2] } 31... Qc3+ { [%eval #-2] } 32. Ka4 { [%eval #-2] } 32... Ra2+ { [%eval #-1] } 33. Kb5 { [%eval #-1] } 33... Qc6# { Black wins by checkmate. } 0-1