lichess.org

FEN
[Event "FVVWC2 Antichess #3"] [Site "https://lichess.org/BXRHoqRB"] [Date "2018.12.08"] [White "ikali13"] [Black "yavuzturker"] [Result "1-0"] [UTCDate "2018.12.08"] [UTCTime "00:53:02"] [WhiteElo "1429"] [BlackElo "1606"] [WhiteRatingDiff "+54"] [BlackRatingDiff "-134"] [Variant "Antichess"] [TimeControl "180+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } { [%eval #-15] } (1. e3 b5) 1... d5?? { (Mate in 15 → 2.39) Lost forced checkmate sequence. b5 was best. } { [%eval 2.39] } (1... b5 2. Bxb5 Nf6 3. Bxd7 Nxe4 4. Bxe8 Qxd2 5. Nxd2 Nxd2 6. Qxd2 Rg8 7. Bxf7 Bg4 8. Bxg8) 2. exd5 { [%eval 0.55] } 2... Qxd5 { [%eval 1.75] } 3. Nc3?? { (1.75 → Mate in 14) Checkmate is now unavoidable. Ba6 was best. } { [%eval #-14] } (3. Ba6) 3... Qxg2 { [%eval #-14] } 4. Bxg2 { [%eval #-13] } 4... c6?? { (Mate in 13 → Mate in 13) Lost forced checkmate sequence. b6 was best. } { [%eval #13] } (4... b6 5. Bxa8 Bh3 6. Nxh3 Nc6 7. Bxc6 a5 8. Bxe8 e6 9. Bxf7 Ne7 10. Bxe6 b5 11. Nxb5) 5. Bxc6 { [%eval #13] } 5... Nxc6 { [%eval #12] } 6. b4 { [%eval #12] } 6... Nxb4 { [%eval #11] } 7. Nd5?? { (Mate in 11 → Mate in 13) Lost forced checkmate sequence. Qg4 was best. } { [%eval #-13] } (7. Qg4 Nxc2 8. Qxg7 Nxe1 9. Qxf7 Kxf7 10. d3 Nxd3 11. Bd2 Nxf2 12. Rb1 Nxh1 13. Rxb7 Bxb7) 7... Nxc2?? { (Mate in 13 → 1.01) Lost forced checkmate sequence. Nxa2 was best. } { [%eval 1.01] } (7... Nxa2 8. Rxa2 Bh3 9. Nxh3 e6 10. Rxa7 exd5 11. Rxb7 Kd7 12. Rxd7 Bd6 13. Rxf7 Bxh2 14. Rxg7) 8. Nxe7?? { (1.01 → -0.95) Blunder. Qxc2 was best. } { [%eval -0.95] } (8. Qxc2) 8... Nxe1?? { (-0.95 → Mate in 10) Checkmate is now unavoidable. Bxe7 was best. } { [%eval #10] } (8... Bxe7 9. Qxc2) 9. Qxe1?? { (Mate in 10 → 0.00) Lost forced checkmate sequence. Nxc8 was best. } { [%eval 0.0] } (9. Nxc8 Rxc8 10. Qxe1 Rxc1 11. Qxe8 Rxg1 12. Qxf7 Rxa1 13. Qxf8 Rxa2 14. Qxg7 Rxd2 15. Qxb7 Rxf2) 9... Kxe7?? { (0.00 → Mate in 9) Checkmate is now unavoidable. Bxe7 was best. } { [%eval #9] } (9... Bxe7 10. Qxe7 Kxe7 11. Nh3 Bxh3 12. Rf1 Bxf1 13. d3 Bxd3 14. Rb1 Bxb1 15. f4 Bxa2 16. f5) 10. Qxe7 { [%eval #9] } 10... Nxe7 { [%eval #8] } 11. Nf3?? { (Mate in 8 → Mate in 9) Lost forced checkmate sequence. Nh3 was best. } { [%eval #-9] } (11. Nh3 Bxh3 12. Rf1 Bxf1 13. d3 Bxd3 14. Bh6 gxh6 15. Rb1 Bxb1 16. f4 Bxa2 17. f5 Nxf5) 11... g5 { [%eval #-9] } 12. Nxg5 { [%eval #-8] } 12... Bh3?? { (Mate in 8 → Mate in 7) Lost forced checkmate sequence. h5 was best. } { [%eval #7] } (12... h5 13. Nxf7 a6 14. Nxh8 Ng6 15. Nxg6 a5 16. Nxf8 Be6 17. Nxe6 Rd8 18. Nxd8 h4 19. Nxb7) 13. Nxh7 { [%eval #7] } 13... Rxh7 { [%eval #6] } 14. Rf1 { [%eval #6] } 14... Bxf1 { [%eval #5] } 15. d3 { [%eval #6] } 15... Rxh2 { [%eval #5] } 16. Bd2?? { (Mate in 5 → Mate in 11) Lost forced checkmate sequence. a4 was best. } { [%eval #-11] } (16. a4 Bxd3 17. a5 Rxf2 18. Bb2 Rxb2 19. Ra2 Rxa2 20. a6 Bxa6#) 16... Rxf2 { [%eval #-11] } 17. Rxf1 { [%eval #-10] } 17... Rxf1?? { (Mate in 10 → Mate in 3) Lost forced checkmate sequence. Rxd2 was best. } { [%eval #3] } (17... Rxd2 18. Rxf7 Rxa2 19. Rxe7 Bxe7 20. d4 Bd8 21. d5 Rb8 22. d6 Bc7 23. dxc7 Ra6 24. cxb8=Q) 18. Bf4 { [%eval #3] } 18... Rxf4 { [%eval #2] } 19. d4 { [%eval #2] } 19... Rxd4 { [%eval #1] } 20. a4 { [%eval #1] } 20... Rxa4# { Game ends by variant rule. } 1-0
Reconnecting