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[Event "rated Antichess game"] [Site "https://lichess.org/BED1zEul"] [Date "2019.04.07"] [White "AbhaySankar"] [Black "Foxcroft"] [Result "1-0"] [GameId "BED1zEul"] [UTCDate "2019.04.07"] [UTCTime "15:09:45"] [WhiteElo "1428"] [BlackElo "1391"] [WhiteRatingDiff "+44"] [BlackRatingDiff "-11"] [Variant "Antichess"] [TimeControl "180+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 0.98] } 1... b5 { [%eval 1.03] } 2. Bxb5 { [%eval 0.98] } 2... Na6?? { (0.98 → 8.36) Blunder. e6 was best. } { [%eval 8.36] } (2... e6 3. Bxd7) 3. Bxd7 { [%eval 6.95] } 3... Qxd7?? { (6.95 → Mate in 15) Checkmate is now unavoidable. Kxd7 was best. } { [%eval #15] } (3... Kxd7 4. Qe2 Nb8 5. Qa6 Nxa6 6. b4 Nxb4 7. a4 Nxc2 8. e4 Nxa1 9. a5 a6 10. Nc3) 4. Qg4 { [%eval #15] } 4... Qxd2 { [%eval #13] } 5. Qxg7?? { (Mate in 13 → -9.04) Lost forced checkmate sequence. Nxd2 was best. } { [%eval -9.04] } (5. Nxd2 Bxg4 6. Kd1 Bxd1 7. Nc4 Bxc2 8. Rb1 Bxb1 9. g4 Bxa2 10. Nh3 Bxc4 11. b3 Bxb3) 5... Qxc2?! { (-9.04 → -5.94) Inaccuracy. Qxe1 was best. } { [%eval -5.94] } (5... Qxe1 6. Qxf8 Qxf2 7. Qxe8 Qxg2 8. Qxf7 Qxc2 9. Qxg8 Rxg8 10. Nc3 Qxh2 11. Rxh2 Rxg1 12. Rxh7) 6. Qxf7?? { (-5.94 → Mate in 18) Checkmate is now unavoidable. Qxh7 was best. } { [%eval #-18] } (6. Qxh7 Qxc1) 6... Qxb2 { [%eval #-17] } 7. Qxe7 { [%eval #-9] } 7... Kxe7 { [%eval #-9] } 8. Bxb2 { [%eval #-8] } 8... Bg7 { [%eval #-9] } 9. Bxg7 { [%eval #-8] } 9... Nc5 { [%eval #-8] } 10. Bxh8 { [%eval #-7] } 10... Nb3 { [%eval #-8] } 11. axb3 { [%eval #-7] } 11... Nf6?? { (Mate in 7 → Mate in 10) Lost forced checkmate sequence. Ba6 was best. } { [%eval #10] } (11... Ba6 12. Rxa6 Rd8 13. Rxa7 Ra8 14. Rxc7 Ke6 15. Rxh7 Ra3 16. Nxa3 Kf7 17. Rxf7 Ne7 18. Rxe7#) 12. Rxa7 { [%eval #10] } 12... Rxa7 { [%eval #9] } 13. Bxf6 { [%eval #9] } 13... Kxf6 { [%eval #8] } 14. Na3 { [%eval #8] } 14... Rxa3 { [%eval #7] } 15. Kd2 { [%eval #7] } 15... Rxb3 { [%eval #6] } 16. Kc3 { [%eval #6] } 16... Rxc3 { [%eval #5] } 17. f4 { [%eval #5] } 17... Rxe3 { [%eval #4] } 18. Ne2 { [%eval #4] } 18... Rxe2 { [%eval #3] } 19. Re1 { [%eval #4] } 19... Rxe1 { [%eval #3] } 20. f5 { [%eval #3] } 20... Kxf5 { [%eval #2] } 21. g4 { [%eval #2] } 21... Kxg4 { [%eval #1] } 22. h3 { [%eval #1] } 22... Kxh3# { Game ends by variant rule. } 1-0