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[Event "Weekly Antichess Team Battle"] [Site "https://lichess.org/Av6DeBOK"] [Date "2024.05.18"] [White "nedorocl"] [Black "WinKey123"] [Result "1-0"] [GameId "Av6DeBOK"] [UTCDate "2024.05.18"] [UTCTime "16:11:14"] [WhiteElo "2197"] [BlackElo "2068"] [WhiteRatingDiff "+130"] [BlackRatingDiff "-3"] [Variant "Antichess"] [TimeControl "90+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 0.27] } 1... b5 { [%eval 0.37] } 2. Bxb5 { [%eval 0.48] } 2... Ba6 { [%eval 0.83] } 3. Bxd7 { [%eval 0.36] } 3... Qxd7? { (0.36 → 1.51) Mistake. Nxd7 was best. } { [%eval 1.51] } (3... Nxd7 4. d3 Bxd3 5. Qxd3 Rb8 6. Qxh7 Rxh7 7. b4 Rxh2 8. Rxh2) 4. Qg4?! { (1.51 → 0.69) Inaccuracy. Ke2 was best. } { [%eval 0.69] } (4. Ke2 Qxd2 5. Bxd2 Bxe2 6. Nxe2 Kd7 7. c4 Ke6 8. c5 Kd6) 4... Qxd2 { [%eval 1.15] } 5. Qxg7?? { (1.15 → -5.12) Blunder. Kxd2 was best. } { [%eval -5.12] } (5. Kxd2 g5) 5... Qxc2 { [%eval -4.63] } 6. Qxf8?! { (-4.63 → -5.98) Inaccuracy. Qxf7 was best. } { [%eval -5.98] } (6. Qxf7 Qxc1) 6... Qxc1 { [%eval -4.34] } 7. Qxe8?? { (-4.34 → Mate in 17) Checkmate is now unavoidable. Qxg8 was best. } { [%eval #-17] } (7. Qxg8 Qxe1) 7... Qxe1 { [%eval #-16] } 8. Qxf7 { [%eval #-10] } 8... Qxf2 { [%eval #-10] } 9. Qxe7 { [%eval #-9] } 9... Qxb2 { [%eval #-9] } 10. Qxc7 { [%eval #-8] } 10... Qxg2 { [%eval #-10] } 11. Qxa7 { [%eval #-9] } 11... Rxa7 { [%eval #-9] } 12. Nf3 { [%eval #-7] } 12... Qxa2 { [%eval #-7] } 13. Rxa2 { [%eval #-6] } 13... Bc4 { [%eval #-6] } 14. Rxa7 { [%eval #-5] } 14... Nd7 { [%eval #-5] } 15. Rxd7 { [%eval #-4] } 15... Ne7 { [%eval #-4] } 16. Rxe7 { [%eval #-3] } 16... Bf7 { [%eval #-3] } 17. Rxf7 { [%eval #-2] } 17... Rd8 { [%eval #-2] } 18. Rxh7 { [%eval #-1] } 18... Rd6?? { (Mate in 1 → Mate in 5) Lost forced checkmate sequence. Rd4 was best. } { [%eval #5] } (18... Rd4 19. exd4#) 19. Rh6 { [%eval #6] } 19... Rxh6 { [%eval #5] } 20. Nh4 { [%eval #5] } 20... Rxh4 { [%eval #4] } 21. Re1 { [%eval #4] } 21... Rxh2 { [%eval #3] } 22. Re2 { [%eval #3] } 22... Rxe2 { [%eval #2] } 23. Nc3 { [%eval #2] } 23... Rxe3 { [%eval #1] } 24. Ne4 { [%eval #1] } 24... Rxe4# { Game ends by variant rule. } 1-0