lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/Av0bg4or"] [Date "2019.06.27"] [White "kirill34"] [Black "simonebernardelli"] [Result "1-0"] [UTCDate "2019.06.27"] [UTCTime "09:45:28"] [WhiteElo "1288"] [BlackElo "1454"] [WhiteRatingDiff "+143"] [BlackRatingDiff "-13"] [Variant "Antichess"] [TimeControl "480+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 b5 2. Bxb5 Bb7?? { (2.23 → 6.37) Blunder. e6 was best. } (2... e6 3. Bxd7 Bxd7 4. Qh5 Ba3 5. bxa3 Qg5 6. Qxf7 Qxg2 7. Qxe8 Qxh1 8. Qxb8 Qxg1 9. Qxg8) 3. Bxd7 Bxg2 4. Bxe8 Bxh1 5. Bxf7 Qxd2 6. Bxg8?? { (5.23 → Mate in 11) Checkmate is now unavoidable. Kxd2 was best. } (6. Kxd2 Bf3 7. Qxf3 Nd7 8. Bxg8 Rxg8 9. Qxf8 Nxf8 10. e4 h6 11. c4 Rh8 12. a4 h5) 6... Qxc2?? { (Mate in 11 → 5.30) Lost forced checkmate sequence. Rxg8 was best. } (6... Rxg8 7. Bxd2 h5 8. Qxh5 Bd5 9. Qxd5 e6 10. Qxe6 g5 11. Qxg8 g4 12. Qxg4 Bg7 13. Qxg7) 7. Bxh7?? { (5.30 → Mate in 10) Checkmate is now unavoidable. Qxc2 was best. } (7. Qxc2 Rxg8 8. Qxc7 Bf3 9. Qxb8 Rxb8 10. Nxf3 Rxb2 11. Bxb2 e5 12. Nxe5 Ba3 13. Nxa3 h5) 7... Rxh7?? { (Mate in 10 → Mate in 21) Lost forced checkmate sequence. Qxb2 was best. } (7... Qxb2 8. Bxb2 Rxh7 9. Bxg7 Rxh2 10. Bxf8 Rxf2 11. Bxe7 Rxa2 12. Rxa2 Na6 13. Rxa6 Rc8 14. Rxa7) 8. Qxc2 Rxh2 9. Qxc7 Rxf2 10. Qxa7?? { (7.13 → Mate in 7) Checkmate is now unavoidable. Kxf2 was best. } (10. Kxf2 Bg2) 10... Rxa7 11. Kxf2 Rxa2 12. Rxa2 Bg2 13. Kxg2 g6?? { (Mate in 4 → Mate in 15) Lost forced checkmate sequence. Na6 was best. } (13... Na6 14. Rxa6 g6 15. Rxg6 Bh6 16. Rxh6 e6 17. Rxe6#) 14. Ra6 Nxa6 15. Nc3 Nb8 16. b4 Nd7 17. b5 Nf6?? { (4.25 → Mate in 6) Checkmate is now unavoidable. Nb8 was best. } (17... Nb8 18. Nge2) 18. Nd5 Nxd5 19. Bb2 Nxe3 20. Nf3 Nxg2 21. Nh4?? { (Mate in 3 → 0.89) Lost forced checkmate sequence. Bg7 was best. } (21. Bg7 Bxg7 22. Nd4 Bxd4 23. b6 Bxb6#) 21... Nxh4 22. Bf6 exf6 23. b6 f5 24. b7 f4 25. b8=R?? { (0.00 → Mate in 4) Checkmate is now unavoidable. b8=K was best. } (25. b8=K g5 26. Kc7 Bd6 27. Kxd6 f3 28. Ke5 Nf5 29. Kxf5 f2 30. Kxg5 f1=B 31. Kf5 Ba6) 25... Bb4?? { (Mate in 4 → Mate in 4) Lost forced checkmate sequence. Nf5 was best. } (25... Nf5 26. Rxf8 Ne3 27. Rxf4 Ng4 28. Rxg4 g5 29. Rxg5#) 26. Rxb4 Nf5 27. Rxf4 Ng3 28. Rf5 gxf5# { Game ends by variant rule. } 1-0