- Blind mode tutorial
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[Event "ANTICHESS Arena"] [Site "https://lichess.org/An6GduW7"] [Date "2024.06.15"] [White "DaKsH557"] [Black "mang0sunr1s3"] [Result "0-1"] [GameId "An6GduW7"] [UTCDate "2024.06.15"] [UTCTime "06:40:45"] [WhiteElo "692"] [BlackElo "1894"] [WhiteRatingDiff "+0"] [BlackRatingDiff "+0"] [Variant "Antichess"] [TimeControl "180+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. d3?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } { [%eval #-16] } (1. e3 e6 2. b4 Bxb4 3. a4 Bxd2 4. Bxd2 Na6 5. Bxa6 bxa6) 1... g5 { [%eval #-16] } 2. Bxg5 { [%eval #-15] } 2... Nf6?? { (Mate in 15 → 0.93) Lost forced checkmate sequence. Bg7 was best. } { [%eval 0.93] } (2... Bg7 3. Bxe7 Bxb2 4. Bxd8 Bxa1 5. Bxc7 Bc3 6. Nxc3 d5 7. Nxd5) 3. Bxf6 { [%eval 0.93] } 3... exf6 { [%eval 0.94] } 4. Nf3 { [%eval 3.58] } 4... Ba3 { [%eval 3.53] } 5. Nxa3 { [%eval 3.1] } 5... b5 { [%eval 3.79] } 6. Nxb5 { [%eval 2.88] } 6... a6?? { (2.88 → 5.78) Blunder. Bb7 was best. } { [%eval 5.78] } (6... Bb7 7. Nxa7) 7. Nxc7 { [%eval 4.57] } 7... Qxc7 { [%eval 4.72] } 8. Ne5?? { (4.72 → 0.08) Blunder. h4 was best. } { [%eval 0.08] } (8. h4 Qxc2 9. Qxc2 d5 10. Qxc8 d4 11. Qxe8 Rxe8 12. Nxd4 Rxe2 13. Nxe2 Nd7) 8... Qxe5 { [%eval -0.15] } 9. d4?? { (-0.15 → Mate in 11) Checkmate is now unavoidable. h3 was best. } { [%eval #-11] } (9. h3 Qxb2) 9... Qxe2?? { (Mate in 11 → 5.69) Lost forced checkmate sequence. Qxh2 was best. } { [%eval 5.69] } (9... Qxh2 10. Rxh2 Rg8 11. Rxh7 Rxg2 12. Bxg2 a5 13. Bxa8 d5 14. Bxd5 f5 15. Bxf7) 10. Bxe2?? { (5.69 → Mate in 10) Checkmate is now unavoidable. Kxe2 was best. } { [%eval #-10] } (10. Kxe2 h6 11. b4 a5 12. bxa5 Rxa5 13. Rc1 Rxa2 14. Qd2 Rxc2 15. Qxh6 Rxc1) 10... d6?? { (Mate in 10 → Mate in 11) Lost forced checkmate sequence. Rg8 was best. } { [%eval #11] } (10... Rg8 11. Bxa6 Rxg2 12. Bxc8 Rxf2 13. Kxf2 Rxa2 14. Rxa2 Na6 15. Bxd7 Kxd7 16. Rxa6) 11. Bxa6 { [%eval #11] } 11... Bxa6 { [%eval #10] } 12. Qd3?? { (Mate in 10 → Mate in 8) Lost forced checkmate sequence. c4 was best. } { [%eval #-8] } (12. c4 Bxc4 13. Qg4 Rxa2 14. Rxa2 Bxa2 15. Qg8 Rxg8 16. h3 Rxg2 17. f4 Rxb2) 12... Bxd3 { [%eval #-8] } 13. cxd3 { [%eval #-7] } 13... Rxa2 { [%eval #-7] } 14. Rxa2 { [%eval #-6] } 14... Na6 { [%eval #-6] } 15. Rxa6 { [%eval #-5] } 15... Kd8 { [%eval #-6] } 16. Rxd6 { [%eval #-5] } 16... Kd7 { [%eval #-5] } 17. Rxd7 { [%eval #-4] } 17... h6 { [%eval #-4] } 18. Rxf7 { [%eval #-3] } 18... Rc8 { [%eval #-3] } 19. Rxf6 { [%eval #-2] } 19... Ra8 { [%eval #-2] } 20. Rxh6 { [%eval #-1] } 20... Ra3 { [%eval #-1] } 21. bxa3# { Game ends by variant rule. } 0-1