FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/AfvL8STo"]
[Date "2024.05.19"]
[White "Southerninsomnia"]
[Black "xchaos1987"]
[Result "0-1"]
[GameId "AfvL8STo"]
[UTCDate "2024.05.19"]
[UTCTime "23:11:31"]
[WhiteElo "875"]
[BlackElo "1138"]
[WhiteRatingDiff "-12"]
[BlackRatingDiff "+10"]
[Variant "Antichess"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. h3?! { (0.15 → -0.94) Inaccuracy. e3 was best. } { [%eval -0.94] } (1. e3 e6 2. b4 Bxb4 3. Qg4 Bxd2 4. Qxg7 Bxe3 5. Bxe3 c5) 1... d6?! { (-0.94 → -0.11) Inaccuracy. Nh6 was best. } { [%eval -0.11] } (1... Nh6 2. b3 b5 3. f3 Ng4 4. fxg4 c5 5. d4 cxd4 6. Qxd4) 2. g4?? { (-0.11 → -5.48) Blunder. d4 was best. } { [%eval -5.48] } (2. d4 Bxh3 3. Nxh3 g5 4. Bxg5 Qd7 5. Bxe7 Qxh3 6. gxh3 Kxe7) 2... Bxg4 { [%eval -6.32] } 3. hxg4 { [%eval -5.38] } 3... h5?? { (-5.38 → -0.47) Blunder. g5 was best. } { [%eval -0.47] } (3... g5 4. Rxh7 Rxh7 5. b3 Nd7 6. f4 gxf4 7. Kf2 Rh3 8. Bxh3 f5 9. gxf5) 4. Rxh5 { [%eval -0.53] } 4... Rxh5 { [%eval -0.4] } 5. gxh5 { [%eval -0.89] } 5... g6?? { (-0.89 → 0.78) Blunder. Qd7 was best. } { [%eval 0.78] } (5... Qd7 6. d3 g6 7. hxg6 fxg6 8. a4 Qxa4 9. Rxa4 g5 10. Bxg5 a6 11. Bxe7) 6. hxg6 { [%eval 0.75] } 6... fxg6 { [%eval 0.82] } 7. f3?? { (0.82 → -1.92) Blunder. e3 was best. } { [%eval -1.92] } (7. e3 b5) 7... Bh6?! { (-1.92 → -1.12) Inaccuracy. Qd7 was best. } { [%eval -1.12] } (7... Qd7 8. f4 g5 9. fxg5 Na6 10. Na3 Rd8 11. Nb5 Qxb5 12. b3 Qxb3 13. cxb3) 8. f4 { [%eval -1.0] } 8... Bxf4 { [%eval -1.58] } 9. Nf3 { [%eval -1.51] } 9... Bxd2 { [%eval -1.6] } 10. Qxd2?? { (-1.60 → Mate in 11) Checkmate is now unavoidable. Bxd2 was best. } { [%eval #-11] } (10. Bxd2 g5 11. Bxg5 d5 12. Bxe7 Nxe7 13. Qxd5 Qxd5 14. Kf2 Qxa2 15. Rxa2 Kd7) 10... g5 { [%eval #-12] } 11. Qxd6 { [%eval #-10] } 11... Qxd6 { [%eval #-10] } 12. Nxg5 { [%eval #-8] } 12... Qd1 { [%eval #-9] } 13. Kxd1 { [%eval #-8] } 13... e6 { [%eval #-8] } 14. Nxe6 { [%eval #-7] } 14... a5 { [%eval #-7] } 15. Nxc7 { [%eval #-6] } 15... Ke7 { [%eval #-7] } 16. Nxa8 { [%eval #-6] } 16... Nh6 { [%eval #-6] } 17. Bxh6 { [%eval #-5] } 17... Kf8 { [%eval #-5] } 18. Bxf8 { [%eval #-4] } 18... b6 { [%eval #-4] } 19. Nxb6 { [%eval #-3] } 19... a4 { [%eval #-4] } 20. Nxa4 { [%eval #-3] } 20... Na6 { [%eval #-3] } 21. Bb4 { [%eval #-2] } 21... Nxb4 { [%eval #-2] } 22. Ke1 { [%eval #-1] } 22... Nxa2 { [%eval #-1] } 23. Rxa2# { Game ends by variant rule. } 0-1