lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/AeHX3oqz"] [Date "2021.02.05"] [White "Chessie001"] [Black "greataverythepro"] [Result "0-1"] [UTCDate "2021.02.05"] [UTCTime "23:15:06"] [WhiteElo "1478"] [BlackElo "1572"] [WhiteRatingDiff "-4"] [BlackRatingDiff "+23"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. g3 d5?? { (0.00 → Mate in 15) Checkmate is now unavoidable. Nh6 was best. } (1... Nh6 2. g4 Nxg4 3. Bg2 Nxh2 4. Bxb7 Bxb7 5. Rxh2 Bd5 6. Rxh7) 2. g4?! { (Mate in 15 → 10.32) Lost forced checkmate sequence. e4 was best. } (2. e4 dxe4 3. Ba6 Nxa6 4. Qg4 Bxg4 5. Kd1 Bxd1 6. Nc3 Bxc2) 2... Bxg4 3. d4?? { (Mate in 21 → -6.43) Lost forced checkmate sequence. c4 was best. } (3. c4 dxc4 4. Qa4 Bxe2 5. Nxe2 Qxd2 6. Kxd2 Nc6 7. Qxc6 bxc6) 3... Bxe2 4. Qxe2? { (-7.63 → Mate in 15) Checkmate is now unavoidable. Kxe2 was best. } (4. Kxe2 e5 5. dxe5 Ba3 6. bxa3 Ke7 7. Qxd5 Qxd5 8. e6 Qxe6 9. Be3 Qxe3 10. fxe3 h5) 4... e5?? { (Mate in 15 → -1.37) Lost forced checkmate sequence. b5 was best. } (4... b5 5. Qxb5 Na6 6. Qxd5 Qxd5 7. Bxa6 Qxa2 8. Rxa2 Rc8 9. Bxc8 Nf6 10. Rxa7 Nh5 11. Rxc7) 5. Qxe5 Qh4?? { (-1.13 → 5.31) Blunder. Ba3 was best. } (5... Ba3 6. Nxa3 Qe7 7. Qxe7 Kxe7 8. Ba6 bxa6 9. Bh6 Nxh6 10. Nc4 dxc4 11. Ne2 c3 12. Nxc3) 6. Qxc7?! { (5.31 → 3.51) Inaccuracy. Qxe8 was best. } (6. Qxe8 Qxd4) 6... Qxh2?? { (3.51 → Mate in 15) Checkmate is now unavoidable. Qxd4 was best. } (6... Qxd4 7. Qxb7) 7. Rxh2 Bc5 8. Qxb7 Bxd4 9. Qxd5?? { (Mate in 11 → Mate in 10) Lost forced checkmate sequence. Rxh7 was best. } (9. Rxh7 Rxh7 10. Qxb8 Rxb8 11. b4 Bxf2 12. Kxf2 Rxb4 13. Bc4 dxc4 14. Nh3 Rxh3 15. Kg3 Rxb1) 9... Bxf2 10. Qxf7 Bxe1?? { (Mate in 9 → Mate in 9) Lost forced checkmate sequence. Kxf7 was best. } (10... Kxf7 11. Rxf2 Ne7 12. Rxf7 a5 13. Rxg7 Rd8 14. Rxe7 h6 15. Bxh6 Rd3 16. cxd3 Ra7 17. Rxa7) 11. Rxh7 Rxh7 12. Qxa7 Rxa7 13. Ba6 Rxa6 14. Bh6?? { (Mate in 7 → -3.57) Lost forced checkmate sequence. Bf4 was best. } (14. Bf4 Rxa2 15. Bxb8 Rxb2 16. c3 Rxb8 17. Nd2 Bxd2 18. Rf1 Bxc3 19. Nh3 Rxh3 20. Ra1 Bxa1#) 14... Rxa2 15. Bxg7?? { (-3.21 → Mate in 6) Checkmate is now unavoidable. Rxa2 was best. } (15. Rxa2 Nxh6) 15... Rxb2 16. Bxb2 Bc3 17. Bxc3 Nf6 18. Bxf6 Rh4 19. Bxh4 Ke7 20. Bxe7 Na6 21. Rxa6# { Game ends by variant rule. } 0-1