FEN
[Event "Hourly Antichess Arena"]
[Site "https://lichess.org/AXiSh3Cf"]
[Date "2024.08.08"]
[White "Sophie0908"]
[Black "pawnswindler"]
[Result "1-0"]
[GameId "AXiSh3Cf"]
[UTCDate "2024.08.08"]
[UTCTime "13:06:52"]
[WhiteElo "1883"]
[BlackElo "2262"]
[WhiteRatingDiff "+44"]
[BlackRatingDiff "-10"]
[Variant "Antichess"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 0.05] } 1... c5 { [%eval 0.59] } 2. Ba6 { [%eval 0.34] } 2... Nxa6 { [%eval 0.47] } 3. Qh5 { [%eval 0.16] } 3... c4?? { (0.16 → Mate in 16) Checkmate is now unavoidable. Qb6 was best. } { [%eval #16] } (3... Qb6 4. Qxh7 Qxb2 5. Bxb2 Rxh7 6. Bxg7 Rxg7 7. g3 Rxg3 8. hxg3) 4. Qxh7 { [%eval #16] } 4... Rxh7 { [%eval #15] } 5. Kd1?? { (Mate in 15 → -1.06) Lost forced checkmate sequence. Na3 was best. } { [%eval -1.06] } (5. Na3 Rxh2 6. Nxc4 Rxg2 7. Nd6 exd6 8. Rh4 Rxg1 9. b3 Qxh4 10. f4 Rxe1) 5... Rxh2 { [%eval 0.07] } 6. Rxh2 { [%eval -0.44] } 6... c3?! { (-0.44 → 0.37) Inaccuracy. e6 was best. } { [%eval 0.37] } (6... e6 7. Rh6) 7. dxc3 { [%eval -0.46] } 7... Nb4?? { (-0.46 → 2.12) Blunder. Nc7 was best. } { [%eval 2.12] } (7... Nc7 8. Rh6 gxh6 9. c4 h5 10. b4 Ne6 11. c5 Nxc5 12. bxc5 d5 13. cxd6) 8. cxb4 { [%eval 1.42] } 8... Qa5?? { (1.42 → 4.94) Blunder. f5 was best. } { [%eval 4.94] } (8... f5 9. g4) 9. bxa5 { [%eval 4.56] } 9... b6?? { (4.56 → Mate in 19) Checkmate is now unavoidable. Kd8 was best. } { [%eval #19] } (9... Kd8 10. a6) 10. axb6 { [%eval #19] } 10... axb6 { [%eval #19] } 11. Rh6 { [%eval 9.28] } 11... gxh6 { [%eval 5.65] } 12. Na3?? { (5.65 → 1.54) Blunder. Nc3 was best. } { [%eval 1.54] } (12. Nc3) 12... Rxa3 { [%eval 1.51] } 13. bxa3 { [%eval 1.69] } 13... h5 { [%eval 1.99] } 14. g4? { (1.99 → 0.69) Mistake. a4 was best. } { [%eval 0.69] } (14. a4 d5) 14... hxg4 { [%eval 1.53] } 15. Nf3 { [%eval 1.68] } 15... gxf3 { [%eval 2.4] } 16. Bd2 { [%eval 1.91] } 16... b5?? { (1.91 → Mate in 7) Checkmate is now unavoidable. Bh6 was best. } { [%eval #7] } (16... Bh6 17. Ke2) 17. a4 { [%eval #7] } 17... bxa4 { [%eval #6] } 18. Ke2 { [%eval #6] } 18... fxe2 { [%eval #5] } 19. Rd1 { [%eval #5] } 19... exd1=K { [%eval #4] } 20. Bb4?? { (Mate in 4 → Mate in 15) Lost forced checkmate sequence. Ba5 was best. } { [%eval #-15] } (20. Ba5 Kxc2 21. Bd2 Kxd2 22. f4 Kxe3 23. a3 Kxf4#) 20... Kxc2 { [%eval #-15] } 21. Bxe7 { [%eval #-13] } 21... Kxe7 { [%eval #-13] } 22. f4 { [%eval #-12] } 22... Kd6 { [%eval #-12] } 23. f5 { [%eval #-11] } 23... f6 { [%eval #-11] } 24. e4 { [%eval #-10] } 24... Kd5 { [%eval #-10] } 25. exd5 { [%eval #-9] } 25... Bh6 { [%eval #-9] } 26. a3 { [%eval #-8] } 26... Kc3 { [%eval #-8] } 27. d6 { [%eval #-7] } 27... Ne7 { [%eval #-7] } 28. dxe7 { [%eval #-6] } 28... Bf8?? { (Mate in 6 → 0.00) Lost forced checkmate sequence. Bf4 was best. } { [%eval 0.0] } (28... Bf4 29. e8=B Bb7 30. Bxd7 Bc6 31. Bxc6 Be3 32. Bxa4 Kb4 33. axb4 Bc5 34. bxc5#) 29. exf8=K? { (0.00 → -1.61) Mistake. exf8=B was best. } { [%eval -1.61] } (29. exf8=B Ba6 30. Bc5 d6 31. Bxd6 Bc4 32. Bf4 Kb4 33. axb4 a3 34. b5 Bxb5) 29... Bb7 { [%eval -1.66] } 30. Kg8 { [%eval -1.83] } 30... d5 { [%eval -1.85] } 31. Kh7 { [%eval -1.87] } 31... Kb4?! { (-1.87 → -0.77) Inaccuracy. d4 was best. } { [%eval -0.77] } (31... d4 32. Kg6) 32. axb4 { [%eval -0.82] } 32... a3?! { (-0.82 → -0.26) Inaccuracy. d4 was best. } { [%eval -0.26] } (32... d4) 33. Kh6 { [%eval -0.53] } 33... a2 { [%eval -0.51] } 34. Kg5? { (-0.51 → -2.04) Mistake. b5 was best. } { [%eval -2.04] } (34. b5 d4 35. Kh5 a1=R 36. b6 Re1 37. Kh4 Bd5 38. Kg5 fxg5 39. b7 Bxb7) 34... fxg5 { [%eval -1.95] } 35. f6 { [%eval -2.32] } 35... a1=R?? { (-2.32 → -0.14) Blunder. d4 was best. } { [%eval -0.14] } (35... d4 36. f7) 36. f7 { [%eval -0.25] } 36... Ra3 { [%eval -0.18] } 37. f8=R?? { (-0.18 → -2.04) Blunder. b5 was best. } { [%eval -2.04] } (37. b5 g4 38. f8=B g3 39. Bxa3 d4 40. Bb4 d3 41. b6 g2 42. Be1 Bc6) 37... Ba8 { [%eval -1.91] } 38. Rxa8 { [%eval -1.58] } 38... Rxa8 { [%eval -1.72] } 39. b5 { [%eval -1.99] } 39... Ra4?? { (-1.99 → Mate in 9) Checkmate is now unavoidable. g4 was best. } { [%eval #9] } (39... g4 40. b6) 40. b6 { [%eval #9] } 40... Rc4 { [%eval #8] } 41. b7 { [%eval #8] } 41... Re4 { [%eval #5] } 42. b8=B { [%eval #5] } 42... Re5 { [%eval #4] } 43. Bxe5 { [%eval #4] } 43... g4 { [%eval #2] } 44. Bd4 { [%eval #2] } 44... g3 { [%eval #1] } 45. Bf2 { [%eval #1] } 45... gxf2# { Game ends by variant rule. } 1-0
