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[Event "casual variant:antichess game"] [Site "https://lichess.org/AIXueYXH"] [Date "2017.06.20"] [Round "-"] [White "lichess AI level 4"] [Black "Nate128"] [Result "0-1"] [GameId "AIXueYXH"] [UTCDate "2017.06.20"] [UTCTime "05:08:53"] [WhiteElo "?"] [BlackElo "1500"] [Variant "Antichess"] [TimeControl "-"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. b3?! { (0.15 → -0.78) Inaccuracy. e3 was best. } { [%eval -0.78] } (1. e3 b5 2. Bxb5 e6 3. Bxd7 Bxd7 4. Kf1 Nc6 5. e4 Ba3 6. Nxa3 Nb4 7. Qg4 Nxa2) 1... h6?? { (-0.78 → 2.76) Blunder. e6 was best. } { [%eval 2.76] } (1... e6 2. e3 Ba3 3. Nxa3 b5 4. Bxb5 Qg5 5. Bxd7 Qxg2 6. Bxe6 Bxe6 7. Qh5 Bxb3 8. cxb3) 2. d3?? { (2.76 → 0.14) Blunder. Nh3 was best. } { [%eval 0.14] } (2. Nh3 g6) 2... h5?? { (0.14 → 5.10) Blunder. d6 was best. } { [%eval 5.1] } (2... d6 3. Bxh6) 3. Nh3?? { (5.10 → 0.26) Blunder. g4 was best. } { [%eval 0.26] } (3. g4) 3... Rh6?? { (0.26 → Mate in 17) Checkmate is now unavoidable. g5 was best. } { [%eval #17] } (3... g5 4. Nxg5) 4. Bxh6 { [%eval #16] } 4... Nxh6 { [%eval #16] } 5. Nd2?? { (Mate in 16 → Mate in 15) Lost forced checkmate sequence. g4 was best. } { [%eval #-15] } (5. g4 Nxg4 6. Nf4 Nxf2 7. Nxh5 Nxd3 8. Nxg7 Bxg7 9. cxd3 Bxa1 10. Nc3 Bxc3 11. Qc2 Bxe1) 5... g6?? { (Mate in 15 → 0.95) Lost forced checkmate sequence. g5 was best. } { [%eval 0.95] } (5... g5 6. Nxg5 Ng4 7. Nxf7 Nxh2 8. Nxd8 Kxd8 9. Rxh2 Ke8 10. Rxh5 d5 11. Rxd5 Bh3 12. gxh3) 6. g4 { [%eval 0.96] } 6... Nxg4 { [%eval 1.12] } 7. Rg1 { [%eval 0.7] } 7... Nxf2 { [%eval 1.58] } 8. Nxf2?? { (1.58 → Mate in 14) Checkmate is now unavoidable. Rxg6 was best. } { [%eval #-14] } (8. Rxg6) 8... g5 { [%eval #-13] } 9. Rxg5 { [%eval #-13] } 9... Bg7?? { (Mate in 13 → -0.28) Lost forced checkmate sequence. e6 was best. } { [%eval -0.28] } (9... e6 10. Rxh5 Qg5 11. Rxg5 e5 12. Rxe5 Ba3 13. Rxe8 a5 14. Rxc8 Ra6 15. Rxc7 d6 16. Rxb7) 10. Rxg7 { [%eval -0.82] } 10... d6 { [%eval 0.05] } 11. Rxf7 { [%eval 0.21] } 11... Kxf7 { [%eval 0.56] } 12. Nf3?? { (0.56 → Mate in 11) Checkmate is now unavoidable. Ng4 was best. } { [%eval #-11] } (12. Ng4 hxg4) 12... h4 { [%eval #-10] } 13. Nxh4 { [%eval #-10] } 13... a5?? { (Mate in 10 → Mate in 13) Lost forced checkmate sequence. Bg4 was best. } { [%eval #13] } (13... Bg4 14. Nxg4 Kg6 15. Nxg6 Qf8 16. Nxe7 Qxf1 17. Kxf1 d5 18. Nxd5 Nd7 19. Nxc7 a5 20. Nxa8) 14. Ng6 { [%eval #12] } 14... Kxg6 { [%eval #12] } 15. Bh3?? { (Mate in 12 → Mate in 11) Lost forced checkmate sequence. b4 was best. } { [%eval #-11] } (15. b4 axb4 16. c3 Rxa2 17. Rxa2 bxc3 18. Rb2 cxb2 19. Qa1 bxa1=N 20. Ng4 Bxg4 21. Bg2 Bxe2) 15... Bxh3 { [%eval #-10] } 16. Nxh3 { [%eval #-10] } 16... Kg5 { [%eval #-9] } 17. Nxg5 { [%eval #-9] } 17... Na6?? { (Mate in 9 → 1.35) Lost forced checkmate sequence. e6 was best. } { [%eval 1.35] } (17... e6 18. Nxe6 Qe8 19. Nxc7 Qxe2 20. Qxe2 Nc6 21. Nxa8 a4 22. bxa4 b6 23. Nxb6 d5 24. Nxd5) 18. Nh7?? { (1.35 → Mate in 9) Checkmate is now unavoidable. b4 was best. } { [%eval #-9] } (18. b4 Nxb4 19. Nh3 Nxc2 20. Qxc2 Qd7 21. Qxc7 Qxh3 22. Qxb7 Qxh2 23. Qxe7 Qxe2 24. Qxe2 Re8) 18... Qf8?? { (Mate in 9 → Mate in 10) Lost forced checkmate sequence. a4 was best. } { [%eval #10] } (18... a4 19. bxa4 b5 20. axb5 Qg8 21. bxa6 Qxa2 22. Rxa2 Rxa6 23. Rxa6 c6 24. Rxc6 e5 25. Rxd6) 19. Nxf8 { [%eval #9] } 19... Rxf8 { [%eval #9] } 20. b4?? { (Mate in 9 → Mate in 9) Lost forced checkmate sequence. Kf2 was best. } { [%eval #-9] } (20. Kf2 Rxf2 21. Qc1 Rxe2 22. Qf1 Rxh2 23. a3 Rxc2 24. Qe2 Rxe2 25. Ra2 Rxa2 26. d4 Rxa3) 20... Nxb4 { [%eval #-8] } 21. Kf2 { [%eval #-8] } 21... Nxc2 { [%eval #-7] } 22. Qxc2 { [%eval #-7] } 22... Rxf2 { [%eval #-6] } 23. Qxc7 { [%eval #-6] } 23... Rxe2 { [%eval #-5] } 24. Qxd6 { [%eval #-5] } 24... Rxa2 { [%eval #-4] } 25. Rxa2 { [%eval #-4] } 25... exd6 { [%eval #-3] } 26. Rxa5 { [%eval #-3] } 26... b5 { [%eval #-2] } 27. Rxb5 { [%eval #-2] } 27... d5 { [%eval #-1] } 28. Rxd5# { Game ends by variant rule. } 0-1