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[Event "rated rapid game"] [Site "https://lichess.org/AI1Enbfj"] [Date "2020.05.13"] [Round "-"] [White "Argy_kont"] [Black "mdhsein"] [Result "1/2-1/2"] [GameId "AI1Enbfj"] [UTCDate "2020.05.13"] [UTCTime "21:01:50"] [WhiteElo "1713"] [BlackElo "1397"] [WhiteRatingDiff "-4"] [BlackRatingDiff "+24"] [Variant "Standard"] [TimeControl "300+10"] [ECO "B20"] [Opening "Sicilian Defense: Bowdler Attack"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.24] } 1... c5 { [%eval 0.2] } 2. Bc4 { [%eval -0.13] } { B20 Sicilian Defense: Bowdler Attack } 2... d6 { [%eval 0.0] } 3. d4 { [%eval 0.15] } 3... cxd4 { [%eval 0.0] } 4. Qxd4 { [%eval 0.0] } 4... Nf6 { [%eval 0.0] } 5. Nc3 { [%eval 0.16] } 5... g6 { [%eval 0.37] } 6. Qd1 { [%eval 0.3] } 6... Bg7 { [%eval 0.43] } 7. Nf3?! { (0.43 → -0.25) Inaccuracy. e5 was best. } { [%eval -0.25] } (7. e5 dxe5 8. Qxd8+ Kxd8 9. Nf3 Nc6 10. Ng5 Rf8 11. Be3 Kc7 12. O-O-O Ng4 13. Nd5+ Kb8) 7... O-O { [%eval -0.15] } 8. O-O { [%eval 0.19] } 8... Nc6 { [%eval 0.07] } 9. Re1 { [%eval -0.33] } 9... a6 { [%eval 0.0] } 10. h3 { [%eval -0.33] } 10... b5 { [%eval 0.03] } 11. Bd5?! { (0.03 → -0.68) Inaccuracy. Bb3 was best. } { [%eval -0.68] } (11. Bb3) 11... Nxd5 { [%eval -0.42] } 12. exd5 { [%eval -0.85] } 12... Nb4?? { (-0.85 → 3.38) Blunder. Ne5 was best. } { [%eval 3.38] } (12... Ne5 13. Nxe5) 13. a3 { [%eval 3.45] } 13... Qa5?! { (3.45 → 4.65) Inaccuracy. Nxd5 was best. } { [%eval 4.65] } (13... Nxd5 14. Nxd5 e6 15. Bg5 f6 16. Be3 Rb8 17. Nf4 e5 18. Qd5+ Rf7 19. Ne6 Qd7 20. Nxg7) 14. Rxe7 { [%eval 4.86] } 14... Bf5 { [%eval 4.95] } 15. Ne4?? { (4.95 → 1.30) Blunder. Nd4 was best. } { [%eval 1.3] } (15. Nd4 Bxc2) 15... Qd8 { [%eval 1.45] } 16. Ng3?? { (1.45 → -1.57) Blunder. Bg5 was best. } { [%eval -1.57] } (16. Bg5 h6) 16... Qxe7? { (-1.57 → 0.00) Mistake. Bxc2 was best. } { [%eval 0.0] } (16... Bxc2 17. Qe1 Nd3 18. Qe2 Rc8 19. Re3 Re8 20. Rxe8+ Qxe8 21. Be3 Nxb2 22. Rc1 Bd3 23. Rxc8) 17. Nxf5 { [%eval 0.0] } 17... gxf5 { [%eval 0.05] } 18. axb4 { [%eval 0.19] } 18... Qe4 { [%eval 0.0] } 19. c3 { [%eval 0.0] } 19... Rfe8 { [%eval 0.0] } 20. Bg5?! { (0.00 → -0.81) Inaccuracy. g3 was best. } { [%eval -0.81] } (20. g3 Bf6 21. Be3 Kg7 22. Kh2 f4 23. gxf4 h6 24. Ne1 Kh7 25. Qh5 Qg6 26. Qxg6+ fxg6) 20... h6 { [%eval -0.61] } 21. Bh4?! { (-0.61 → -1.43) Inaccuracy. Be3 was best. } { [%eval -1.43] } (21. Be3 f4 22. Bd2 Kh7 23. Nh4 Re5 24. Qf3 Bf6 25. Qxe4+ Rxe4 26. Nf3 Kg6 27. Kf1 Ra7) 21... Qf4?! { (-1.43 → -0.76) Inaccuracy. f4 was best. } { [%eval -0.76] } (21... f4) 22. g3? { (-0.76 → -2.32) Mistake. Bg3 was best. } { [%eval -2.32] } (22. Bg3 Qe4) 22... Qc4 { [%eval -1.85] } 23. Nd4?! { (-1.85 → -3.02) Inaccuracy. Qc2 was best. } { [%eval -3.02] } (23. Qc2) 23... Qxd5 { [%eval -2.41] } 24. Qh5? { (-2.41 → -4.24) Mistake. Nc2 was best. } { [%eval -4.24] } (24. Nc2) 24... Re5?? { (-4.24 → -0.76) Blunder. Bxd4 was best. } { [%eval -0.76] } (24... Bxd4) 25. Rd1?? { (-0.76 → -5.94) Blunder. f4 was best. } { [%eval -5.94] } (25. f4) 25... Rae8 { [%eval -5.81] } 26. Kh2 { [%eval -7.95] } 26... Re1 { [%eval -7.7] } 27. Rxe1 { [%eval -7.62] } 27... Rxe1 { [%eval -7.42] } 28. Nf3 { [%eval -11.73] } 28... Re2 { [%eval -7.32] } 29. g4? { (-7.32 → Mate in 5) Checkmate is now unavoidable. Kg2 was best. } { [%eval #-5] } (29. Kg2 Rxb2 30. g4 Bxc3 31. gxf5 Rxb4 32. Qxh6 Qxf5 33. Qxd6 Qg6+ 34. Qxg6+ fxg6 35. Be7 Rc4) 29... Be5+?? { (Mate in 5 → -3.75) Lost forced checkmate sequence. Qxf3 was best. } { [%eval -3.75] } (29... Qxf3 30. Qxf5 Be5+ 31. Qxe5 dxe5 32. c4 Re1 33. cxb5 Rh1#) 30. Bg3?? { (-3.75 → Mate in 4) Checkmate is now unavoidable. Kg2 was best. } { [%eval #-4] } (30. Kg2 Rxb2) 30... Rxf2+ { [%eval #-4] } 31. Kg1 { [%eval #-4] } 31... Qxf3?? { (Mate in 4 → -4.95) Lost forced checkmate sequence. Bxg3 was best. } { [%eval -4.95] } (31... Bxg3 32. Qxf7+ Kxf7 33. Ne5+ dxe5 34. b3 Qg2#) 32. Bxf2 { [%eval -4.98] } 32... Qd1+ { [%eval -4.0] } 33. Kg2 { [%eval -3.89] } 33... Qd5+ { [%eval -3.73] } 34. Kg1 { [%eval -3.66] } 34... Qd1+ { [%eval -3.53] } 35. Kg2 { [%eval -3.56] } 35... fxg4 { [%eval -3.28] } 36. Qxg4+ { [%eval -3.65] } 36... Qxg4+ { [%eval -3.53] } 37. hxg4 { [%eval -3.25] } 37... d5 { [%eval -2.45] } 38. Bd4?? { (-2.45 → -11.43) Blunder. Kf3 was best. } { [%eval -11.43] } (38. Kf3 Kg7) 38... Bxd4 { [%eval -10.26] } 39. cxd4 { [%eval -12.04] } 39... Kg7 { [%eval -11.72] } 40. Kf3 { [%eval -11.0] } 40... Kf6 { [%eval -10.3] } 41. Kf4 { [%eval -8.65] } 41... Kg6?? { (-8.65 → 0.00) Blunder. Ke6 was best. } { [%eval 0.0] } (41... Ke6 42. Kg3 f5 43. Kf4 fxg4 44. Kxg4 Kf6 45. Kf4 h5 46. Kf3 Kf5 47. Ke3 Kg4 48. Ke2) 42. Ke5 { [%eval 0.0] } 42... Kg5 { [%eval 0.0] } 43. Kxd5 { [%eval 0.0] } 43... Kxg4 { [%eval 0.0] } 44. Ke5 { [%eval 0.0] } 44... h5 { [%eval 0.0] } 45. d5 { [%eval 0.0] } 45... h4 { [%eval 0.0] } 46. d6 { [%eval 0.0] } 46... h3 { [%eval 0.0] } 47. d7 { [%eval 0.0] } 47... h2 { [%eval 0.0] } 48. d8=Q { [%eval 0.0] } 48... h1=Q { [%eval 0.0] } 49. Qg8+ { [%eval 0.0] } 49... Kf3?? { (0.00 → Mate in 15) Checkmate is now unavoidable. Kh3 was best. } { [%eval #15] } (49... Kh3 50. Qxf7 Qe1+ 51. Kd5 Qxb4 52. Qf3+ Kh4 53. Qf6+ Kg4 54. Qd4+ Qxd4+ 55. Kxd4 Kf3 56. Kc5) 50. Qxf7+?? { (Mate in 15 → 0.00) Lost forced checkmate sequence. Qa8+ was best. } { [%eval 0.0] } (50. Qa8+ Ke3 51. Qxh1 Kd2 52. Qc6 Kd3 53. Qxa6 f6+ 54. Kxf6 Kc4 55. Qc6+ Kd3 56. Qxb5+ Kd4) 50... Ke2 { [%eval 0.0] } 51. Qf4 { [%eval 0.0] } 51... Kd1 { [%eval 0.0] } 52. Qd4+ { [%eval 0.0] } 52... Kc1 { [%eval 0.0] } 53. Qc3+ { [%eval 0.0] } 53... Kb1 { [%eval 0.0] } 54. Qd3+ { [%eval 0.0] } 54... Ka1 { [%eval 0.0] } 55. Qa3+ { [%eval 0.0] } 55... Kb1 { [%eval 0.0] } 56. Qd3+ { [%eval 0.0] } 56... Ka1 { [%eval 0.0] } 57. Qa3+ { [%eval 0.0] } 57... Kb1 { [%eval 0.0] } { The game is a draw. } 1/2-1/2